:: Home :: FAQ :: Search :: Memberlist :: Usergroups :: Join! (free) :: Profile :: Log in to check your private messages :: Log in ::
finalized ALPHA rules.

 
Post new topic   This topic is locked: you cannot edit posts or make replies.    Axis & Allies ForuMINI Forum Index -> Dreadnought Rising
View previous topic :: View next topic  
Author Message
hgraves

.
 


Joined: 23 Jan 2008

Posts: 448




Post subject: finalized ALPHA rules. Reply with quote
the rules listed here can still change but are the ones we are going to start  playtesting with.

Lotharlutjens should be the only one to move anything here. if he directs  Neural Dream, Jesse James, or myself we will do so as well.


Ok Alpha facing rules test time:


All standard WAS rules apply with the following exceptions.

1) Setup  All ship models must be setup with their bow facing towards an adjacent sector.

2) Facing  The row of sectors extending outward from the bow of your ships model is called the Bow FOF (Field of Fire).
The row of sectors extending outward from the stern of your ships model is called the Stern FOF.
Everything else is called the Broadside FOF
Note that both the Bow and the Stern FOF are narrow 1 sector wide collumn while the Broadside FOF takes up a much bigger area.
When an enemy ship positions himself in either your Bow FOF or your Stern FOF, while at the same time positioning your ship in his ship's Broadside FOF, The enemy ship has done a classic naval maneuver called crossing your "T". Ships with there "T" crossed are at a decided disadvantage because not all their guns can bear.

3) Movement  A ship may move to any adjacent sector that does not violate standard stacking and terrain rules. When a ship moves, her stern points at the sector the ship has just vacated. Alternatively a ship may stay in the sector it is currently in and change its facing towards any other adjacent sector. Either of these options cost one movement point. When a ship uses up all of it's movement points that ships movement is over.
Lighter vessels such as Destroyers, Torpedo Boats and Submarines are exempt from the new movement rules ( Ie. They can change facing freely ).

4) Combat  Look at a ship's statistic card. You will note there are a string of numbers for each type of weapon In each FOF. The first number is for range 0, the second is for range 1, the third number is for range 2 and the fourth number for range 3. Simply determine which FOF the target vessel is in, then count the range. This is the number of die rolled for the attack on that vessel. In cases where there are less than 4 numbers, the missing numbers are considered 0. ( Example  2/1 would be two die at range 0, One die at range 1 and there would be 0 attack die at ranges greater than 1 because that particular weapons system does not have the ability to attack at ranges greater than 1.

Range 0 attacks have no facing and all range 0 attacks are considered as Broadside FOF.

New SA ALL AHEAD FULL ( added at Aquarius's request )
This unit may move straight ahead one sector at the end of it's movement provided that this unit did not change course during it's normal movement step.

{EXPERIMENTAL PLUNGING FIRE RULES} in extended range attacks only, 6's count as three hits. 5's still count as one as above, 4 or less on die roll score counts as a miss. This rule would replace the Dreadnought Rising ER SA.

Edit By N.D.: I removed two rules (ER and facing of torpedoes) because they are on the cards and there is no need to remember them. They should be in the stats guidelines instead.
_________________

"my enemy has six sides and presents multitudes..."
PostFri Aug 29, 2008 8:10 pm
View user's profile Send private message
Aquarius

 Has nothing to say.

AHF Silver-Rated Trader


Joined: 22 Dec 2007


Posts: 3847




Post subject: Reply with quote
Could we update this to include the All Ahead Full rules?
_________________
I have to make a new sig because my old one is too wide for this new look...
PostWed Oct 29, 2008 10:08 pm
View user's profile Send private message Send e-mail
Aquarius

 Has nothing to say.

AHF Silver-Rated Trader


Joined: 22 Dec 2007


Posts: 3847




Post subject: Reply with quote
Are these current? We are debating having a DR playtesting session this Monday, in addition to WaS, and I would like to introduce some of the gamers to it.
_________________
I have to make a new sig because my old one is too wide for this new look...
PostSun Jan 18, 2009 5:57 pm
View user's profile Send private message Send e-mail
NeuralDream

 

Joined: 22 Dec 2007

Posts: 9282




Post subject: Reply with quote
We'll need to have a write-up of the rules quite soon if possible, so that we include DR in the forumini Olympics. Anyone willing to do this?
_________________

My new blog, specialised in the military equipment of Greece (1821-today).
PostMon Feb 02, 2009 9:23 am
View user's profile Send private message Visit poster's website
Jesse_James

.
 Illuminated Insanity


Joined: 22 Dec 2007

Posts: 4537




Post subject: Reply with quote
Still working on the rule book with diagrams/examples.

The toughest part is organization and getting all the rules compiled.
_________________
Always Flying. Always Fighting. RIP JIMMY.

PostWed Feb 04, 2009 11:20 pm
View user's profile Send private message
NeuralDream

 

Joined: 22 Dec 2007

Posts: 9282




Post subject: Reply with quote
Oh, I didn't know that you were making it. Thank you very much!
_________________

My new blog, specialised in the military equipment of Greece (1821-today).
PostWed Feb 04, 2009 11:36 pm
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    Axis & Allies ForuMINI Forum Index -> Dreadnought Rising All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Donations are used for Forumini Olympics awards (donations admin: Aquarius)
Announcements
HERE'S YOUR CHANCE TO OWN USS NEW YORK!
Editor's Choice
Forumini Admirals
All War At Sea Cards
Dreadnought Rising
All AAM cards
Forumini Dogfights
Forumini Generals
Forumini Armies
Forumini Gallery
Friends
Official WoTC site
Richard Baker's Blog
Le Forum de A&ANM
Riverside Gaming
Locations of visitors to this page
Top posters
packertim 13359
RAEVSKI 6808
Okie 6666
The_lucky_Y 6599
Duck Crusader 5705
swarbs 5370
DaJudge 4761


Card File  Gallery  Forum Archive
Theme by: :: Cosmic Distortion ::
Powered by phpBB © 2001 phpBB Group