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My Ass Whoopin' Fleet. (Vs. ALL)
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Kondors_Over_Dakota

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Joined: 02 Feb 2008

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Post subject: My Ass Whoopin' Fleet. (Vs. ALL) Reply with quote
Caveats:
1)  Normal Map Size.
2)  Objectives.
3)  200 Pts.

The Fleet:

Kondors        x 7
U510            x 6
Bf109           x 4
Graf Zepplin  x 2
Zara             x 1
Hipper          x 1

200 Pts. on the Nose.

American Air Builds.....  Crushed.
BB Builds.....  Crushed.
Swarm Builds......  Crushed.
Tank Builds, UN Builds, Sub Builds.... Crushed, Crushed, Crushed.

Smile

So no more cryin' from the galleries that nothing can compete with American Air, or whatever the next "Build of the Month" is, because this is it.

Possible Switch is the Zara and Hipper out for One more Zepplin, another Bf109, and a Nordmark.
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PostTue Aug 04, 2009 6:43 pm
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jfkziegler

 
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It certainly looks interesting.  I'll try to give it a playtest against an American air build when I get a chance to.
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PostTue Aug 04, 2009 7:36 pm
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ElectricCatND

 

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That is a very interesting build.  I would be curious to see how that plays.
PostTue Aug 04, 2009 8:34 pm
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USS Yorktown (CV-5)

 

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It says "American air builds...crushed", but I think it would actually struggle against US air. The surface ships listed are not too sturdy if the US bombers beat the screen. The subs do apply pressure though.
PostTue Aug 04, 2009 11:38 pm
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Kondors_Over_Dakota

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Give me an air build that this would struggle with and I'll explain how to play to beat it.  Or we could set up a best of 5 series of matches on the forum to play it out.  

In fact, if ANYONE wants to post a fleet to compete with this, (and that would still be competitive against other fleets) I'm throwing down the gauntlet right now.  

It just got real.  

Laughing
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PostWed Aug 05, 2009 1:36 pm
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Jaybird

 

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Looks good but I think there might be one issue. Haven't you exceeded the amount of aircraft allowed on an airbase? I can't remember the allowable as I usually do not limit them. If not it sounds like an interesting line up.
PostWed Aug 05, 2009 1:46 pm
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Kondors_Over_Dakota

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7 is max.  The 4 109's are off of the carriers.
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PostWed Aug 05, 2009 1:47 pm
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Inspiring Lieutenant

 


Joined: 28 Jun 2009

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I don't normally play 200 point games, but I can tell that is an excellent fleet. It mirrors my favorite 100 point fleet very closely.  Very Happy

My 100 point version struggles the most against DD swarms (Just can't fit in as many aircraft at 100). So, if set III units are permissable, I would bring this:

USS Kidd x 25 (200)

I believe that this build remains relatively competitive against other fleets in general too.

Armor 3 and "Desperate AA" make the USS Kidd more survivable against air attacks and relatively imperivous to strafing fighters, which are the bane of most DD swarms.

Of course, the Kondors are going to do some damage with their ASMs, the fighters will strafe the crippled Kidds, and then the Kondors will return on turn 3 for high risk regular attacks against "Desperate AA" (Minus one Kondor held back for pinpointer). The subs will also probably take a few out, but they can't contest objectives, so by that time, some of the surface ships will have to move within the Kidds' torpedo range, and I figure, off the top of my head, that there will be around 17-18 Kidds remaining.

Of course, each of your surface ships is also well suited for dealing with destroyers. It could be a good game.
PostWed Aug 05, 2009 3:41 pm
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Inspiring Lieutenant

 


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Doh! Forgot about "Normal map size." Twentyfive Kidds wouldn't fit!
PostWed Aug 05, 2009 3:58 pm
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Kondors_Over_Dakota

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That would be an excellent fleet to parry mine but, alas, the set-up zone is only 7 squares wide at max.  (Less if you roll for map #6) Allowing you to only set up 14 of those Kidds.  The Kidd is a fine ship though.
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PostWed Aug 05, 2009 4:02 pm
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wilt57

 


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See why I hate the Germans...  Wink

wilt57
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PostWed Aug 05, 2009 5:01 pm
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Commissar_JPH

 

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But according to some people on these boards (I won't name names, but they're the ones who constantly b**** and moan and have a bug up their arse about how unfair American fleets are, they know who they are), an American air build will simply wipe the floor with this and you're a dirty liar if you say otherwise who is simply blindly pro-American.
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PostWed Aug 05, 2009 6:42 pm
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Kondors_Over_Dakota

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Damn.  I'll have to flail myself again for stepping out of line.   Laughing
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PostWed Aug 05, 2009 7:13 pm
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USS Yorktown (CV-5)

 

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Enterprise 25
Laffey 9
Dauntless 13
Avenger 14
Hellcat 10
(71pts)

Saratoga 26
Laffey 9
Dauntless 13
Avenger 14
Hellcat 10
(72pts)

Illustrious 20
Laffey 9
Avenger 14
Wildcat 7
Catalina 7
(57pts)

Total 200 pts
PostWed Aug 05, 2009 9:43 pm
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Kondors_Over_Dakota

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We will be playtesting this tonight.  I expect you to be doing the same.   Cool

AAR's will be appreciated.  

KoD
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PostWed Aug 05, 2009 9:51 pm
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olliande

 

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Here is the typical fleet i test against your fleet:
Entreprise 25
Dauntless 13*3 39        64

Saratoga 26
TBF Avenger 14*3 42 68

Wildcat       7
Hellcat 10*4 40
Catalina 7
TBF Avenger 14

This fleet waa made for a "secession war" tournament and i didn't finnish first.
Sorry but it was a U.S. victory.
PostWed Aug 05, 2009 10:30 pm
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Kondors_Over_Dakota

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Game 1.

American Air.  Crushed!

Map 1 Rolled.

Highlights:

Turn 1.  
4 Kondors got through to kill the Illustrious.
1 Kondor Dead.
1 Dauntless through for the Americans.  No Damage.

Turn 2.  
Dauntless gets through to vital the Hipper.
Everything else turned away.
Saratoga hit once by a Zepplin.  Saratoga hits Zepplin for 1 Damage in return.
Laffey Cripples a sub.
Sub kills a Laffey.
Sub hits Enterprise with one torpedo for 2 points of damage.

Turn 3.
Enterprise dies to 2 kondors.  3rd Kondor cripples Laffey.  2 Dead Kondors.  1 Aborted.  1 Avenger through, Hits Zara with 1 Torpedo.  
1 Dauntless is killed. Over the Zepplins, the other aborted, presses, rolls a 1! (CRUSHED!)   Twisted Evil
Zara Finished off the Laffey in the middle.  (claims objective at eot)
Laffey Misses in return.  
Saratoga hits the hurt Zepplin with mains and secondaries, crippling it, Laffey misses with everything.  Zepplins hit the Saratoga once.  Secondaries kill Laffey.
Subs kill Saratoga.
Zepplins collect the objective marker beneath them.

Game Over.

Crushed!   Laughing

(pics to be loaded later)
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PostThu Aug 06, 2009 12:06 am
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Kondors_Over_Dakota

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Game 2 was even more of a stomping as a friend of mine took over and tweaked my deck more towards his particular tactical preferences.  The Hipper and Zara were removed, a Galster was added along with an Ambra, and another U510.  

We decided not to play against the "Succession" fleet that was posted as it was inferior to the 3 carrier task force build.  

Any other competition out there or are you all chicken?   Twisted Evil
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PostThu Aug 06, 2009 8:20 pm
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IJN Fuso

 

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I'm curious - How do you deploy your Kondors on Turn 1?  I'd be tempted to use all at once to missle everything in sight - leaving none in reserve to spot for the wolfpack in turn 2.

Also - do you deploy the GZs together or with a cruiser?  I'd have a tendancy to put the GZs in 1 group and the cruisers in another - but I'd like to get your perspective.
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PostFri Aug 07, 2009 3:44 am
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Captain Morevo

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Well, my only gripe is that its a 2GZ build.

I'll face it, on one condition, you drop the objectives and face me Battle Royale.
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PostFri Aug 07, 2009 5:40 am
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