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Herky80 v. Stormhawk4107 UK v. Germany
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Sector A7 attack.

Heidkamp on Javelin 4 dice range 2
Rolls: (4d6)         

Admiral Scheer
Primary Range 2 11 dice on Warspite
Rolls: (11d6)                       

Secondary on Javelin 5 dice range 2
Rolls: (5d6)           

Scharnhorst
Primary Range 2 12 dice on Warspite
Rolls: (12d6)                         
Secondary range 2 6 dice at Bataan
Rolls: (6d6)             
Tertiary range 2 4 dice on Bataan
Rolls: (4d6)         
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PostWed Nov 04, 2009 10:22 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Attack Sector E8

Bismarck range 4 on Suffolk 12 dice
Rolls: (12d6)                         

Prinz Eugen range 4 on Suffolk 7 dice
Rolls: (7d6)               
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PostWed Nov 04, 2009 10:26 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Result baring smoke effect  Bataan and Suffolk will be destroyed
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PostWed Nov 04, 2009 10:28 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
U-510 attacks Warspite
No ASW harassment modifier
Wolfpack +1
Range 2 shot 2 dice
Total 3 dice at Warspite
Rolls: (3d6)       

U-518 attacks Jackal
No ASW harassment modifier
Wolfpack +1
Range 2 shot 2 dice
Total 3 dice at Jackal
Rolls: (3d6)       
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PostWed Nov 04, 2009 10:31 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Baring smoke effects Warspite will take 4 damage and Jackal will be destroyed.
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PostWed Nov 04, 2009 10:32 pm
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herky80

 

Joined: 08 Jul 2008

Posts: 947




Post subject: Reply with quote
So do I roll two Bataan concealment rolls, one for each attack?
If so-
Rolls: (1d6)   
Rolls: (1d6)   

Suffolk concealment rolls:
Rolls: (1d6)   
Rolls: (1d6)   
PostWed Nov 04, 2009 10:32 pm
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herky80

 

Joined: 08 Jul 2008

Posts: 947




Post subject: Reply with quote
Warspite concealment:
Rolls: (1d6)   

Jackal concealment:
Rolls: (1d6)   
PostWed Nov 04, 2009 10:33 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
So end result
Bataan is crippled
Warspite is crippled
Jackal and Suffolk Destroyed.

T27 pops smoke and that's it for me.

Roll for Initiative
Rolls: (2d6)     

if tie
Rolls: (2d6)     
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PostWed Nov 04, 2009 10:58 pm
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herky80

 

Joined: 08 Jul 2008

Posts: 947




Post subject: Reply with quote
Initiative Roll:

Rolls: (2d6)     
PostThu Nov 05, 2009 1:37 pm
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herky80

 

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Posts: 947




Post subject: Reply with quote
I think I win initiative because although it is a tie, my flag 2 beats your flag 1. Correct?
PostThu Nov 05, 2009 1:40 pm
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Stormhawk4107

 Dr. Who WhatNow?


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That's true but Karlsruhe still has destroyers for flotilla leader so he still provides +3 .
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PostThu Nov 05, 2009 6:33 pm
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herky80

 

Joined: 08 Jul 2008

Posts: 947




Post subject: Reply with quote
That's twice I forgot Karlsruhe...
PostThu Nov 05, 2009 6:39 pm
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herky80

 

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Post subject: Reply with quote
Prince of Wales and Kent to b4
Tempest to e6
Arunta and Truculent to d6
Warspite and Javelin to a5
PostThu Nov 05, 2009 6:56 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Moved and Moved. Your air phase Sir.


Click to download file
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PostThu Nov 05, 2009 7:36 pm
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herky80

 

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Posts: 947




Post subject: Reply with quote
Both Halifax to Scharnhorst.
Martlet to Karl Galster.
PostThu Nov 05, 2009 7:44 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Scharnhorst on Halifax 8 dice
Rolls: (8d6)                 

Karl on Martlet 5 dice
Rolls: (5d6)           
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PostThu Nov 05, 2009 7:49 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
One Halifax aborted  one goes through and Martlet laughs at Karl.

Shoot away.
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PostThu Nov 05, 2009 7:50 pm
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herky80

 

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Posts: 947




Post subject: Reply with quote
Karl is going to laugh back unfortunately...
Rolls: (2d6)     

Halifax v. Scharnhorst
Rolls: (10d6)                     
PostThu Nov 05, 2009 7:56 pm
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herky80

 

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Posts: 947




Post subject: Reply with quote
That is a lot of sixes... I think that hits the Scharnhorst.

I am going to Sub Hunt the Arunta and Bataan to u-510.

Can you please remind me of the exact official crippled effects on gunnery and armor? I usually play with my uncle and we have modified rules...
PostThu Nov 05, 2009 7:58 pm
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Stormhawk4107

 Dr. Who WhatNow?


Joined: 19 Jan 2008

Posts: 432




Post subject: Reply with quote
Crippled Ships -1 to armor
-1 to dice so only 5 and 6 count, 6 is still 2
-1 to torps.
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PostThu Nov 05, 2009 8:43 pm
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