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jfkziegler's Troop Landing Rules
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Otto von Starkburg

 

Joined: 22 Dec 2007

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Two Questions:

Did the Casabiancas respawn like other transports if they unload troops and did they start in the submarine zone?
PostTue Oct 06, 2009 5:40 pm
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Greyh Seer

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 Muahahaha!

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Joined: 16 Mar 2009

Posts: 1493




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Played this again today with my cousin at 500pts.  We used very heavy terrain (lots of islands) making it very very interesting.   It was a lot of fun.  The ruleset seems pretty solid.

jfk-have you submitted this to RB yet?
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PostSun Oct 11, 2009 7:44 pm
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jfkziegler

 
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Joined: 10 Jan 2008

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I have not.  I was hoping someone who regularly corresponds with RB might submit it.  I don't even really know how to contact him.
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PostSun Oct 11, 2009 11:21 pm
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chesty

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Joined: 10 Feb 2009

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Otto von Starkburg wrote:
Two Questions:

Did the Casabiancas respawn like other transports if they unload troops and did they start in the submarine zone?


Instead of a special rule for Subs, couldn't the wording of the rule be changed a tiny bit?  It wouldn't take much.   Wink

Loading/Unloading Troop Counters: Each side has an unlimited amount of troop counters, which may be loaded onto units in the player’s Ship deployment area at the beginnining of the turn. * However, each unit may only load troops up to its capacity.  Also, units may not deploy with troops already loaded.  Troop counters may be unloaded at any island, but this can only be done at the end of the Sea Movement phase.  All troop counters need not be unloaded at once.  A unit that has unloaded troops this turn may not make any attacks except anti-air attacks.

* Cut this out... Loading troops is a free action that may occur at any time.
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PostMon Oct 12, 2009 6:00 am
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