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Type 92 MG to A8
Imperial Sergeant in C8
Arisaka Rifle #1 to E8
Arisaka Rifle #1 to F8
Expert Sniper G8
PzKpfw 38 is disrupted |
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Mon Feb 18, 2008 6:12 am |
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mmm....oreos
 AHF Gold-Rated Trader
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Here is my assault:
Mortar vs. Arisaka
Rolls: (8d6)
BA10 vs. 38(t)
Rolls: (7d6)
DP27 vs. Arisaka
Rolls: (5d6) +covering fire
Mosin vs. Arisaka
Rolls: (6d6)
The rest move. Lets see what happens.
 _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Mon Feb 18, 2008 4:31 pm |
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mmm....oreos
 AHF Gold-Rated Trader
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Looks as if I got lucky with the dice. All three targets are destroyed. Your assault. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Mon Feb 18, 2008 4:35 pm |
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Ouch.
Type 92 to B7
Sergeant to D7
Sniper to H7 |
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Tue Feb 19, 2008 7:23 am |
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mmm....oreos
 AHF Gold-Rated Trader
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Here is the map after your assault phase and the casualty phase.
NOTE: Before we start turn three and continue you could have fired on my BA-10 with your 38(t) it would have had a -1 modifier but still a shot none the less.
If you still want the shot let my know, for now will roll dice for initiative:
Rolls: (2d6) +1
reroll if needed:
Rolls: (2d6) =1 _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 19, 2008 7:59 am |
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Posts: 904

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| carrion wrote: | | [NOTE: Before we start turn three and continue you could have fired on my BA-10 with your 38(t) it would have had a -1 modifier but still a shot none the less. |
Good point. I'll take the shot.
Rolls: (7d6)
And init rolls for next turn.
Rolls: (2d6)
+2
Reroll if needed
Rolls: (2d6)
+2 |
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Tue Feb 19, 2008 8:09 am |
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mmm....oreos
 AHF Gold-Rated Trader
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I will go first. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 19, 2008 8:11 am |
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mmm....oreos
 AHF Gold-Rated Trader
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The Mosins at the top move first.
Then Commissar moves.
Then the other units move.
Command Dependent SA, thought I would try and explain order of movement. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 19, 2008 8:22 am |
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Posts: 904

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Type 92 and Sergeant stay put.
Sniper to G7 |
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Wed Feb 20, 2008 6:53 am |
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mmm....oreos
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Moved your sniper
My Assault Phase:
1. Moves F7: BA10 vs. sniper
Rolls: (7d6)
cover if needed
Rolls: (1d6)
2. Mortar vs. Imperial Sgt
Rolls: (8d6)
cover if needed
Rolls: (1d6)
3. DP27 vs. MG42
Rolls: (5d6) +covering fire
cover if needed
Rolls: (1d6)
4. DP27 vs. Imperial Sgt
Rolls: (5d6) +covering fire
cover if needed
Rolls: (1d6)
Top 2 Mosins move into hex with MG42(B7)
3rd Mosin moves to C6
Commissar moves to C5
We never decided who should do cover rolls so added them after the attack dice to speed up rounds, hope that is alright. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Thu Feb 21, 2008 3:46 am |
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mmm....oreos
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So to recap:
Sniper destroyed. Imp Sgt disrupted. MG has guests.
Your assault. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Thu Feb 21, 2008 12:10 pm |
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Posts: 904

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Sniper attacks the BA10 with its Headshot special ability (three or more successes will disrupt the BA 10 until the beginning of the turn after next).
Rolls: (6d6) +1 crack shot
I believe the Type 92 MG gets two defensive fire attacks against one of the units that moved into it's hex.
Rolls: (8d6)
Rolls: (8d6)
I'll make the Type 92s regular attack once I see how those went.
The Imperial Sergeant will make a Banzai charge into hex C6. This means your unit in that hex gets a defensive fire attack. Assuming my Sergeant isn't disrupted:
Rolls: (10d6) |
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Fri Feb 22, 2008 5:10 am |
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I think that destroys one of the Mosins charging the Type 92. They'll go ahead and fire both bursts at the other.
Rolls: (8d6)
Rolls: (8d6)
For the other attacks, I believe I've disrupted the BA10 until the beginning of turn after next and my Sergeant has decapitated your third Mosin unless you manage to disrupt it with defensive fire. |
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Fri Feb 22, 2008 5:15 am |
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mmm....oreos
 AHF Gold-Rated Trader
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Blackeagle, sorry to say this, but the only shots that will effect my side is the disrupt shot at the BA10. Covering fire negates return fire that is why I had them shot first then make the movements. Your Imp Sgt can still move into the C6 if he wants, but will be disrupted and in the open next turn. Your call. I believe that is the case with covering fire, but let's ask to be sure. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Fri Feb 22, 2008 12:16 pm |
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mmm....oreos
 AHF Gold-Rated Trader
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Hello, found rule clarification here, BAR and DP-27 both have covering fire:
http://aaminis.myfastforum.org/about57.html
Hope this helps so we can continue our battle.
Initiative roll:
Rolls: (2d6) +1
re-roll if needed
Rolls: (2d6) +1 _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Sun Feb 24, 2008 9:10 pm |
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Posts: 904

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Thanks for the clarification. In that case, the Type 92 will move to A8 and the Imperial Sgt. will move to E7.
Rolls: (2d6)
Do you know if disruption affects a leaders init bonus? If not, then add 2 to the init roll. |
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Mon Feb 25, 2008 4:53 am |
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mmm....oreos
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Multiple defensive fires in same hex:
Mosin01:
Rolls: (8d6)
cover if needed
Rolls: (1d6) -1 same hex penalty
Mosin02:if needed
[dice8d6]
cover if needed
Rolls: (1d6) -1 same hex penalty
will post new map with causalties phase and my movements. _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 26, 2008 1:42 am |
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mmm....oreos
 AHF Gold-Rated Trader
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Moved your Imp Sgt. Defensive fire stopped your MG.
After the casuality phase units are as follows.
Sniper destroyed
Imp Sgt disrupted
BA-10 disrupted
face-up disruption is taken off MG
I won intitiative and moved Mosin from C6 to D7.
your move.
 _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 26, 2008 2:06 am |
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| My units will remain in position. |
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Tue Feb 26, 2008 5:18 am |
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mmm....oreos
 AHF Gold-Rated Trader
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Mortar vs. Imp Sgt
Rolls: (8d6)
cover if needed
Rolls: (1d6)
DP27_01 vs. Imp Sgt
Rolls: (5d6) +covering fire
cover if needed
Rolls: (1d6)
Mosin01 vs. Imp Sgt
Rolls: (8d6)
cover if needed
Rolls: (1d6)
DP27_02 vs. MG
Rolls: (5d6) +covering fire
cover if needed
Rolls: (1d6)
Mosin02 vs. MG
Rolls: (8d6)
cover if needed
Rolls: (1d6) -1 same hex penalty
Mosin03 vs. MG
Rolls: (8d6)
cover if needed
Rolls: (1d6) -1 same hex penalty _________________
He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU- |
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Tue Feb 26, 2008 5:42 am |
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