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Round 2: USS_Virginia_BB13 (lost) Vs Masterchief (WON)
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USS Virginia BB 13

 Admiral Lady Dame Honor S. Harrington steadholder and duchess Harrington


Joined: 18 Jan 2008


Posts: 262




Post subject: Reply with quote
whoops, I forgot to return my planes. zeke #1 and both Vals will return to Shokaku #1. and zeke #2 will land on Shokaku #2.
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Captain Ernst Lindemann of KMS Bismarck

PostSat Feb 16, 2008 7:53 pm
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Masterchief

 
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Joined: 23 Dec 2007



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Post subject: Reply with quote

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“Sweat saves blood, blood saves lives, and brains saves both.”
-Erwin Rommel

PostSat Feb 16, 2008 8:48 pm
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USS Virginia BB 13

 Admiral Lady Dame Honor S. Harrington steadholder and duchess Harrington


Joined: 18 Jan 2008


Posts: 262




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Both Shokakus move to B11.

Both vals will move to B6.
2 Bettys will move to B6.
Both Zekes will move to A6. And strafe.
The last Betty will move to C7.
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"I will not let my ship be shot from under my own ass"

Captain Ernst Lindemann of KMS Bismarck

PostSat Feb 16, 2008 9:05 pm
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Masterchief

 
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Okay The fletchers in b6 will each attack a betty

Fletcher1 on Betty 1: Rolls: (7d6)               
Fletcher2 on Betty 2: Rolls: (7d6)               
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PostSat Feb 16, 2008 11:48 pm
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Masterchief

 
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oops forgot to load the map

[URL=http://imageshack.us][/
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“Sweat saves blood, blood saves lives, and brains saves both.”
-Erwin Rommel

PostSat Feb 16, 2008 11:49 pm
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Masterchief

 
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Post subject: Reply with quote
The Crippled Fletchers will each attack a zeke

Fletcher 1 on Zeke 1:Rolls: (7d6)                -1c
Fletcher 2 on Zeke 2: Rolls: (7d6)                -1c
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PostSat Feb 16, 2008 11:50 pm
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Masterchief

 
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and the baltimore will attack the betty: Rolls: (8d6)                 
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PostSat Feb 16, 2008 11:51 pm
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Masterchief

 
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result: Both bettys in B6 destroyed, 1 zeke destroyed and 1 aborted, and the betty in C7 Aborted.
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PostSat Feb 16, 2008 11:51 pm
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Cpt. John Miller

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 "Earn This."


Joined: 11 Jan 2008



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Different from the land game, in WaS the winner of initiative always goes second. Not sure that effects your game so far but there is no choice involved in initiative.
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PostSun Feb 17, 2008 12:21 am
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USS Virginia BB 13

 Admiral Lady Dame Honor S. Harrington steadholder and duchess Harrington


Joined: 18 Jan 2008


Posts: 262




Post subject: Reply with quote
Val #1 attacks Fletcher 3.Rolls: (10d6)                     
Val #2 attacks Fletcher 4.Rolls: (10d6)                     
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"I will not let my ship be shot from under my own ass"

Captain Ernst Lindemann of KMS Bismarck

PostSun Feb 17, 2008 12:46 am
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USS Virginia BB 13

 Admiral Lady Dame Honor S. Harrington steadholder and duchess Harrington


Joined: 18 Jan 2008


Posts: 262




Post subject: Reply with quote
Recap.
Zeke #1 dead
Betty #1-3 dead
Fletcher #3 dead
Fletcher #4 Crippled

You win. surrender
good game. and good luck in the rest of the Cup.
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"I will not let my ship be shot from under my own ass"

Captain Ernst Lindemann of KMS Bismarck

PostSun Feb 17, 2008 12:53 am
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Masterchief

 
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good game to you as well
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“Sweat saves blood, blood saves lives, and brains saves both.”
-Erwin Rommel

PostSun Feb 17, 2008 2:39 am
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Boff

 

Joined: 01 Feb 2008

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Crazy, it was almost the same line up as our game! haha
PostSun Feb 17, 2008 9:29 am
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Sink the Bismark

 Sinker of Battleships

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Post subject: Reply with quote
Cpt. John Miller wrote:
Different from the land game, in WaS the winner of initiative always goes second. Not sure that effects your game so far but there is no choice involved in initiative.

Not necessarily, you may want to go first to take advantage of Smoke Screen, Pursuit Ship.
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WAS 64/64
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PostSun Feb 17, 2008 1:24 pm
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EvilKobra

 Resident U-Head


Joined: 08 Jan 2008





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Post subject: Reply with quote
Sink the Bismark wrote:
Cpt. John Miller wrote:
Different from the land game, in WaS the winner of initiative always goes second. Not sure that effects your game so far but there is no choice involved in initiative.

Not necessarily, you may want to go first to take advantage of Smoke Screen, Pursuit Ship.


You may want to, but that doesn't make it legal... Wink
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PostSun Feb 17, 2008 1:46 pm
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NeuralDream

 

Joined: 22 Dec 2007

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Sink the Bismark wrote:

Not necessarily, you may want to go first to take advantage of Smoke Screen, Pursuit Ship.

As EK said, you're not allowed to.
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PostSun Feb 17, 2008 1:54 pm
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Sink the Bismark

 Sinker of Battleships

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Really! I've been playing that wrong.  Embarassed  Embarassed
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WAS 64/64
39-45 36/60
PostSun Feb 17, 2008 1:56 pm
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Aquarius

 Has nothing to say.

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The Fletchers only have 6 AA dice. Might want to re-roll.
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PostSun Feb 17, 2008 4:43 pm
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NeuralDream

 

Joined: 22 Dec 2007

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Aquarius wrote:
Masterchief wrote:
The Crippled Fletchers will each attack a zeke


The Fletchers only have 6 AA dice. Might want to re-roll.

Admiral bonus
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My new blog, specialised in the military equipment of Greece (1821-today).
PostSun Feb 17, 2008 4:59 pm
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Aquarius

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Never mind, then.

So that's why so many things seemed different about this match.
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PostSun Feb 17, 2008 5:00 pm
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