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| Vote for your favourite |
| RAEVSKI's "Assault on Dalnik" |
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13% |
[ 6 ] |
| Richter Von Machthofen's "German Attack at Poland" |
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4% |
[ 2 ] |
| General Hoth's "Red Alert!" |
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6% |
[ 3 ] |
| RedBaron's "A D-day scenario" |
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20% |
[ 9 ] |
| Sindor's "Battle of Vercors" |
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4% |
[ 2 ] |
| Snippersly's "Hurtgens Forest" |
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18% |
[ 8 ] |
| Greyh Seer's "AAM Regicide" |
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11% |
[ 5 ] |
| carrion's "Battle of Changsha" |
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13% |
[ 6 ] |
| Bean965's "Operation: Caged Phoenix" |
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2% |
[ 1 ] |
| acs0424's "French Defense of the Pyrennes Mountains" |
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2% |
[ 1 ] |
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| Total Votes : 43 |
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great set of scenarios...
I had to go eastern front.... my old fave theater of operations. hen I played the game. _________________ (TF57... British Pacific Fleet 1944-45)
A swordfish is for life, not just for Bismarck, Littorio, Veneto... or any poor IJN carrier that runs out of Zero's. |
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Thu Apr 16, 2009 10:25 pm |
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Any feedback/aar? _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Sun Apr 19, 2009 2:16 pm |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
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Sun Apr 19, 2009 4:17 pm |
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"The Desert Fox"
 AHF Bronze-Rated Trader
Posts: 476

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Hurtgens Forest!  _________________
GTL:
Gleemax: AH_A&A Member: +4
ForuMINI: +1 |
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Mon Apr 20, 2009 12:36 am |
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Posts: 258

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Post subject: Thanks for playing it!
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| general Hoth wrote: | I've played two so far, one was great fun "the what if?" when i'll have played more i'll make a few official comments...  |
AAR, please! |
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Tue Apr 21, 2009 12:11 am |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
Posts: 1488

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Fri Apr 24, 2009 11:37 pm |
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Afrika Korps

Posts: 1390

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"A DDAY Scenario"... that was a poor choice of words... it could have been posted like "DDAY Scenario", but that is no more an issue. The scenario has a name and all the details will be posted in this topic, including the 2nd phase of the Scenario:
http://aaminis.myfastforum.org/sutra140239.php#140239
Just wanted to announce this to my voters. Btw, the name of the scenario is Op. Trident. _________________ Custom AAM Maps & Counters here
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Sat Apr 25, 2009 6:23 pm |
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Advance!

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Hey everyone! I've been a little ill but it hasn't stopped me from doing a little work on my own projects and to try out each of these scenarios. To be honest, I'm a little daunted by the sheer quality of the scenarios here. The presentation in particular is really good with each and every one of these entries, though I guess I shouldn't consider it a prerequisite for designing a fun scenario (or else I'd have to disqualify a lot of my work ). I don't quite have the time to post AARs of everything I played, but I'll explain my vote and give a quick synopsis of the game I played for what it is worth (I'm writing this before I cast my vote as I don't want to see what other folks think yet).
I'm gonna have to cast my vote for The Battle of Vercors. I had a soft spot or Sindor's scenario, not only because I enjoyed getting a chance to use units a rarely play, but because it uses a variation on one of the maps I designed with WotC_Bob back in 2006. I'm glad Sindor was able to resurrect them.
I appreciate the choice I have of going down the HHR route with the rules or just sticking to vanilla units (Though I would very much like a Gebirgsjaeger). I played with regular AAM rules and units because it suits me better. There are also options to further balance the forces if necessary. The objectives are clear and simple, and there are just enough extra rules to add a little twist without getting confusing.
Using their cliff scaling ability, I pushed the gebirgsjaeger hard for objective 1, while the french consolidated objective two and three. I figured conceding one objective wouldn't be so bad since the french only needed to hold the balance. The partisans came in really handy as speed bump. If the Germans tried to go up the south cliffs and then move across the open terrain to objective three they would have to keep starting and stopping for the partisans while facing fire from the town. Being funneled through the pass was also dangerous, but it represented the shortest distance to the second objective. I tried to bull my way through under steady French fire. The partisans worked their way around to eliminate my support units and fire at the van of my Fortress Defender column. A flanking attack from the forest on objective one failed to relieve pressure, but a successful landing by FJs near objective three threatened a panic for the French forces who had to split of a substantial detachment to relieve the force holding the town (A pair of free french and a bren gun). Saving the third objective was hopeless as the FJs took down everything that stood in their way. The only other option was to push against the three Gebirgsjaegers that were in the forest. The Fortress Defenders had been eaten way by the partisans who could now climb out of the gully and enter the forest (in a piece meal fashion do to spotty movement rolls). The FJs pushed north toward the second objective, but even with their superior firepower, they still had to cross the hedgerows to contest (braving defensive fire if necessary). On the tenth turn they were unable to do just this while the last Gebirgsjager fell to the three remaining partisans. On the whole a very satisfying game and chock up a win for France.
Lastly, and this might just be a quibble, I had the understanding that paratrooper involvement in antipartisan action was somewhat limited and that most of the supposed rapine was attributed to the usual suspects of the police battalions ect. I'm certainly open to correction. I haven't read much on this, if you have more book suggestions I would appreciate it. _________________ Powerful men are well advised not to use violence,
For violence has a habit of returning;
Thorns and weeds grow wherever an army goes,
And lean years follow a great war.
-Lao Zi |
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Sat Apr 25, 2009 8:58 pm |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
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I think i'll wait till the last day before i vote.
I couldnt play all the scenarios (too much work!) but still at 3 I'm happy.
I'll comment on all entries (line up, maps and extras )at the end of the olympics that is, excluding mine, i hope no one voted for himself  _________________
Scenarios?:
http://aaminis.myfastforum.org/forum3.php. |
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Mon Apr 27, 2009 11:17 pm |
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Not many days left to cast your votes. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Apr 29, 2009 1:06 pm |
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| Pasalades wrote: | | I'm gonna have to cast my vote for The Battle of Vercors. I had a soft spot or Sindor's scenario, not only because I enjoyed getting a chance to use units a rarely play, but because it uses a variation on one of the maps I designed with WotC_Bob back in 2006. I'm glad Sindor was able to resurrect them. |
Thanks. This review is the most precious gift I ever got. _________________
* Let the others to grow |
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Wed Apr 29, 2009 7:48 pm |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
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Hello everyone,
I wanted to vote on the 2 of May (just for the fun of it) but its bank holiday in France so i'd better vote now to have a bit more time doing it in case its gets really busy at the restaurant.
Firstly i'd like to congratulate all the designers. It's been a great competition. I'm surprised my Red Alert scenario didnt catch more your interest but hey, that's the game!
Secondly i have to apologise i couldnt play all of the scenarios it was beyond my reach. I had a go at 4.
So all the ones i did have a go at (didnt finnish all of them either) had maps i could assemble easily i.e. the officials v1 and v2.
1/ German attack at Poland:
Well concieved, lots of fast units (cavalry, planes and AFVs) and a good theme. I enjoyed the interaction between AA vs Planes during the first 2 turns. A nice plus. Reminded me how powerfull the bofor is.
Again my germans smashed the polish but suffered a few more casualties than in your after report Richter.
Nice scenario.
2/Hurtgens Forest.
What can i say? A Beast?
I've enjoyed it very much too: lots of units, reinforcements, mud, hetzer,planes, 3 maps and lots of artillery.
It reminded of a Normandy scenario that Remember OWS was working on so i was ready for this challenge.
I couldnt finnish it (it was getting very late) but by turn 5 Hill 400 was the focus of both sides, the US sustaining lots of casualties.
On the downside i did find the scenario heavy on special rules which even if necessary to be historicaly accurate slows the pace a bit.
I liked playing this battle.
3/AAM Regicide.
Quirky scenario for me. I really liked the concept. Great idea it can easily be played again and again just like Chess.
Then what i disliked about it was the 100 points limit. I hardly play fixed-points game nowdays.
But it was a quick "village skirmish" (for me: soviets vs germans) game ,done in an hour if i remember correctly including set up, that i would recommend for players playing with point limit.
I' say: a nice Concept!
My Winner for these Olympics:
4/Operation Caged Phoenix.
This one was great fun for me.
A What If? on the old maps? Few units-Big map. Planes?
Again, maybe a bit heavy on special rules and victory conditions.
But i had a blast with a good US vs Soviet Battle just North of the river to get to the point earning/victory hexes.
A "funky" Winner for me  _________________
Scenarios?:
http://aaminis.myfastforum.org/forum3.php. |
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Thu Apr 30, 2009 7:43 pm |
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Afrika Korps

Posts: 1390

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Post subject: Re: Vote for creativity Challenge #3 ('AAM scenario')
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| NeuralDream wrote: | Please don't vote for a scenario that you haven't played. Your feedback is very important for the scenario designers.
Apparently necessary to repeat here:
Please don't vote for a scenario that you haven't playtested at all. It's not certain yet, but the winning scenario may become an Olympic event towards the end of this year's Olympics.
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As I said before, this is LACK OF FAIR-PLAY!
Apparently necessary to repeat here:
LACK OF FAIR-PLAY!
As a sidenote: feedback is welcome, but not utterly important since the designers know how to balance their own scenarios. So it is not "very important", just welcomed. _________________ Custom AAM Maps & Counters here
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Sat May 02, 2009 10:25 am |
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 Muahahaha!
 AHF Silver-Rated Trader
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I actually welcome the feedback and feel it to be neccessary for the betterment of my scenarios! I am new to the ground game and this was my first real shot at a scenario for it.
General Hoth: Thanks for the feed back! I agree that the 100pts is a little restrictive (I honestly had a hard time with my small forces getting a balanced game with more due to my lack of units). I am thinking that just adding a commander unit as part of the victory conditions in any game could be very easy and fun.
Most of all, I hope you had fun! (and ultimately, that's the point isn't it ) _________________ -Greyh
Trade List: Greyh's WAS Trade List
+13 On AH Trade Boards
+10 On aaminis Trade Boards |
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Sat May 02, 2009 2:03 pm |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
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Once again: it's been a great competition!
Hey Baron no offence but why do think it's not fair-play?
By the look of the results it looks like its a tight affair, so i believe it has been fair play.
I just hope no one cheated and voted for his own scenario
 _________________
Scenarios?:
http://aaminis.myfastforum.org/forum3.php. |
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Sat May 02, 2009 5:02 pm |
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Afrika Korps

Posts: 1390

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Gen Hoth:
1. I asked to remove the Compulsory Condition stated by ND. I explained in the 1st page posts why. I suggested to reformulate the saying, to make it more of an "suggestion". Of course, my request was overlooked.
You must know that this Condition was stated After the submission of the Scenarios and After 1-2 days of the creation of this topic. It is very clear why I find it, as I called it, Lack of Fair-Play.
2. It is not Fair-Play because complex scenarios with diverse units (and not standard WotC maps) cannot be playtested in 2 weeks. So, following the ones stated in the 1st post of the topic: no test, don't vote for that scenario, even if the scenario might be a good one. SO, therefore lack of fair-play in suggesting this approach.
It would have been normal to suggest to voters to try and evaluate the various scenarios even test them. Not dictating in that matter shown in the first post.
It is a pain in the behind such a statement, because a complex scenario takes a huge effort, and someone then comes and says: no test, do not vote. That is a shame. If I knew that from the beginning, I would have skipped this Challenge. But I do not like the changing of rules as the competition progresses. Don't you agree?
3. About the cheating: a few hours ago I decided to vote also, because there is no where stated that the creators of the scenarios can't vote at all or can't vote particular creations. So, following the Compulsory Request by ND, I voted for a scenario I've play tested - as by the rules. From all the scenario, only one I play tested. Get my point?
Second argument and last: I voted for the best scenario (as all users did) in my opinion. Everyone votes for the one that likes the most. I can explain and argument very easy my choice, if someone needs these explanations.
So, can you guess for which scenario I voted? I think so
Initially I did not want to vote at all, or maybe vote for the US vs Russia scenario because I liked the original idea (it reminded me of a computer game Sudden Strike) but seeing that sentence there in the first post, just...
regards,
PS= when you are looking for Cheaters you should make a reference to the Rules/Rule Book in order to back up your claim.
If what you say is cheating then I agree to be disqualified from this Challenge as I broke the Rules.  _________________ Custom AAM Maps & Counters here
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Sat May 02, 2009 5:24 pm |
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 "My dear general, the war can now only be won by the politicians." Von Rundstedt to Kurt Meyer.
Posts: 1488

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Sat May 02, 2009 10:45 pm |
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Wow, a lot of drama here! Both in votes and discussions . IMO it's more unfair to judge a scenario just by its looks and there's nothing illegal in voting your scenario if you happen to believe it's the best.
1 more day for votes. Please leave feedback. The designers spent a lot of time making these scenarios and some comments is the least they deserve. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Sat May 02, 2009 10:53 pm |
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Afrika Korps

Posts: 1390

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I got the allusion. I wont respond.
Leave me your address if you wish, I will send you Operation Trident map - it will address your issue better (or download all the scenario from the Scenarios Subforum).
 _________________ Custom AAM Maps & Counters here
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Sun May 03, 2009 1:16 pm |
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 Moderator (here to help you!)
 Supreme AHF Trader
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Gen Hoth: thanks for your feedback on my scenario. I am glad that your Poles did better than mine .
I recently played a follow up scenario (Oktober 39) with adding some Soviet Forces occupying Eastern Poland.
This game had definitly less units, but the poles got sqashed even faster...
I actually love to play non-equal games - there you can have your "little" victories without having to bend "reality" too much. - The Polis defenders in the follow up game managed to kill all SS-troops and inflicted heavy (sort of) losses to the Russians...
I might put up a full report soon (including a bit of sea action and strategic bombing - all part of a greater campaign) _________________ [img.]http://upload.wikimedia.org/wikipedia/commons/d/db/Animated_gun_turret.gif[/img]
Lieber eine flotte Rote als die rote Flotte! |
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Mon May 04, 2009 8:23 am |
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