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Modelling water on ships (complete) tutorial
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

Posts: 88




Post subject: Modelling water on ships (complete) tutorial Reply with quote
After many compliments, encouraging comments, ppl insisting I should tell, threats (No not my goldfish!!!  Crying or Very sad ) and others asking politely, heres the "How did I make the water on my ships"

Ok, so here we go....

1. The mats
Actually, there isnt much needed for this, just some vital ingredients



- A mirror or other clean, flat, sturdy surface (mirror works well, did I mention the mirror?)
- A little tool to work with
- Woodland scenics Water Effects C1212. Anyway, that's what I used. It's thicker than glue (but not as sticky!), dries up completely transparent and is moldable (with skill and patience) Only drawback is that the 24hr drying period is only for very thin surfaces, if you apply more (like I do) then you can grow a nice beard while waiting for it to dry clear. But eventually it dries clear!  Very Happy

2. The mini


Not much to say here...

3. Apply the Water Effects


I do this in 3 ways, for the carrier which has a broad base I suffice with just putting a small circle of modelling water around it's base. This way I can still read the bottom and I don't waste a lot of the modelling water (itz expenzive!!!). The second method is for sleek ships like destroyers and light cruisers and the third method is for based units like subs. I'll get to those later.

4. Model the water


Using your modelling tool carefully model the water into forms that resemble bow waves, surf and other watery stuff  Cool. Take time and practice for this because otherwise you will a. Clutter your mini with water (those hurricanes take a toll eh?) b. end up with all your modelling water on your tool instead of your ship

I'll reserve 2 posts for a destroyer and a sub, and since everything is still drying out here, the second part will cover the further detailing and working of the dried water into something that will look like the high seas  Wink


Last edited by Ecclesiastes on Thu Sep 17, 2009 5:43 pm; edited 3 times in total
PostMon Sep 14, 2009 4:23 pm
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

Posts: 88




Post subject: Small ships/cruisers Reply with quote
Ok, so if you have a ship that is to sleek to just model around the base (since you will 'drown' the model then) here's a way to make waves for your small stuff.

1. Make a 'bed' of modelling water



2. Push the destroyer gently into the stuff with a bit of forward motion

3. Now model the waves again just like beforementioned



Last edited by Ecclesiastes on Mon Sep 14, 2009 7:29 pm; edited 3 times in total
PostMon Sep 14, 2009 4:23 pm
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

Posts: 88




Post subject: Based ships/subs Reply with quote
Ok, so here come the subs and other 'based' units:

1. Make sure the object lays flat on the surface

2.  Anchoring

Make a 'ring' of water around the base, this to make sure that the base sticks to the mirror (this makes the rest easier to model)

3. Covering

Now cover the rest of the base with the modelling water, after that you can model the water into the waves and shapes that you want


Same applies for subs:

1. Placing


2. Anchoring


3. Covering + modelling


Enjoy! if you have any idea's, questions or suggestions, just tell me, maybe I can try some stuff for you...


Last edited by Ecclesiastes on Mon Sep 14, 2009 7:29 pm; edited 2 times in total
PostMon Sep 14, 2009 4:23 pm
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

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Post subject: Painting Reply with quote
Ok, when all the stuff had dried, carefully pull them lose from the mirror, grab a scissors and cut the loose ends from the edges



For the sake of space I will not post every ship now...

Ok, when all has dried (or, if your impatient like me, when everything has almost dried) it will look a bit like this:



Now, it comes down to taste if you ink or drybrush, I personally like drybrushing because it will make a little less 'agressive' color for the water (I'll show an example of this later). So, I picked a nice blue color and drybrushed the base, not very heavily because I want the background to shine a bit through...



After this you can take a nice white to drybrush and highlight the waves...



For comparison, I tried the S-boat with a blue ink basecolor (I kinda bit regret it though), but if you like the darker blue for your water, dont let me stop you!



After finishing all your pieces you can enjoy your nice ships on your gaming table!!

A few bragshots  Wink





We spotted them sir!!!!



Hope this tutorial has been helpful for you guys,

Comments/questions/suggestions are welcome....

-Eccles-


Last edited by Ecclesiastes on Thu Sep 17, 2009 5:42 pm; edited 2 times in total
PostMon Sep 14, 2009 4:24 pm
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Cmdr_Clint

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Post subject: Reply with quote
Nicely done!  Smile  Looking forward to the next installment  Cool
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PostMon Sep 14, 2009 5:11 pm
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Post subject: Reply with quote
Make it a sticky!
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PostMon Sep 14, 2009 6:51 pm
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

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Post subject: Reply with quote
Updated with the 'based ships' section, enjoy
PostMon Sep 14, 2009 7:24 pm
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nrnstraswa

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Post subject: Reply with quote
Awesome work! Very impressive!
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PostMon Sep 14, 2009 9:32 pm
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doganpc

 
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Post subject: Reply with quote
Its so deliciously obvious! Water Effects, says so right on the friggin bottle!  Thanks for bringing this product to our attention and demonstrating its workability.

Dogan
Now if I can afford it!
PostMon Sep 14, 2009 9:56 pm
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cealigh the MadScot

 
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Post subject: Reply with quote
Woodland scenics Water effects.  Probably cheaper here in the states.  I've seen here at the local model & train shop for about $5- $7 an 8oz bottle.  It's been a while since then tho.  I'll check again and get back to you all.  
Just curious, how much is it there in the Netherlands??  Europe?
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PostMon Sep 14, 2009 11:46 pm
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Nisk

 

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Post subject: Reply with quote
If there is a Hobby Lobby near anyone they carry this stuff. Its about 8 or so a bottle and will last a good bit. I saw it there the other day when I was getting some flocking.

Very cool tutorial. I might have to give this a whirl!!

Thank you so much for the info!!
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PostTue Sep 15, 2009 3:21 am
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weedsrock2

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Post subject: Reply with quote
Very nice indeed.

I used that stuff for the IJN carrier diorama I made for R.B. for last year's GenCon. It is hard to describe how tacky the stuff is when you are trying to sculpt it. It sticks to everything. One trick I read on-line that I used was to use an old toothbrush and just gently dab the bristles up and down on the surface of the goop to make the waves out on the open ocean areas. It worked pretty well. I definitely takes at least two days to completely dry. Ink washes are good if you want to give it a transparent bluish or bluish-green color. Then use the dry brushing to highlight the 'white caps.'
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PostTue Sep 15, 2009 3:34 am
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

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Post subject: Reply with quote
weedsrock2 wrote:

Ink washes are good if you want to give it a transparent bluish or bluish-green color. Then use the dry brushing to highlight the 'white caps.'


Hey! Spoiler alert for part 2  Wink  Couldn't wait for my stuff to dry eh?  Very Happy
PostTue Sep 15, 2009 5:50 am
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

Posts: 88




Post subject: Reply with quote
cealigh the MadScot wrote:

Just curious, how much is it there in the Netherlands??  Europe?


Bought this bottle a long while ago, I think it was 18 euros here...
PostTue Sep 15, 2009 5:52 am
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


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Post subject: Bump Reply with quote
Bump  Very Happy , painting section added!
PostThu Sep 17, 2009 5:44 pm
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afilter

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Those turned our excellent...Thanks for posting!
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PostThu Sep 17, 2009 6:07 pm
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secretsix

 

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Wow what a great tutorial! thanks for this... Now if only I can find this product here in our country..  Razz
PostSat Sep 19, 2009 1:52 pm
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Stormhawk4107

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Post subject: Reply with quote
Many thanks for adding this Tutorial.  chufted  Can someone please Sticky this so it's easy to find in future?
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PostWed Oct 21, 2009 4:41 am
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Stormhawk4107

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Post subject: Reply with quote
After reading both this tutorial and Weeds post it made me think. I have a little brush twig thingy with my beard trimmer  bristles on one end and a semi-flat end to sculpt. Think it would work?
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PostThu Oct 22, 2009 1:33 am
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Ecclesiastes

 That which hath been is now; and that which is to be hath already been;


Joined: 31 Aug 2009

Posts: 88




Post subject: Reply with quote
Stormhawk4107 wrote:
After reading both this tutorial and Weeds post it made me think. I have a little brush twig thingy with my beard trimmer  bristles on one end and a semi-flat end to sculpt. Think it would work?


I think the best way is as Weeds says with a small brush or with a small modelling tool, this because if you model it with a broad surface tool or brush, the water is going to end up on it instead of on the model.

I currently alternate between a small brush and the pointy tool from the tutorial. I noticed that it gives less residue with the brush.

Eccles
PostThu Oct 22, 2009 7:01 am
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