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Round 2: iniju (lost) Vs. Grenzewolf (WON)
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Dang it.  I put the wrong marker on Vickers that should be the symbol Ive been using to represent a face up disruption.  No biggie I guess.
PostWed Mar 19, 2008 3:21 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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My phrasing came out right, although unintentionally.
Anyway, Bren also attacks BS3: Rolls: (7d6)               
PostWed Mar 19, 2008 3:25 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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LOL yeah I know what you meant.  I have a feeling you get about as much sleep as I do.
PostWed Mar 19, 2008 3:27 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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BS3 rolls for cover

Rolls: (1d6)   
PostWed Mar 19, 2008 3:28 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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So unless I missed a rule, BS3 covers its extremities successfully.

Aussie also attacks the same ol' BS3: Rolls: (7d6)               
PostWed Mar 19, 2008 3:38 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Thisa Log, she'a been a very very good to me, Yes?

BS3 rolls cover again

Rolls: (1d6)   
PostWed Mar 19, 2008 3:47 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Seems that lucky log has been reduced to tooth picks.
PostWed Mar 19, 2008 3:48 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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"BS3 dies", a good sign Aussie, thought. Time to open the portable party kit and grab a beer, cause it's like now or never.

Vicky attacks BS1, Rolls: (8d6)                 
PostWed Mar 19, 2008 3:56 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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Ok, BS1 just earned one more attack from Vicky: Rolls: (8d6)                 

LOL for the map dialog Smile
PostWed Mar 19, 2008 3:58 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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I think it's good idea for Vicky to grab one of Aussie's beers, and throw it towards BS1. Will do more damage than the cotton bullets it uses.
PostWed Mar 19, 2008 4:00 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Careful,  If my K98 finds out you got beer in the cooler over their this could get ugly.
PostWed Mar 19, 2008 4:11 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Axis Round 6 initiative.

Rolls: (2d6)      +2
PostWed Mar 19, 2008 4:12 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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A map was published to commemorate the less than auspicious conclusion of the 5th Turn:
PostWed Mar 19, 2008 4:13 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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PostWed Mar 19, 2008 4:16 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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initiative Rolls: (2d6)     +0
PostWed Mar 19, 2008 4:16 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Axis will move first

Carro Armato 13/40#2 to F11  SE
PostWed Mar 19, 2008 4:21 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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let me know if you're done with the move phase
PostWed Mar 19, 2008 4:31 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Yes I am.

Allies Move.
PostWed Mar 19, 2008 4:36 am
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iniju

 

Joined: 22 Jan 2008

Posts: 293




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I'm done too, I'm not moving really
PostWed Mar 19, 2008 4:44 am
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Grenzewolf

 

Joined: 30 Jan 2008


Posts: 360




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Axis Assault

BS5 fires on Vickers with ruthless & pinpointer

Rolls: (6d6)             
PostWed Mar 19, 2008 4:47 am
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