:: Home :: FAQ :: Search :: Memberlist :: Usergroups :: Join! (free) :: Profile :: Log in to check your private messages :: Log in ::
SS Panzer Division Wiking

 
Post new topic   Reply to topic    Axis & Allies ForuMINI Forum Index -> AAM Scenarios
View previous topic :: View next topic  
Author Message
general Hoth

.
 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.


Joined: 05 Jan 2008

Posts: 1488




Post subject: SS Panzer Division Wiking Reply with quote
After being almost destroyed twice, once in the winter of 41 and then again early in 43, the SS Division Wiking made up of Danish and Norvegian volunteers (plus a few French, Estonian and yes, even a few British) was put to rest and upgraded to a Panzer division with the arrival of a panzer regiment with its complement of Mark IV's and V's. To the despair of these volunteers the now Panzer division was kept in reserve during the Kursk Offensive. When it became obvious that the soviets had taken the initiative and broken through the Kharkov line threatening to encircle several SS divisions, the Wiking division was sent to a forested area South West of Kharkov to keep the roads open for a timely whithdrawal of their colleagues of the Liebstandarte...Only to discover that units from the Steppe Front were already there.

Maps:
F2 (upside down)-F1

special rules:
treat the 3 marsh hexes on f1 as mountain hexes;
treat jungle hexes as forest;
All units may set up up to 5 hexes from their side;
Soviet units ignore the commandant dependant SA.
Germans set up on F2 and soviets on F1;
this scenario makes use of the NA map pack and units from several AA minis editions.
I used the book "Division Wiking" (edition fayard) by Jean Mabire as a source.


Steppe Front forward units:

Commisar
mosin x4
dp 27 x2
ppsh x 4
maxim mgs x2
sniper
82mm mortar
zis AT
SU 85 x2
T34/76

SS Panzer Division Wiking:
ss leader
ss panzergrenadier x8
mg 42
81mm mortar
7.5 g18
grizzled veteran
sd kfz 251
stug III
panzer IV f2 x3

Victory conditions:
The german player wins if he controls at least 2 hexes of the mountain block that overlooks the road on F1. Otherwise its a soviet win at the end of turn 7 and the Liebstandarte division wont be able to withdraw in time!
PostWed Jul 30, 2008 3:28 pm
View user's profile Send private message Visit poster's website
Lt_V

.
 
AHF Bronze-Rated Trader

Joined: 10 Mar 2008

Posts: 1606




Post subject: Reply with quote
Looks good! I will try it next week and post the results, If anyone else tries it please post your results as well Very Happy
PostWed Jul 30, 2008 5:39 pm
View user's profile Send private message
boersma8

 

Joined: 25 Jan 2008

Posts: 110



Post subject: Reply with quote
Anyone else had problems copying this scenario to a word file and then printing it? ( I can't seem to get the text copied...)
PostFri Aug 01, 2008 12:53 pm
View user's profile Send private message
general Hoth

.
 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.


Joined: 05 Jan 2008

Posts: 1488




Post subject: Reply with quote
Had a go again last night at this fun scenario.
The Wiking guys just about made it onto the hill with mounted grenadiers on top of the halftrack (kept in reserve and out of sight until turn 5) and their last panzer IV. (by the way these panzer IV's F2 are the recosted ones 22points without the ss determination SA). There was a dramatic tank/AT battle South of the map for control of that forested road leading to the hill.
The soviet infantry, once again rushed forward and destroyed 2 german tanks with their close assault dices. the german grenadiers under constant maxim fire just couldnt keep up with their tanks advance. Nevertheless they did well and were within firing distance of the hill at the end of the game.
With only 7 turns to go the german player has to have a go at the hill!
PostTue Aug 05, 2008 2:16 pm
View user's profile Send private message Visit poster's website
SturmVogel

 Aera!!!!


Joined: 15 Jan 2008

Posts: 193




Post subject: Reply with quote
I have a question. The StuG III is Ausf. D or Ausf. G.? Thanks.
_________________
Death from above!!!

PostWed Sep 10, 2008 5:47 pm
View user's profile Send private message
general Hoth

.
 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.


Joined: 05 Jan 2008

Posts: 1488




Post subject: Reply with quote
hello! just back from holidays. stug's model is d (without the sideskirts).
have fun!
_________________

Scenarios?:
http://aaminis.myfastforum.org/forum3.php.
PostMon Sep 29, 2008 10:09 am
View user's profile Send private message Visit poster's website
lotharlutjens

-------
 


Joined: 24 Jul 2008

Posts: 2182




Post subject: Reply with quote
Guten Tag, General Hoth. Wiking certainly had a colorful history and this scenario looks interesting. Although I have a powerful distaste for the combat system and rules of AAM, I still use the figures for other systems which I find more palatable.
I think a mini campaign following this division throughout it's history would be very attractive. LAH, Das Reich and Totenkopf are more thoroughly known by the casual wargamers. (At least those educated in the West) Wiking was an East Front Division, and I think a good candidate to educate those who are not as familiar with the Eastern Front. Auf Wiedersein, Herr General.
_________________
Gaming for 36 Years.
PostMon Sep 29, 2008 11:33 am
View user's profile Send private message Send e-mail
general Hoth

.
 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.


Joined: 05 Jan 2008

Posts: 1488




Post subject: Reply with quote
hello.
it's funny you mention a mini campain following this division as i just bought another book (printed in the late 70's) by the same author following the early combats of the men from Wiking. Also by jean Mabire i was offered the strory of The SS LAH. Those books are just awesome detail wise and offer great pictures (black and white) of the leaders and their men not mentionning the exact formations used during battle. So OK i'll get started on a mini campaign focusing on the Wiking. If only i had more maps... Idea
_________________

Scenarios?:
http://aaminis.myfastforum.org/forum3.php.
PostMon Sep 29, 2008 3:03 pm
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Axis & Allies ForuMINI Forum Index -> AAM Scenarios All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Donations are used for Forumini Olympics awards (donations admin: Aquarius)
Announcements
Editor's Choice
Forumini Admirals
All War At Sea Cards
Dreadnought Rising
All AAM cards
Forumini Dogfights
Forumini Generals
Forumini Armies
Forumini Gallery
Friends
Official WoTC site
Richard Baker's Blog
Le Forum de A&ANM
Riverside Gaming
Locations of visitors to this page
Top posters
packertim 13359
RAEVSKI 6808
Okie 6666
The_lucky_Y 6599
Duck Crusader 5700
swarbs 5363
DaJudge 4758


Card File  Gallery  Forum Archive
Theme by: :: Cosmic Distortion ::
Powered by phpBB © 2001 phpBB Group