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Bought a Koln, no points left. Used its special ability.
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Thu Apr 16, 2009 12:57 am |
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| Odysseus wrote: | | Bought a Koln, no points left. Used its special ability. |
Does a Koln's special ability work in a game where players have already been moving but the Koln has just entered the game?
This is one of those weird situations unique to the Deathmatch rules. _________________
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Thu Apr 16, 2009 12:59 am |
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Posts: 116

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| jfkziegler wrote: | | Odysseus wrote: | | Bought a Koln, no points left. Used its special ability. |
Does a Koln's special ability work in a game where players have already been moving but the Koln has just entered the game?
This is one of those weird situations unique to the Deathmatch rules. |
From the FAQ:
* Do units with "turn 1" abilities get to use them only on the first turn of the game or the first turn they are in play? (e.g. Zeke, Koln, ...)
- The first turn they appear in the game. |
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Thu Apr 16, 2009 1:08 am |
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| Odysseus wrote: | | jfkziegler wrote: | | Odysseus wrote: | | Bought a Koln, no points left. Used its special ability. |
Does a Koln's special ability work in a game where players have already been moving but the Koln has just entered the game?
This is one of those weird situations unique to the Deathmatch rules. |
From the FAQ:
* Do units with "turn 1" abilities get to use them only on the first turn of the game or the first turn they are in play? (e.g. Zeke, Koln, ...)
- The first turn they appear in the game. |
Very well then. I stand corrected.  _________________
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Thu Apr 16, 2009 3:33 am |
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 SOCCEROO FEVER

Posts: 6918

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Cleveland was in C6
and move to A5 obj
Van galen to C8
Baltimore to C7
others stay put
air search
Rolls: (1d6) _________________
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Thu Apr 16, 2009 6:46 am |
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 SOCCEROO FEVER

Posts: 6918

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will attack Koln _________________
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Thu Apr 16, 2009 6:47 am |
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 SOCCEROO FEVER

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opps have 4 points gain 11 have 15.
Buy Sydney of 14
leave 1 it move to C10 _________________
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Thu Apr 16, 2009 6:49 am |
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 SOCCEROO FEVER

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do your AA and shootin _________________
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Thu Apr 16, 2009 6:50 am |
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Posts: 116

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AA: Rolls: (6d6) |
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Thu Apr 16, 2009 12:25 pm |
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Posts: 116

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Isokaze torp at Gloire Rolls: (1d6) |
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Thu Apr 16, 2009 12:28 pm |
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Posts: 116

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Scheer mains at De Ruyter: Rolls: (11d6) |
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Thu Apr 16, 2009 12:29 pm |
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Posts: 116

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Scheer torp: Rolls: (1d6)
Scheer seconds: Rolls: (5d6)
all at de ruyter, obviously |
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Thu Apr 16, 2009 12:30 pm |
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Posts: 116

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| Recap: Gloire sunk, de Ruyter has one hull point. |
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Thu Apr 16, 2009 12:31 pm |
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 SOCCEROO FEVER

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bomber at Koln
Rolls: (7d6) _________________
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Thu Apr 16, 2009 9:15 pm |
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 SOCCEROO FEVER

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gloires torp at Sheer
Rolls: (1d6) _________________
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Thu Apr 16, 2009 9:17 pm |
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 SOCCEROO FEVER

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Baltimore ay Sheer
Rolls: (9d6) _________________
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Thu Apr 16, 2009 9:20 pm |
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 SOCCEROO FEVER

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miss
gloire at Gloire
Rolls: (6d6) _________________
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Thu Apr 16, 2009 9:21 pm |
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 SOCCEROO FEVER

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de ruyter
Rolls: (6d6) _________________
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Thu Apr 16, 2009 9:22 pm |
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 SOCCEROO FEVER

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good on De ruyter
only 1 hit on sheer _________________
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Thu Apr 16, 2009 9:23 pm |
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 SOCCEROO FEVER

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Secondry from Baltimore at Iso
Rolls: (4d6) _________________
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Thu Apr 16, 2009 9:25 pm |
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