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 SOCCEROO FEVER

Posts: 6918

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oh sorry i'm playing using a WAS map as well i hadden't seen yours
no hits
init next turn
[dice =2d6] _________________
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Sat Feb 09, 2008 2:56 am |
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 SOCCEROO FEVER

Posts: 6918

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rerol init
Rolls: (2d6) _________________
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Sat Feb 09, 2008 2:58 am |
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Posts: 904

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Initiative
Rolls: (2d6)
+1 flag |
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Sat Feb 09, 2008 3:03 am |
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 SOCCEROO FEVER

Posts: 6918

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sub1 running silent
sub2 c4
sub 3 d4
sub4 e4
canberra e6
exeter e6 _________________
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Sat Feb 09, 2008 3:15 am |
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Posts: 904

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Both Yukikazes to C4
Tone and Myoko to B4 |
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Sat Feb 09, 2008 3:23 am |
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Posts: 904

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Here's the map after movement.
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Sat Feb 09, 2008 3:25 am |
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Posts: 904

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In the Surface Attack Phase the Yukikaze's will both attack Truc-2.
Yuki-1
Rolls: (4d6)
Yuki-2
Rolls: (4d6) |
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Sat Feb 09, 2008 3:28 am |
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 SOCCEROO FEVER

Posts: 6918

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canberra fires at yuki 1
Rolls: (7d6)
exeter fires yuki1
Rolls: (6d6) _________________
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Sat Feb 09, 2008 3:31 am |
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 SOCCEROO FEVER

Posts: 6918

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let me get this right,
i,m first place because i lost init
i shoot first.
Is it Sub phase now?
currently yuki 1 sunk, sub 2 crippled.
i,m going to sub phase now.
sub 1 at Myoko
Rolls: (3d6)
sub2 at myoko
Rolls: (1d6)
sub3 at Myoko
Rolls: (2d6)
sub4 at yuki2
Rolls: (2d6) _________________
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Sat Feb 09, 2008 4:01 am |
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Posts: 904

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| By my count, Sub 1 only gets 2 dice versus Myoko (3 dice at range 1, minus 1 for ASW suppression because Yuki 2 is in the adjacient square). Sub 3 should only get 1 die (2 -1 for ASW suppression). That puts the other Yukikaze on the bottom but leaves Myoko unharmed (for now). |
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Sat Feb 09, 2008 4:12 am |
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Posts: 904

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Initiative roll
Rolls: (2d6)
+1 flag. |
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Sat Feb 09, 2008 4:13 am |
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 SOCCEROO FEVER

Posts: 6918

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apolgies i forgot those rules
init
Rolls: (2d6)
I,m off line for a while. _________________
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Sat Feb 09, 2008 4:34 am |
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 SOCCEROO FEVER

Posts: 6918

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sub1 to b6
sub2 to c3
sub3 to c4
sub4 to d4
canberra exeter f8 _________________
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Sat Feb 09, 2008 10:16 am |
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Posts: 904

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| Myoko and Tone to B6. |
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Sun Feb 10, 2008 1:49 am |
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Posts: 904

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Here's the map after movement.
I'm out of ASW assets, and out of range for surface to surface combat, so go ahead and torpedo the hell out of me.  |
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Sun Feb 10, 2008 1:51 am |
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 SOCCEROO FEVER

Posts: 6918

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sub1 at Myoko
Rolls: (4d6)
sub3 atMyoko
Rolls: (2d6) _________________
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Sun Feb 10, 2008 7:12 am |
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 SOCCEROO FEVER

Posts: 6918

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Post subject:
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init
Rolls: (2d6) _________________
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Sun Feb 10, 2008 7:13 am |
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Posts: 904

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Initiative
Rolls: (2d6)
+1 flag |
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Sun Feb 10, 2008 7:35 am |
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Posts: 904

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| Myoko and Tone to D7 |
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Sun Feb 10, 2008 7:36 am |
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 SOCCEROO FEVER

Posts: 6918

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Post subject:
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sub1 c7
sub2 c4
sub3 d5
sub4 e5
can and exetre f10
your out of range
sub1 at myoko
Rolls: (3d6)
sub3 at myoko
Rolls: (2d6)
sub4 at myoko
[dice =2d6]
sorry i jumped ahead it will be quicker this way. _________________
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Sun Feb 10, 2008 9:56 pm |
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