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Post subject: Round 1: FrozenTech Vs Aquarius (WON without match)
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FrozenTech [Halsey]
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1xIowa
1xFletcher
Vs.
Aquarius [Luetjens]
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1 Bismarck
2 Karl Galsters
1 Kondor
The Map (35 pts each objective):
 _________________
My new blog, specialised in the military equipment of Greece (1821-today).
Last edited by NeuralDream on Fri Feb 15, 2008 1:43 pm; edited 3 times in total |
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Thu Feb 07, 2008 8:49 pm |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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Roll for setup. High roller chooses map side, sets up first.
Rolls: (2d6)
No flags for setup, I believe, so this is my final roll. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:42 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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Wow. Just a hunch, but I bet you are going to set up first... _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:43 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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Quite possible.
Roll for set up:
[2d6]
(note, if someone can send me small bmp or jpg models to use, I can probably handle our map with PAINT (rough, I know, but it will work)) _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 5:45 am |
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Has nothing to say.
 AHF Silver-Rated Trader

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Roll like this:
_________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:47 am |
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Posts: 9282

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| FrozenTech wrote: | Quite possible.
(note, if someone can send me small bmp or jpg models to use, I can probably handle our map with PAINT (rough, I know, but it will work)) |
You can even simply write down the name of the ship on each square. Use different colour for each team. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Fri Feb 08, 2008 5:47 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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That'll work. Also, I'm brainless.
For setup:
Rolls: (2d6) _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 5:49 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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Okay, choose your side and post where you are going to set up. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:52 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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Alright. Guess I set up first - I'll take the west side of the Map
Set up
Iowa C1
Fletcher C1
Once we both have set ups, I'll alter the Map, post that, then roll for initiative  _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 5:52 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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Okay, stick all 3 in D11
Might as well do my init roll now, so....
Rolls: (2d6)
Hopefully it's better than last time. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:54 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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9 + 1 is ten, not bad. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 5:54 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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Map for Turn 1 -its not super pretty, but it works
And my Initiative Roll (add +2 for Flag Bonus)
Rolls: (2d6) _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 6:02 am |
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Posts: 9282

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| FrozenTech wrote: | Map for Turn 1 -its not super pretty, but it works
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Use bigger font and it will look great .
Now have fun guys. I'm off to Southampton for a managerial meeting. I'll see how you're doing in about 15 hours from now. Have fun . _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Fri Feb 08, 2008 6:04 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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I lose initiative. First turn I will move both ships to D3
So: Iowa: D3
Fletcher: D3
With your move go ahead and post any air placement, since I don't have any, then I'll update the map again. _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 6:06 am |
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Has nothing to say.
 AHF Silver-Rated Trader

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Move everything to D9
Put my Kondor in C4
Since you have no air defense, I will roll my missile attack.
Kondor firing on Fletcher:
Rolls: (9d6)
Hoping it goes well. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 6:14 am |
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Has nothing to say.
 AHF Silver-Rated Trader

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Wow. That was pathetic. I crippled it, nonetheless.
Nothing is in range for surface.
Air return, Kondor rearms.
Init turn 2
Rolls: (2d6) _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 6:16 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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11+1=12
At least I am getting good init. rolls. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 6:16 am |
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Has nothing to say.
 AHF Silver-Rated Trader

 Posts: 3847

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Also, ND, when you get around to it, could you edit the title of this thread so that it doesn't read "...vs Aquarius[IMG}", but rather just "...vs Aquarius"?
That would be great. _________________ I have to make a new sig because my old one is too wide for this new look... |
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Fri Feb 08, 2008 6:19 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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Alright. Just as a recap - Turn 1, the German Kondor used a stand off anti-ship missle attack against the USS Fletcher. It managed a hull strike, crippling the Fletcher. Below is the map as of the start of Turn 2.
Aquarius's Initiative is a 12.
Mine is:
Rolls: (2d6) _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 9:02 am |
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Pushing Plastic Ships in the Dakotas

Posts: 103

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4+2=6 so I lose initiative... again.
Moving Iowa to F3 and the Crippled Fletcher to E3 Will update map after next move as nessasary. _________________
~ Not all who wander are lost ~ |
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Fri Feb 08, 2008 9:15 am |
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