I really like these rules... I will get them to the group and we'll playtest them soon.
My friend and I have been talking about this for a while now we just havent come up with a good way to make it work. We had the grid coordiates idea and were tracking them on paper and just telling the opponent when an ASW unit happened to enter a sector.
For example, a destroyer enters sector A7 and I have a sub there, I have to place the sub on the map and keep it there until I can destroy the unit chasin it or elude it for a full turn. (hard to do)
Same with a plane that flies over a sector that has a sub. We write them down so we dont forget where the subs are and it keeps everyone honest.
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