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Revised 6-set OB for WAS-1 Action Deferred scenario
 
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wargamer55

 

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Post subject: Revised 6-set OB for WAS-1 Action Deferred scenario  Reply with quote   (Liked by:0)  Like this post
Italy

Admiral Campioni’s Task Force

Vittorio Veneto BB
Guillio Cesare BB
Luca Tarigo DD x3 (Freccia, Saetta, Dardo)
Ascari x 4 (Alpini, Granatiere, Fucilieri, Bersagliere)
Italian must split DD lost by scenario special rule evenly with odd number his choice)

Admiral Iachino’s Task Force

Bolzano CA x1
Gorizia CA  x 1
Zara CA x 2 (Fiume & Pola)
Trento CA x 2 (also Trieste)
Ascari DD x1
Camicia Nere DD x6 (Carabiniere, Lanciere, Gioberti, Alfiere, Carducci, Oriani)
First 3 DD lost by scenario rule must be Camicia Nere, after that, Italian choice)

British

Admiral Somerville’s Task Force

HMS Repulse BC x 1 (Renown)
HMS Royal Oak BB x 1 (Ramillies)
St. Laurent DD  x 5 (Encounter, Faulkner, Firedrake, Forester, Fury)
Vasilissa Olga DD  x 4 ( Gallant, Greyhound, Griffin, Hereward)
All Allied DD have Lay Smoke SA; British must split DD lost by scenario special rule evenly with odd number his choice)

Admiral Hollands’ Task Force

HMS Kent CA x1 (Berwick)
HMS Sheffield CL x 3 (also Southampton & Newcastle)
HMS Belfast CL x 1 (Manchester)

British Carrier Support Group

Swordfish Mk. II x 2 (Special rule applies to both squadrons together, i.e. one shootdown or 12 DR affects both units)

Discussion

The official scenarios were published when War at Sea was brand new, as part of the marketing effort, Being so early, they required a crazy amount of proxies and some pretty extreme ones as well. A good example is this scenario, where, as originally published, the American battleship USS Tennessee stood in for the Guillio Casare! I’m not sure how many of these scenarios got played as written anyway because few people would have had the models required, such as FOUR Bolzanos (a rare) or up to 14 Luca Tarigo’s.

I thought it would be interesting to revisit and revise those scenarios now that we have six sets worth of units to choose from In the case of scenario WAS-1, The Battle of Cape Teulada we go from having just one actual ship and a couple of sister ships with all the rest proxies to having no fewer  than seven named ships and all the others either sisters or near-sisters with no proxies required at all.

Notes and rationales
Vittorio Veneto – no change
Guillio Cesare – we now have the actual ship, so it is used.
Luca Tarigo x 3 –can cut down on the number of Luca Tarigo’s now that we have Soldati-class DDs available.
Ascari x 4 – we substitute Ascaris for the four Soldati-class DDs in Campioni’s task force
Bolzano – We only need one now for the actual ship.
Gorizia – actual ship now available
Zara x2 – Two Zaras are used to represent sister ships Fiume and Pola
Trento x 2 – We have the actual ship for the Trento and use another one for sister Trieste
Ascari  -- we have the actual ship
Camicia Nere x 6 – I think it’s a bad idea to require inordinate numbers of particular model when sister ships are available. Here we substitute a half-dozen Camicia Nere for the other Soldati-class DD’s present. Due to the scenario special rule you’ll always lose at least one DD from each group, so you actually only need four Ascari and five Camicia Nere models in practice.


HMS Repulse – Substitute for sister ship Renown, and as everybody knows, the model is actually the Renown anyway, so we could consider this as having the Actual Ship.
HMS Royal Oak – Substitute for sister ship Ramillies.
St. Laurent x 5 – C class DD substitutes for near sisters of the E and F classes)
Vasilissa Olga x 4 (Greek DD substitutes for near sisters of the G and H classes)
I added the Lay Smoke Screen SA as a special rule to keep an important tactic available to the British side that the Javelin DD’s had made possible.
HMS Kent – Substitute for sister ship Berwick
HMS Sheffield x 3 – One is the actual ship, with the other pair representing sisters Southampton and Newcastle.
HMS Belfast – Substitute for sister ship Manchester

Swordfish Mk. II x 2 – I doubled the number of Swordfish to make up for the increased point differential between the two sides cause by the various substitutions and also because the British carrier Ark Royal was the carrier present, not the Illustrious. Optionally you can add the Ark Royal and one more Swordfish to Admiral Somerville’s Task Force and skip the special rule, although I am not sure this helps the British overall. [/b]

Original scenario:
http://www.wizards.com/default.asp?x=ah/aam/ah2007121207
_________________
War at Sea 64/64
Task Force 60/60
FS, CZ and Surface Action 40/40 ea.
Set V 39/39 and Starter Set 8/8
AAM All sets 48/48, 45/45, 60/60 & 50/50 for a total of approximately 1,800
A20 and BH 31/31 each
http://pawnderings.blogspot.com


Last edited by wargamer55 on Sun Mar 04, 2012 8:17 pm; edited 2 times in total
PostWed Feb 08, 2012 10:25 pm
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Diamondback

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Post subject: Reply with quote   (Liked by:0)  Like this post
I'd say dump all the Tarigos--the ships they proxy are part of the Soldati's ancestral design-lineage, the Navigatori were a one-time start down a new design-lineage from clean sheet of paper and never repeated.
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PostThu Feb 09, 2012 12:37 am
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wargamer55

 

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Diamondback wrote:
I'd say dump all the Tarigos--the ships they proxy are part of the Soldati's ancestral design-lineage, the Navigatori were a one-time start down a new design-lineage from clean sheet of paper and never repeated.


My thought was to differentiate between the classes and the Navigatori type was the only other one available and I wanted to keep the count of count of Soldati's down -- I have a pretty large collection and I don't have 12-14 of them. But it's a legitimate point and if players have enough Soldati's or the dice are unkind enough to cut the numbers down enough then I think it's reasonable to substitute Ascari's or use Camicia Nere's but add the Lay Smoke Screen SA to them as well. The battle description specifically mentions the Italian battleships emerging from smoke screens so I wanted to make sure the Italians can lay one.
_________________
War at Sea 64/64
Task Force 60/60
FS, CZ and Surface Action 40/40 ea.
Set V 39/39 and Starter Set 8/8
AAM All sets 48/48, 45/45, 60/60 & 50/50 for a total of approximately 1,800
A20 and BH 31/31 each
http://pawnderings.blogspot.com
PostThu Feb 09, 2012 12:49 am
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wargamer55

 

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Post subject: Session report using the revised scenario Reply with quote   (Liked by:0)  Like this post
Following up on this post, here's a recent session played at Arkham Asylum in Norwich CT. We had four players, so each player took one of the four task forces.

The pre-game die rolls were tough on both sides' destroyer forces. Iachino rolled a '5' and therefore had just two DD's while Campioni rolled a '6' and had just a single DD! The British hardly rolled better, rolling a five and therefore they were down three destroyers!

On the other hand, both sides were pretty fortunate with their reinforcement rolls. The British heavy ships showed up on Turn 3 while the Italian reinforcements arrived on turns 3 and 4. The Swordfish also made frequent appearances, missing just one or two possible turns. The Ark Royal must have been stationed just off the map edge.

The revised scenario seems a little tough for the British to me (as did the original version) but two solitaire playings did result in one British victory on points, so it hardly seemed hopeless. There are a lot of random variables in the scenario, between destroyer rolls and reinforcement rolls, not to mention the air support rolls. It's also a very large scenario, with four capital ships, 11 cruisers and up to 20 destroyers.

One element that worked against the British was initiative, Despite having only a +1 edge on initiative rolls, the Italians won the initiative all but one time during the game.

Admiral Holland's cruiser force shaded to the north as it advanced, which Iachino's cruisers initially matched. Initial exchanges of fire were fairly even with the Italians losing a destroyer and the Berwick being crippled and forced to fall back.

Somerville's capital ship/destroyer force soon arrived and started to close, although the Ramillies couldn't seem to make a speed roll (it failed every single one!) and was soon left behind.
Meanwhile Campioni's force also arrived on the scene. Taking advantage of their initiative and speed special abilities the Italian cruisers swept south suddenly while the battle line headed straight at the British force. An awful turn of firing saw every single British cruiser miss its shots while the Italians sent two light cruisers to the bottom. This proved to be a major turning point, as it put the Italians seriously ahead on points. Despite some clever maneuvering and effective smoke screening by the British destroyers the Italians were able to capitalize on their firepower superiority to continue pounding the British while taking less damage in return.

With the "Limited Opportunity" die roll ending the game on Turn 7 the Italians pulled back to preserve their win. The Renown charged into boarding range under a hail of Italian fire that left it crippled, but afloat, on the last turn. At point-blank range the Renown clobbered the Guilio Cesare and, with the assist of a DD-fired torpedo, sank her!

This made the final score somewhat closer than it would have otherwise been, with the Italians scoring over 100 points and the British 86. The sole survivors on the British side were the cripples Renown, Berwick and a destroyer -- and an unscathed Ramillies. One of the two swordfish squadrons also survived.

The Italians were in much better shape. The Vittorio Veneto and two heavy cruisers were undamaged, two cruisers had 1 point of damage and one cruiser was crippled.

While I think the scenario is more challenging for the British, it does appear they have a chance. Bad British luck during the first turn where both cruiser forces were blazing away at each other put them behind the power curve. The British commanders also didn't take advantage of the slight edge they had in reinforcement arrivals to draw the Italian cruisers out of supporting range of the battleships. With the aid of the smoke screening destroyers they could have arranged at least a one-turn firepower advantage. While called light cruisers, the British warships in Holland's task force are comparable in points, firepower and protection to Iachino's cruisers. Holland's task force is worth 63 points, rolls 31 dice at range 3 and all have armor 4 while Iachino's cruisers are worth 85 points, roll a total of 36 dice at range 3 and have armor values of 4 and 5. But add in Renown and the British have another 33 points of ship, with 11 more dice and an armor of 7. It's a fleeting potential edge, however, and in the event the British didn't achieve it.

Overall the revised scenario worked well. It's been suggested that the three Luca Tarigo's in the revised scenario should be replaced with more Ascari's to better reflect the historical OB but in this case so many DDs were removed by the pre-game die rolls that none of the Luca Tarigo's appeared anyway, so it made no difference.

_________________
War at Sea 64/64
Task Force 60/60
FS, CZ and Surface Action 40/40 ea.
Set V 39/39 and Starter Set 8/8
AAM All sets 48/48, 45/45, 60/60 & 50/50 for a total of approximately 1,800
A20 and BH 31/31 each
http://pawnderings.blogspot.com
PostSun Feb 19, 2012 2:24 am
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nimitstexan

 

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Post subject: Reply with quote   (Liked by:0)  Like this post
The original scenario represented the 6 Italian CAs with only 4 Bolzanos, so might it not also be useful for the sake of balance) to limit the Italians to only 1 Zara and 1 Trento?

Also, a small point, but is not the Manchester closer to the original Southampton sub-class, rather than to the Edinburghs?

I am also curious as to thought about removing the DR check for the carrier aircraft, and just treating them as land based units.

Statistically, being absent every other turn from the re-arming marker is almost as "bad" as having to make the roll, and it saves an extra (and IMO unnecessary) die roll.

PostSat May 02, 2015 7:58 pm
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