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Space pirate

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UC and Papoo stalled in F4.
I'll post my assault phase tonight. _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Wed Oct 01, 2008 4:37 pm |
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 AHF Bronze-Rated Trader
Posts: 1606

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| Sire Fred wrote: | Ha-Go defensive fire attack on UC that pass in F4 to go to E4.
Rolls: (8d6) |
Not sure where this came from...I moved my officer from E5 to E4 not the UC... |
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Wed Oct 01, 2008 6:41 pm |
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Space pirate

Posts: 803

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| Lt_Vleclopity wrote: | Officer E5 to E4
papoo to jump off into same hex |
You mean jump off the UC? I tought you were meaning in the same hex as the officer so the UC have to move you there. It was asking myself why you were doing this and found it to be a very weird move.
Is your Papoo doctors still on board with the UC? _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 2:29 am |
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Space pirate

Posts: 803

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My assault phase for turn 7 (Act 1).
Arisaka in G6 Banzaï Charge with his bayonet the Vet in G5. Defensive fire attack from the Vet. Rolls: (9d6)
If successful, Hand-to-Hand on the Vet
Rolls: (12d6) + 1 (Banzaï Charge) _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 2:40 am |
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Space pirate

Posts: 803

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My assault phase for turn 7 (Act 2).
Charge failed. Arisaka disrupted and stalled in G6.
Sergeant in F5 unsheat his katana and banzaï charge the Vet in G5.
Rolls: (10d6) + 1.
Arisaka in F6 Banzaï Charge (With a move 2 on the track) the Vet in G5.
Rolls: (12d6) + 1.
Arisaka in F5 Banzaï Charge (With a move 2 on the track) the UC and Papoo doctors in H4 with a close assault.
Rolls: (6d6) + 1. _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 2:47 am |
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Space pirate

Posts: 803

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My assault phase for turn 7 (Act 3).
Vet in G5 dying.
UC and Papoos (if they are still on board) soon to be disrupted.
70 mm artillery gun in G9 rains AT shells on the UC and Papoos in H4.
Rolls: (5d6) _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 2:52 am |
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Space pirate

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My assault phase for turn 7 (Act 4).
Only one hit from the artillery gun (hits on 5 or 6). Not enough to break the thin UC armor.
Ha-Go from F5 to F6.
Arisaka from H7 to H6.
Arisaka from F6 to E6.
Sergeant from E7 to E6.
Arisaka from C7 to D6.
Mortar from C8 to C6.
Arisaka from F7 to F5.
Sergeant from F7 to F5.
MG from F8 to F7.
Mortar from F8 to F7.
MG from E9 to F8.
Mortar from E9 to F8. _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 3:09 am |
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Space pirate

Posts: 803

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The map before your assault phase of turn 7.
 _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 3:24 am |
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 AHF Bronze-Rated Trader
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Sorry Sire Fred, school has been crazy the past couple of days and will be nuts again today... hopefully we can finish this weekend, as I will be gone all next week and not sure if I will have internet access...
anyhoo....I was offloading the papoo in the same hex as the UC...I would have done this earlier but did not think I could.... I am sure your attacks would target the UC anyway as the aid station has no attack value...
officer E5 @ Sgt G5
Rolls: (8d6)
UC @ Arisaka in same hex
Rolls: (7d6)
to be continued... |
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Thu Oct 02, 2008 10:31 am |
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 AHF Bronze-Rated Trader
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Vet I5 @ Arisaka I4
Rolls: (9d6) + cover roll Rolls: (1d6)
Vet G5 @ Sgt G5
Rolls: (9d6) |
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Thu Oct 02, 2008 10:33 am |
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 AHF Bronze-Rated Trader
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init roll
Rolls: (2d6) +2
tiebreaker
Rolls: (2d6)
If I will, I will go first, please... |
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Thu Oct 02, 2008 10:36 am |
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Space pirate

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Your forgot your aid station roll for your dying Vet.
Rolls: (1d6) _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:11 pm |
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Space pirate

Posts: 803

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Nooooooooo. Again it survives.
Initiative for turn 8.
Rolls: (1d6)
Tiebreaker
Rolls: (1d6) _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:14 pm |
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Space pirate

Posts: 803

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[2d6] + 2
[2d6] + 2 _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:14 pm |
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Space pirate

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Rolls: (2d6) + 2
Rolls: (2d6) + 2
At last... _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:15 pm |
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Space pirate

Posts: 803

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Don't forget to put your undead Vet somewere so I can kill it again and again and again . _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:17 pm |
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Space pirate

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| Lt_Vleclopity wrote: | Vet I5 @ Arisaka I4
Rolls: (9d6) + cover roll Rolls: (1d6)
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There was no Arisaka in I4. I assumed that you were firing at the one with the UC in H4.
Here is the map for turn 8.
 _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 12:32 pm |
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 AHF Bronze-Rated Trader
Posts: 1606

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yes, you are right about that...my mistake...and you can roll for the papoo for me anytime
Officer E5 moves to D4
Papoo Vet goes to G4
everything else stays as is... your move Sire Fred |
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Thu Oct 02, 2008 2:48 pm |
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Space pirate

Posts: 803

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Mortar from C6 to B5.
Arisaka from D6 to D5.
Sergeant from E6 to D5.
Arisaka from E6 to E5.
Arisaka from F5 to G5.
Sergeant from F5 to G6.
MG from F7 to F5.
Mortar from F7 to F5.
MG from F8 to F7.
Mortar from F8 to F7.
The map after our moves...
 _________________ A&A minis base set: 48/48
Eastern Front: 45/45
Contested Skies: 45/45
D-Day: 45/45
Reserves: 45/45
War at Sea: 64/64
1939-1945: 0/64 and I'm fine with that!
North Africa: 18/64... infantry only!
Task Force: 60/60 |
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Thu Oct 02, 2008 6:06 pm |
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 AHF Bronze-Rated Trader
Posts: 1606

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Officer D4 moves to D3
Vet G4 @ Arisaka G5
Rolls: (9d6)
UC H4 @ Arisaka H4
Rolls: (7d6) -1, Arisaka(disrupted) no cover roll
to be continued... |
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Thu Oct 02, 2008 7:11 pm |
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