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14" BB shell bombs aboard the Enterprise

 
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dracos42

 
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Post subject: 14" BB shell bombs aboard the Enterprise Reply with quote
According to a well respected Pacific War historian, Mr. Mark Horan, at Midway the Enterprise carried AP bombs modified from 14" BB shells.  The great weight of the bombs limited the SBD to a radius of 50 miles.  Obviously something of a last ditch weapon.

Has anyone else read of this?  I have not read this elsewhere, which is not a surprise considering that new information about the Battle of Midway is still being (re-)discovered.  

Game-wise, the bombs can be represented by a one-time SA tied to a specific carrier.  The dive bombers gain a 14 die bomb attack, but are limited to attacking within a limited range of the carrier.  The dive bomber may even get a -1 to armor and vital armor, as I'm sure the planes will be less manueverable.
PostSat Oct 17, 2009 7:02 pm
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Post subject: Re: 14" BB shell bombs aboard the Enterprise Reply with quote
dracos42 wrote:
According to a well respected Pacific War historian, Mr. Mark Horan, at Midway the Enterprise carried AP bombs modified from 14" BB shells.  The great weight of the bombs limited the SBD to a radius of 50 miles.  Obviously something of a last ditch weapon.

Has anyone else read of this?  I have not read this elsewhere, which is not a surprise considering that new information about the Battle of Midway is still being (re-)discovered.  

Game-wise, the bombs can be represented by a one-time SA tied to a specific carrier.  The dive bombers gain a 14 die bomb attack, but are limited to attacking within a limited range of the carrier.  The dive bomber may even get a -1 to armor and vital armor, as I'm sure the planes will be less manueverable.


Last Ditch Attack - Once per game in the air mission phase you may declare that this unit is using "last ditch attack," if you do this unit may make a 14 dice Bomb attack with a -1 Penalty to Armor.
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PostSun Oct 18, 2009 5:54 am
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Asbestos

 

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Post subject: Reply with quote
Well, 50miles would equate to something like 10 sectors or so, so in a standard game adding in something about limiting the range would be a waste of time... but, if you wanted it to be a little more abstract you could change it to allowing the 14 die attack to be on a unit within say 5 or 6 of the carrier, that could be a little interesting.
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PostSun Oct 18, 2009 2:24 pm
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'Warspite'

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Post subject: Reply with quote
Asbestos wrote:
Well, 50miles would equate to something like 10 sectors or so, so in a standard game adding in something about limiting the range would be a waste of time... but, if you wanted it to be a little more abstract you could change it to allowing the 14 die attack to be on a unit within say 5 or 6 of the carrier, that could be a little interesting.


Five or six squares is pretty 'last ditch' so I'd go with 6 squares in WAS.
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PostMon Oct 19, 2009 1:51 am
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