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| 5 dice bomb is so useless as to be pointless. |
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Wed Oct 14, 2009 5:21 am |
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 SOCCEROO FEVER

Posts: 6918

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it is really a piece for refighting historical battles.
5 points ok _________________
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Wed Oct 14, 2009 6:38 am |
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Wed Oct 14, 2009 7:24 am |
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Posts: 1664

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What happened to 5 points? I thought 6 had been tried already, and left as useless. I'd vote for 5.
Blackburn Skua
5 pts
Nov. 1938
Speed 12
MG1
AA5
Bomb 5
4/6/1
Mission Selection, Poor Dogfighter
Poor Dogfighter: This unit rolls one less die when making AA attacks against enemy fighters. _________________ Repaint Reference...
http://aaminis.myfastforum.org/about6080.html |
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Wed Oct 14, 2009 7:43 am |
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Posts: 9294

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Poor dogfighter simply means AA 4 + interceptor in my opinion. Not exactly the same, but almost. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Oct 14, 2009 8:10 am |
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Posts: 742

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Wed Oct 14, 2009 9:27 am |
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Posts: 9294

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... which makes it more realistic, as it's already suggested that it has trouble when fighters are nearby. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Oct 14, 2009 10:18 am |
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Posts: 856

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| NeuralDream wrote: | | ... which makes it more realistic, as it's already suggested that it has trouble when fighters are nearby. |
Fighters already make it hard for planes to attack bombers by having Escort (and with 4/6/1 the Skua is going to get shredded by escorting fighters often enough.) AA5 + Poor Dogfighter keeps this plane semi-useful without being overpowered in any sense for its point value. |
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Wed Oct 14, 2009 10:25 am |
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 Nerd on the Prairie

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I'd rather stick to SA's we already have. I forgot how close Interceptor was and it would be realistic.
Can anybody playtest this unit at 5pts with AA4 and interceptor? _________________
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Wed Oct 14, 2009 5:38 pm |
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Posts: 856

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| drittal wrote: | I'd rather stick to SA's we already have. I forgot how close Interceptor was and it would be realistic.
Can anybody playtest this unit at 5pts with AA4 and interceptor? |
I was also worried there would be some opposition to Interceptor because of the slow speed of the Skua.
Have yet to playtest it, but the obvious problem is that this plane is pretty much only ever going to be able to hit unescorted bombers which seriously limits its usefulness as an AA platform. At best the plane becomes a 'decoy' fighter with its low armor and an AA rating that becomes worthless when an enemy fighter shows up, I see it going over to bombers and drawing death upon itself. Its like a very long range version of 'Draw the CAP'. How useful that is is debatable.
Edit: Really I just dislike Interceptor. 100 dive bombers (4 units) show up and 100 Bf-109s show up... and the Bf-109s tear them to shreds. 75 dive bombers show up and 25 fighters escort and those 100 109s go from AA8 to AA7 with 4s not counting. IMO, the Escort penalty is enough of an incentive to go after unescorted planes/to escort your darn planes. Not only that, but Interceptor gets put out of action by non-escorting fighters! Which in effect turns any fighter into an effective escort. |
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Wed Oct 14, 2009 6:06 pm |
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Posts: 110

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| Asbestos wrote: | | NeuralDream wrote: | | ... which makes it more realistic, as it's already suggested that it has trouble when fighters are nearby. |
Fighters already make it hard for planes to attack bombers by having Escort (and with 4/6/1 the Skua is going to get shredded by escorting fighters often enough.) AA5 + Poor Dogfighter keeps this plane semi-useful without being overpowered in any sense for its point value. |
I prefer poor dogfighter...
It makes it less useful against fighters,
but still useful against enemy bombers even if the enemy fighters in that sector were also "sub optimal" (eg poor dogfighters).
Were as the presense of any fighter (no matter how useless) interferes with "interceptor".
That isn't a game changer for a Me-109... but would be for a Skua.... _________________ all the best
David |
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Tue Oct 20, 2009 8:23 am |
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 Forum Administrator
Posts: 6950

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So are we anywhere close to finishing this one? _________________
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Wed Oct 21, 2009 11:39 pm |
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 SOCCEROO FEVER

Posts: 6918

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| chesty wrote: | What happened to 5 points? I thought 6 had been tried already, and left as useless. I'd vote for 5.
Blackburn Skua
5 pts
Nov. 1938
Speed 12
MG1
AA5
Bomb 5
4/6/1
Mission Selection, Poor Dogfighter
Poor Dogfighter: This unit rolls one less die when making AA attacks against enemy fighters. |
I am agreeing with ND here.
Points5
AA 4 + interceptor.
Card can be done now _________________
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Wed Oct 21, 2009 11:46 pm |
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Posts: 856

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I think we're stuck between AA 5 w/ Poor Dogfighter and AA 4 w/ Interceptor. _________________
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Wed Oct 21, 2009 11:47 pm |
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Posts: 856

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RAEVSKI beat me! Well, it looks like I am out-voted by mods/admins so I'll choke down my pride and accept it I suppose (Though I still think 'Poor Dogfighter' is a good SA to keep around!!! Not one of those one-off things) I feel like she'll end up being worth less than 5 points when actually played, but we shall see. _________________
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Wed Oct 21, 2009 11:50 pm |
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Posts: 110

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| Asbestos wrote: | | RAEVSKI beat me! Well, it looks like I am out-voted by mods/admins so I'll choke down my pride and accept it I suppose (Though I still think 'Poor Dogfighter' is a good SA to keep around!!! Not one of those one-off things) I feel like she'll end up being worth less than 5 points when actually played, but we shall see. |
I'd love to see a:
Poor Dogfighter 1
and
Poor Dogfighter 2
one or the other of that would be great for the Me110 etc.
ie any aircraft that looks like a beast on paper and could be against bombers - but was fighter bait....
Any chance of still swaying the design team on this? _________________ all the best
David |
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Thu Oct 22, 2009 6:00 am |
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Posts: 1664

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| David-in-Sydney wrote: | | Asbestos wrote: | | RAEVSKI beat me! Well, it looks like I am out-voted by mods/admins so I'll choke down my pride and accept it I suppose (Though I still think 'Poor Dogfighter' is a good SA to keep around!!! Not one of those one-off things) I feel like she'll end up being worth less than 5 points when actually played, but we shall see. |
I'd love to see a:
Poor Dogfighter 1
and
Poor Dogfighter 2
one or the other of that would be great for the Me110 etc.
ie any aircraft that looks like a beast on paper and could be against bombers - but was fighter bait....
Any chance of still swaying the design team on this? |
They sound good, but neither one is really needed, here. I'll add them to the Orphan SA list, to make sure they don't get lost. They might be perfect for something else, but I think Interceptor will serve very well, in this case...
Blackburn Skua (Fighter-Bomber)
Nov. 1938
Cost 5
Speed 12
MG 1
AA 4
Bomb 5
4/6/1
Mission Selection, Interceptor _________________ Repaint Reference...
http://aaminis.myfastforum.org/about6080.html |
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Thu Oct 22, 2009 6:26 am |
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Posts: 856

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Well, guess this one is ready for its card.
I'll let some of the other requests boil down before I request another unit. _________________
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Tue Oct 27, 2009 3:08 am |
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 AHF Bronze-Rated Trader
Posts: 4166

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So is this one ready for a card using RAEVKSI's last summary? _________________
The IJN Carrier Liberation Force - "Because We Care"
Join the IJNCVLF. Service Guarantees Citizenship! |
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Sun Nov 01, 2009 4:52 pm |
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Posts: 9294

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Judging by the way he concluded his post, I think it's ready to be made a card. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Sun Nov 01, 2009 5:37 pm |
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