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Commissar_JPH

 

Joined: 12 May 2008

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Long Lances played a crucial part in that match against Fuso.

His LL's took out the North Carolina in one turn (though she did vital the Nagato at range 2....18 hits...should've shot at the Musashi), and broke the back of the Pennsylvania and crippled the Macon (2nd Baltimore).

If it weren't for them, I would've won.  That and the Arizona completely whiffed a range-1 shot.
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PostMon Oct 12, 2009 5:59 am
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IJN Fuso

 

Joined: 03 Feb 2008

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Commissar_JPH wrote:
me and fuso played this last night.

It was an exceptionally close game at 300 points.

I had 2 Arizonas, 1 North Carolina, 2 Baltimores, 1 San Francisco, 1 Phelps, 1 Kidd, 4 Laffeys, 2 Hellcats, and 2 Avengers.

He had Musashi, Nagato, Aoba, Oi, Yahagi, 2 Shigures, and several Aktisukis, Isokazes, A6M5's, a Shoho, an I-19, and a Kamikaze.


It came down to I needed 1 more ship to kill to win the points game (we were playing objectives)....Musashi was crippled, I had an Arizona (2 points of damage), 2 Baltimores (1 crippled), crippled Phelps, and the San Fran (undamaged).  He had a crippled Musashi and I-19 near the left objective (where all my ships were) and a Shoho, Akitsuki, and Isokaze on the opposite side of the map.

He vitaled the Arizona and I failed to hit by 1 die (I had 9 successes).  He finished off the crippled Phelps and Baltimore with his seconds and terts to win the game.

Exceptionally close game, and best one of the night (we played from around noon to 11pm)


I stayed until the end and played another 200 point OOB w/ P.  UK vs Germany.  The UK won, but it was close.  The last turn both sides were on the last objective.   The turning point was a couple of UK cruiser torp hits on the Tirpitz allows the PoW to finish it off, while the uboats whiffed.  But it could have gone either way.  OOB makes for some VERY close, fun games.
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TimK
IJN FUSO
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PostMon Oct 12, 2009 4:03 pm
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Commissar_JPH

 

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yeah, I think OOB should be the new standard for our games
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PostMon Oct 12, 2009 6:48 pm
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Duck Crusader

 
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Glad you guys like them.
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PostMon Oct 12, 2009 7:45 pm
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Asbestos

 

Joined: 20 Aug 2009

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Tried making an IJN OOB fleet and noticed how prohibitively expensive it is for the IJN to bring capital ships/subs in this format. Restricted to LL fleets for most point values it seems.
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PostMon Oct 19, 2009 1:32 pm
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Duck Crusader

 
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Difficult for everybody, but they're powerful as all get out. Ask ARK. More of your LL bearing ships are going to get in range since there's less air. Cruisers are the weak spot. I usually run with a Tone, a Nachi, and a Yahagi. Couple Of Yamishiros for BBs, Soyru or Shokaku for CV, and three each Isokaze and Akitsuki. Flesh out with SS and aircraft to suit. 300 points of deadly.
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PostMon Oct 19, 2009 2:00 pm
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Asbestos

 

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Conversely I found that the UK and US can very easily bring capital ships/meaningful air power in this format. The IJN BBs and CVs are comparable in terms of cost to those of other nations but there are allied cruisers that are equal to or less than the cost of IJN cruisers and DDs that are half the cost of some IJN DDs.

The Fencer really gives the UK an upperhand in terms of air defence in this format, throw a Martlett on board and for 20pts + a DD you've got two uses of airborne AA every turn. No one else can hope to match that efficiency.
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PostMon Oct 19, 2009 2:37 pm
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Run Silent

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fredmiracle wrote:
Germany might be disproportionately impacted because they have the best sub-swarm option. If you are playing against Germany, you always have to watch for that. But I think the OOB rule would preclude it. The sub-swarm is, of course, not historically realistic, but it does pose an interesting alternative to "big iron" fleets in game terms...


They can take the Pocket BB's as there Crusier option.   That should help Firepower
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PostMon Oct 19, 2009 8:52 pm
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Planetary Eulogy

 Dr. Communazi, Ph.D


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Asbestos wrote:
Tried making an IJN OOB fleet and noticed how prohibitively expensive it is for the IJN to bring capital ships/subs in this format. Restricted to LL fleets for most point values it seems.


OOB definitely puts Yamato and Musashi out of play in 100 pt. formats, but then again, it makes Iowa and Missouri equally unfeasible.  On the other hand, Nagato really shines in this format.
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PostMon Oct 19, 2009 9:07 pm
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Asbestos

 

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Planetary Eulogy wrote:
Asbestos wrote:
Tried making an IJN OOB fleet and noticed how prohibitively expensive it is for the IJN to bring capital ships/subs in this format. Restricted to LL fleets for most point values it seems.


OOB definitely puts Yamato and Musashi out of play in 100 pt. formats, but then again, it makes Iowa and Missouri equally unfeasible.  On the other hand, Nagato really shines in this format.

Iowa, Baltimore, two allied 7 point DDs of choice= 100 pts.
PostMon Oct 19, 2009 9:51 pm
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IJN Fuso

 

Joined: 03 Feb 2008

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Mushashi 66
Yahagi 14
2X Akit 20

total 100
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TimK
IJN FUSO
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PostMon Oct 19, 2009 10:17 pm
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Duck Crusader

 
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That's the point tho, forces you to THINK about what you're going to bring in more ways than just 'pack in as many BBs and subs/aircraft as I can'. CAs add a lot to the game when you've got one per capital ship. Do I want to push it forward to aid my attack, or hold back to protect it's SA?. Tone almost always snuggles with my CV, but it has long lances and has gotten into the party more than once before. Yahagi usually rolls with the battleline, but I've held it out of the fight to keep my bonus up as well.
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PostMon Oct 19, 2009 10:31 pm
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Asbestos

 

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Touché, though that's the cheapest you can make the IJN escorts without including Type 14s. Big Mo could easily be brought in with little modification and Baltimore is one of the more expensive USN cruisers so the US (and everyone but the IJN) can easily build around their big BBs in the 100pt format. A UK/US build can actually bring two BBs to the fight.
This is all more of a thought experiment than a criticism, but I think that because they have such expensive cruisers and DDs the IJN has the hardest time doing anything but LL in the 100 and possibly even 200pt OOB builds.
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PostMon Oct 19, 2009 10:35 pm
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USS Yorktown (CV-5)

 

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I think the big ships (Yamato, Iowa) might become too powerful in the 100 pt format because you can pretty much just counter with one sub. Long lance fleet is possible for the IJN but other fleets might have very limited options against big BB builds.
PostMon Oct 19, 2009 11:04 pm
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Duck Crusader

 
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Well, if you do go for them, it just makes it a battle of the giants. Not so bad IMO. OR the other side can counter with heavy air, at least in a 200 pointer. No restrictions except basing on that, and if the other guy blew his points on heavy BBs he'll have less to counter.
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PostMon Oct 19, 2009 11:52 pm
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Asbestos

 

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Hmm... Well, I'm willing to try out an online match to try out these OOB rules if anyone is up for it.
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PostTue Oct 20, 2009 12:08 am
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IJN Fuso

 

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OK Asbestos - your're on.  I'll even be Japan.  How many points?
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TimK
IJN FUSO
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PostTue Oct 20, 2009 2:24 am
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Asbestos

 

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I was thinking 100 Pts.  Since you're more familiar with the map images I'll let you handle that?
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PostTue Oct 20, 2009 2:51 am
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IJN Fuso

 

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http://aaminis.myfastforum.org/sutra206705.php#206705
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TimK
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PostTue Oct 20, 2009 3:56 am
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warhawk-77

 

Joined: 05 Oct 2009

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I like the limits. Our Group is going to start using them in our games. We played a 300 point game over the weekend that was fun but a bit unbalanced.

I don't recall all the ships by name but we had
UK
4 Battleships
1 Carrier
2 subs
5-7 air craft

Japan
2 battleships
2 carriers
2 destroyers
2 cruisers
8-10 air craft

The JP Val just could not damage the battle ships.

The only thing I see is it might limit Subs a bit much but with out playing it I can't be 100% on that. We might swap it to 1 sub per 50points but I think we will play a few games first.
PostTue Oct 20, 2009 4:42 pm
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