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M1 Garand Riflemen (SD)
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Sharpe

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Joined: 15 Jan 2008

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The point was that these were the old regular army, not the draftees.  They had a crummy tactical doctrine and inexperience, but could shoot fairly well.
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PostTue Jan 20, 2009 4:30 am
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Amandil

 

Joined: 23 Jul 2008

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Fair enough; in that case, why not 8/6/5 with your (Sharpe's) negative "Out of Practice" SA and (something like) my positive "Semi-Automatic" SA?
PostTue Jan 20, 2009 5:07 am
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Zeus

 

Joined: 22 Dec 2007

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I happen to have done the very same for semi-automatics (the "Guards" solution I mean). It makes them slightly better than bolt-actions, while not making them so good that it becomes hard to stat LMG's and HMG's (a basic LMG like the bren can still get 9 at short range).
PostTue Jan 20, 2009 8:12 am
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Buzzkill

 Rehabbing from my plasticrack addiction!


Joined: 08 Mar 2008

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I like the idea of the Semi auto SA and the negative SA for tactics. What ever you want to say about Americans, we have always been pretty good shots. Going all the way back to the Revolutionary War, American soldiers, who grew up hunting and shooting, were known for their marksmanship.
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PostTue Jan 20, 2009 6:17 pm
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Amandil

 

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Has a consensus been reached in this discussion?
PostMon Jan 26, 2009 5:55 pm
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Arisaka99

 I Think you're wierd.

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So when do you start locking in the infantry Neural Dream?
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PostThu Jan 29, 2009 10:55 pm
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NeuralDream

 

Joined: 22 Dec 2007

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The specific unit has objections pending, so it can't be locked. All other infantry cards can be locked I think. AngelOfDeath is making the cards, so I guess you'll have to wait until he makes them Smile (all except this one I guess).
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PostThu Jan 29, 2009 11:01 pm
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Angel of Death

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Joined: 13 Jan 2008

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Work is keeping me very occupied at the moment. Saturdays will be a good moment though. After weekend shopping and the like.
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PostThu Jan 29, 2009 11:50 pm
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Angel of Death

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Most up to date card :



Any advancement on the discussion. Unit looks fine to me.
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PostMon Feb 02, 2009 7:49 pm
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NeuralDream

 

Joined: 22 Dec 2007

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Seeing that the Italian sniper got range 5, relatively green riflemen getting the same range seems a bit too much.

Let's have a new round of discussions for the garand and we can consider it for review next time, when we'll make the second round of infantry cards. In the meantime, I think you can safely add all other infantry cards in the stickies.

Very good job with the cards btw clap. They look neat.
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PostMon Feb 02, 2009 8:01 pm
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Angel of Death

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Joined: 13 Jan 2008

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Thanx for trying to be funny. Cards were already stickied in the main section.

I'd appreciate it if other people would make some cards as well (apart from ND of course). This is quite time consuming.
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PostMon Feb 02, 2009 9:07 pm
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NeuralDream

 

Joined: 22 Dec 2007

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That's great. I hadn't noticed that they were already in:).
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PostMon Feb 02, 2009 9:48 pm
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NeuralDream

 

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I guess we can lock this one too.
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PostWed Mar 25, 2009 11:27 am
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