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ROUND 2 SIRE FRED vs carrion
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RAEVSKI

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 SOCCEROO FEVER


Joined: 16 Jan 2008

Posts: 6808




Post subject: ROUND 2 SIRE FRED vs carrion Reply with quote
Enemy found..........   carrion
go get em' tiger...( that was for both of you)
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Last edited by RAEVSKI on Sat Oct 25, 2008 11:45 am; edited 2 times in total
PostWed Oct 22, 2008 9:13 am
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Sire Fred

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Posts: 803




Post subject: Reply with quote
I'll play with Carrion if he's interested to play with me.
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostWed Oct 22, 2008 11:46 am
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carrion

 mmm....oreos

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Post subject: Reply with quote
Sure which side would you like.  
Have the map and units ready just need to know who sets up first, I assume Axis and Allies have first Initiative.
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He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostWed Oct 22, 2008 12:14 pm
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Sire Fred

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Post subject: Reply with quote
If you let me the choice, I'll go for the Romanians!
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostThu Oct 23, 2008 2:11 am
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carrion

 mmm....oreos

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Posts: 2777




Post subject: Reply with quote
OK sounds good, just tell me where you want them and I will post the map with your placements.
Remember Russia enters from the LEFT side of the map and Romania sets up anywhere.
GOOD LUCK and lets have fun.
_________________

He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostThu Oct 23, 2008 3:14 am
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carrion

 mmm....oreos

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Post subject: Reply with quote

here is the blank map.
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He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostThu Oct 23, 2008 10:10 pm
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Sire Fred

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Post subject: Reply with quote
Setup roll

Rolls: (2d6)     
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostFri Oct 24, 2008 12:32 am
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carrion

 mmm....oreos

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Posts: 2777




Post subject: Reply with quote
I believe you set-up first.  Russia enters from the Left at half-speed.  If I'm wrong here is my roll
Rolls: (2d6)     
_________________

He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostFri Oct 24, 2008 1:47 am
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carrion

 mmm....oreos

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Post subject: Reply with quote
You can set-up first.
_________________

He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostFri Oct 24, 2008 1:47 am
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Sire Fred

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Post subject: Setup for the romanian army of Romania! Reply with quote
Here is my setup. I hope that it will work.

Barb wire...
-Line B2C3
-Line C3D3
-Line D3E4

Minefield on A3
2 X AT Gren in B3
2 X Mauser in C4
2 X 47 mm ATG in C5
Vigilant Lieutenant in B4
75 mm ATG PAK 97/38 in B4

2 X 75 mm ATG PAK 97/38 in F7
2 X 75 mm ATG PAK 97/38 in H7
Vigilant Lieutenant in G7
MG-42 in E5
Mauser in E5
Mauser in F5
Mauser in G5
Mauser in H5
MG4-2 in I5

Let's the battle begins!!!
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostSat Oct 25, 2008 12:30 am
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carrion

 mmm....oreos

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Posts: 2777




Post subject: Reply with quote

IntRolls: (2d6)     
ReRollRolls: (2d6)     
_________________

He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostSat Oct 25, 2008 3:09 am
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Sire Fred

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Post subject: Reply with quote
You are really good with maps good job ! Before starting turn one, you should setup your troops on the map too. Also, my ATG in B4 is the same big AT version as the four other guns in the center of the map.

Initiative for turn one

Rolls: (2d6)      + 2
Rolls: (2d6)      + 2

Don't forget that your T-34 commander tank gives you an iniative bonus.
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostSat Oct 25, 2008 11:08 am
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RAEVSKI

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Posts: 6808




Post subject: Reply with quote
Arrgh sorry, the 75s are field guns not ATs let Sire Fred redo his positioning  if he wants.
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PostSat Oct 25, 2008 11:43 am
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Sire Fred

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Post subject: Reply with quote
carrion wrote:
A few Questions.

1:  Anything special with railroad hexes.
2:  I assume we go from Right to Left.
3:  With the Field Artillery 75mm Guns do we get to pick which ones.
4:  Is there a turn limit.


RAEVSKI wrote:

No differnce with the rail rod to a clear hex
Russians enter from the left, Romanians set up anywhre.
Romanians can chose which guns they want.
The artially are extrememly important so have them leave the map is more important than shooting up tanks and Inf.
No turn limit, the Russians have to achieve this in the shortest amount of time.
Romanians win by stopping them are slowing them really down.


I was relying on this to do my setting and I was thinking that the Russians will have a hard time. I will probably change my setup then. What gun do I need to save? Only the four field guns or all the guns including the 47 mm ATG and the 75 mm AI artillery gun?
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostSat Oct 25, 2008 10:33 pm
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RAEVSKI

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Posts: 6808




Post subject: Reply with quote
the four field guns. 75mm Skodas or krupp
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PostSat Oct 25, 2008 11:37 pm
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RAEVSKI

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Post subject: Reply with quote
recap 1x 75mm ATG (There was only 1 per 6 kilometres of front)
2x 47ATG 24 per division
4x 75 field guns 24 per divion plus 12 100mm
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PostSat Oct 25, 2008 11:38 pm
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Sire Fred

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Post subject: Reply with quote
I'm working on my neew setup. A question. Do vehicules that cross the frozen marshes on road hexes get also bogged on a 1-3 throw or not&
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostSun Oct 26, 2008 12:13 am
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RAEVSKI

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Posts: 6808




Post subject: Reply with quote
vechiles will only get bogged on non road hexes
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PostSun Oct 26, 2008 3:30 am
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Sire Fred

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Post subject: Reply with quote
Minefield in G12
75 mm ATG in E13
47 mm ATG in E13
47 mm ATG in J13
AT Gren in J12
AT Gren in K13
MG-42 in D12
MG-42 in H11
Vigilant Lieutenant in F13
Vigilant Lieutenant in I13
Mauser in D12
Mauser in H11
Mauser in J12
Mauser in K13
Mauser in G13
Mauser in D13
2 X 75 mm Skoda field howitzer in H14
2 X 75 mm Skoda field howitzer in I16
Barb wire C12 upper right corner to C13 upper right corner
Barb wire F10 upper right corner to G11 upper right corner
Barb wire J11 upper right corner to K12 upper right corner

Waiting for your setup

Initiative
Rolls: (2d6)      + 2
Tiebreaker
Rolls: (2d6)      + 2
_________________
A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60
PostMon Oct 27, 2008 3:55 am
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carrion

 mmm....oreos

AHF Gold-Rated Trader

Joined: 31 Dec 2007



Posts: 2777




Post subject: Reply with quote
IntRolls: (2d6)     +1
ReRolls: (2d6)     +1
My units enter at half speed from off map.
If I win you can go first.
_________________

He who can modify his tactics in relation to his opponent, and thereby
succeed in winning, may be called a heaven-born captain.
-SUN TZU-
PostTue Oct 28, 2008 3:44 am
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