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Mauser Karabiner 98k [APPROVED & LOCKED]
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Sharpe

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Post subject: Mauser Karabiner 98k [APPROVED & LOCKED] Reply with quote
Same as AAM, but add SA:

Entwicklung--At end of Casualty Phase, if unit has no markers, player may transfer a Pinned marker from a friendly MG in the same hex to unit.
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Last edited by Sharpe on Mon Jan 12, 2009 4:58 pm; edited 3 times in total
PostThu Jan 08, 2009 8:32 am
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NeuralDream

 

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Post subject: Reply with quote
Just to be consistent with the way we write them on the card and with WoTC terminology:

ENTWICKLUNG: At the end of the Casualty Phase, if this unit has no counters, you may transfer a Pinned counter from a local friendly MG to this unit.

I don't think we need to be laconic with the S.A.s. For example, this unit has only two.

Will the name of the unit be Mauser Riflemen? I ask this because there are other nations that would have the same unit name I believe. E.g. Finnish Mauser Riflemen.

Also, if you refer to the original card, it may be useful to post it here, because the card maker may not have it when he makes the card.



Will the defense be 4/4 or 4/6?


Also, it may be useful to find the unit's photo for the card maker.

Btw, this is a smart S.A. I like it a lot. Will it bump the cost up to 4 or will all cost-3 infantry have something similar?

Who's making the infantry cards? Is it LT_Vleclopity or Buzzkill?
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PostThu Jan 08, 2009 11:25 am
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Angel of Death

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Post subject: Reply with quote
Entwicklung means 'Development'
I can't bridge the title 'Entwicklung' with an SA that means you take over somebodies machinegun.

Great SA though. übernahme (take over) sounds more suitable as a title though.


p.s. if I can help making some cards, to speed things up, I'll be glad to.
If somebody can mail a few templates, I'll make some cards.
mail jorrithansson -add- gmail -dot- com
But if anyone else wants to do the honours, be my guest. Time is limited.
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PostThu Jan 08, 2009 12:07 pm
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Buzzkill

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Post subject: Reply with quote
I am available to make cards, but I can certainly split duties with the EL TEE. Just let me know.
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PostThu Jan 08, 2009 2:02 pm
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Buzzkill

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Post subject: Reply with quote
NeuralDream wrote:
Just to be consistent with the way we write them on the card and with WoTC terminology:

ENTWICKLUNG: At the end of the Casualty Phase, if this unit has no counters, you may transfer a Pinned counter from a local friendly MG to this unit.

I don't think we need to be laconic with the S.A.s. For example, this unit has only two.

Will the name of the unit be Mauser Riflemen? I ask this because there are other nations that would have the same unit name I believe. E.g. Finnish Mauser Riflemen.

Also, if you refer to the original card, it may be useful to post it here, because the card maker may not have it when he makes the card.



Will the defense be 4/4 or 4/6?


Also, it may be useful to find the unit's photo for the card maker.

Btw, this is a smart S.A. I like it a lot. Will it bump the cost up to 4 or will all cost-3 infantry have something similar?

Who's making the infantry cards? Is it LT_Vleclopity or Buzzkill?


I think a thread for each unit we pics are solicited as well as SA's and stats debated, when the card is approved, close the thread and move the card to completed card thread.

About the SA: What does "local" mean. I think if we leave wording so vague it will confuse and/or lead to abuse. My local and your local may be very different. I think we need to say adjacent or 2 hexes or something like that.
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PostThu Jan 08, 2009 2:06 pm
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Sharpe

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Sorry guys.  I fell asleep before I could finish everything last night.

I got "entwicklung" as meaning "tactical deployment" from

http://www.figuren-modellbau.de/tactics-1932-german-infantry.html

It is a 4/6.  3 pts  (I hope all base infantry will have a little SA)

Mauser and MG should be in same hex.  (not "local" or "adjacent")

I'll calculate Cover later today

I already talked with BK and LTV about collecting photos for existing WoTC cards.  I won't be posting any photos for WoTC cards.

I don't know how to post the cards.
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PostThu Jan 08, 2009 2:31 pm
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NeuralDream

 

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I guess it's WAS then where local officially means "in the same sector" and is always used in the S.As.
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PostThu Jan 08, 2009 2:59 pm
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Buzzkill

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NeuralDream wrote:
I guess it's WAS then where local officially means "in the same sector" and is always used in the S.As.


Again my lack of WAS experience comes back to bite me.
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PostThu Jan 08, 2009 3:38 pm
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Buzzkill

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Just for S&G's. I know the stats aren't all worked out, this is just to get us started.


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PostThu Jan 08, 2009 4:36 pm
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Sharpe

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Cover is 5.
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PostThu Jan 08, 2009 5:23 pm
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Sharpe

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Do we want to do 8/6/5 or just 8/6?

Should there be AV dice at greater than range 1?
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PostThu Jan 08, 2009 5:28 pm
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Sharpe

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AngelofDeath needs to check my spelling, but how about

"Wehrmacht Infanterie"  for a name
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PostThu Jan 08, 2009 5:31 pm
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Buzzkill

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Sharpe wrote:
AngelofDeath needs to check my spelling, but how about

"Wehrmacht Infanterie"  for a name


Damn it! You stole my thunder! I actually named the unit "Wehrmacht Mauser Kar 98k" then changed it back.

Just for clarification, if we go this route are we going to do away individual named weapon units? For example, the Thompson? or BAR? If so, then I think we need to consider the infantry squads as 8-12 guys of mixed weapons. Minis like the Thompson or BAR can then be used as scouts, NCO's or other special units. Just trying to get a feel for where we are going with this.
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PostThu Jan 08, 2009 5:38 pm
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Sharpe

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No, I still want to use the Thompson and BAR for units and keep the fireteam scale.

ND pointed out that some rifles were used by more than one country and we should avoid using those weapons as names.  We'll still make units named after weapons when that weapon is distinctive to one country (MP-40, BAR, Sten, Arisaka, etc)

I don't mind Wehrmacht Mauser kar 98k at all.  It's just a mouthful.
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PostThu Jan 08, 2009 5:44 pm
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Buzzkill

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Sharpe wrote:
I don't mind Wehrmacht Mauser kar 98k at all.  It's just a mouthful.


This coming from the guy who is trying to get me to say "Infanterie"!Surprised

I understand the idea behind the unit names now, I am in agreement.
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PostThu Jan 08, 2009 6:09 pm
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NeuralDream

 

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I understand close assault for riflemen, but how would 5 riflemen have 2 attack dice vs. a tank from range 1? Can 5 rifles disrupt a Pz38t just by shooting at it from 100m away?
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PostThu Jan 08, 2009 8:53 pm
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Sharpe

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Maybe not, but would they have a 25% chance of pinning a half-track? or 50% of pinning a truck?

Could the 2 AD represent rifle grenades?
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PostThu Jan 08, 2009 9:11 pm
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NeuralDream

 

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I doubt. I think that 50% to pin a truck is a bit high if they have no SMG or LMG.

In a team of 5, would they have rifle grenades? Rifle grenades are used by grenadiers like the French unit of AAM. Also, if I remember correctly the British rifle grenades should be used at 10-20 yards to be effective against vehicles.

I think that we need to make some tank cards to evaluate the antitank capacity of the infantry.
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PostThu Jan 08, 2009 9:13 pm
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Sharpe

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Post subject: Reply with quote
REVISED

(0-1) 8/ (2-3) 6/ (4) 5
(0-1) 1

Speed 1
Defense 4/6
Cover 5

CA4
ENTWICKLUNG
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PostFri Jan 09, 2009 2:12 am
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Buzzkill

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I need a guideline for how we are doing the dates, and who ever is in knowledgeable in that area needs to post them up along with the unit stats. This card is done except for the date.
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Last edited by Buzzkill on Sat Jan 10, 2009 2:44 am; edited 3 times in total
PostSat Jan 10, 2009 1:58 am
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