| View previous topic :: View next topic |
| Author |
Message |
Posts: 13

|
|
|
Post subject: U.S. vs Japan on Solomon Islands 1942
|
|
|
Using the Solomon Islands 1942 map from HBF. I'm the U.S. army and is starting at the edge of the beach. Any hex with land on half I can shoot from. Japan sets up 1st. using the whole map except the full water hexes. 15 units per 100points. Also no aircraft bad weather.
U.S. Army 400 points against a 300 point Japanese army.
This will happen Friday 6 November 2009.
I will give builds of both armies after the battle. Give your take on the up and coming battle. The guy I'm up against is good but beatable. _________________ Give full respect... each person will whittle it down to what they want. |
|
Thu Oct 29, 2009 12:32 am |
|
|
"Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
Posts: 1961

|
|
|
Post subject:
|
|
|
Any idea of his style? Agressive, defensive, etc? _________________ "Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
+45 on GTL
 |
|
Thu Oct 29, 2009 12:39 am |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
He is only aggressive when he has overwhelming odds in his favor. So I would say he's defensive. But sometimes he surprises me. _________________ Give full respect... each person will whittle it down to what they want. |
|
Thu Oct 29, 2009 12:43 am |
|
|
"Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
Posts: 1961

|
|
|
Post subject:
|
|
|
Alright. Considering you outnumber him he will lose. I know that sounds definite. The only time i've ever won as JP was when it was 400 JP VS 200 US. He doesn't have enough. Unless he's an insanely good player who is experienced JP you have a very good chance of winning. _________________ "Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
+45 on GTL
 |
|
Thu Oct 29, 2009 1:54 am |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
This is the rematch. The 1st time I couldn't get off the beach. My tanks had no trouble but were picked off after all my infantry was killed on the beach. He does know his Japaneses army. I did go in thinking it was going to be easy. So I used light tanks (Stuarts). He used obstacles on the beach. We have a house rule that commanders have spotter ability. So I was mortared on the beach as well. He is good. _________________ Give full respect... each person will whittle it down to what they want. |
|
Thu Oct 29, 2009 9:25 am |
|
|
Posts: 885

|
|
|
Post subject:
|
|
|
Historicaly you could use the M7 Priest. But if it's not historical I would recommend M4A3 (105) Sherman (it has bombardment), with a Sherman commander (units within 2 hexes roll an extra attack dice), M3 Stuart (blazing guns double attack), M12 GMC, or M4 Sherman T-34 Calliope. For infantry Marine M2 Flamethrower, M1 81mm mortar, Rangers, Thompson gunners, M1 Garand + Red Devil Captain. A sniper might be handy too.
All of the above mentioned vehicles have excellent anti-infantry attacks. But have a good enough anti-vehicle attacks to deal with Japanese tanks. The infantry are tough and could give the Japanese a run for their money.
I'd recommend a slow assault, keep your infantry near your vehicles to stop any close assaults. Your vehicles can bombard/blast any forest/jungle hexes. Try to keep your units in a formation that allows them to cover one another. That way your opponent won't be able to attack you without being attack by several of your units. |
|
Fri Oct 30, 2009 1:13 am |
|
|
"Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
Posts: 1961

|
|
|
Post subject:
|
|
|
I agree with Toronto here.
If you are getting init. bring a BAR gunner or 2. I love them (unrevised card). Any tank can deal with jap tanks, they have no armor. You could do a Calliope assault or 105 Assault. I wouldn't vary too much what you bring,. _________________ "Courage is what it takes to stand up and speak, Courage is also what it takes to sit down and listen." - Churchill
+45 on GTL
 |
|
Fri Oct 30, 2009 1:52 am |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
I do miss the old BAR gunners. Now keep it historical, didn't they have shermans moving up with the marines? Now if you've seen the map its a long way to the other side where the huts are. That's the objectives. Three of them. I must take two of them and destroy the third to achieve victory. I've have ten rounds to do it in. Also thanks for your input.
Tom _________________ Give full respect... each person will whittle it down to what they want. |
|
Fri Oct 30, 2009 9:21 am |
|
|
Posts: 885

|
|
|
Post subject:
|
|
|
OK, thanks for the extra info CappyTom. Is there a year limit? 1942 I would imagine.
Historical Pacific front tanks
M7 Priest
M4 Sherman
M3 Stuart
M5 Stuart
M3 Grant/Lee
== Sherman Commander = could be added
M5 halftrack
jeeps
trucks
P-40
Infantry
M8 howitzers
37mm gun M3 (should be able to deal with any Japanese tank)
M1 81 mm Mortar
M1919 MG
These are just some good units that took part in the war in the Pacific. You could go with an infantry heavy build. |
|
Fri Oct 30, 2009 11:21 pm |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
Thank you for the Intel. If you know the maps he will be setting up using the whole map. It's imperative that I get off the beach and out of the water asap. With no cover and coming in in waves, once I get to cover I can make a beach head and start moving in land to the objectives. The fastest way is by the paths with no jungles so as not make all those movement rolls. So simplicity will work best I think.
This is a link to the maps.
http://www.hbfronts.com/hbf_solomonislands1942.html _________________ Give full respect... each person will whittle it down to what they want. |
|
Sat Oct 31, 2009 10:24 pm |
|
|
Posts: 885

|
|
|
Post subject:
|
|
|
So CappyTom
What was your finaly build? How did the game go? |
|
Fri Nov 06, 2009 2:00 am |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
He couldn't make it. Hopefully next week. I will pm my build to ya. _________________ Give full respect... each person will whittle it down to what they want. |
|
Sat Nov 07, 2009 10:04 pm |
|
|
Posts: 13

|
|
|
Post subject:
|
|
|
Hello all,
Sorry for the laps in time. Played the scenario last Friday. He wanted to use a few custom pieces he make. I said fine. It was close but I took the beach by shear will. Lost most of my men in the landing but finally broke out on the right flank. Won by points as the game was running long. That map is a fantastic island map. When starting in the water with only one row of hexes to shoot from makes it tough to get off the beach. I'm getting a list of the special units he used and will post it when I get it.
Tom _________________ Give full respect... each person will whittle it down to what they want. |
|
Sat Nov 21, 2009 11:02 pm |
|
|
|