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Posts: 6599

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2 torps normally -1 whil crippled and one while ASW base 1 torpedo minimum now adding carrier hunter and i can shot 2 torpedos at the saratoga
Rolls: (2d6)
should be at least one 6 better 2 _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:02 pm |
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Posts: 6599

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move yamato on center objective
move zuiho sisters on northern objective
I-26 stays at their position
4 zekes available _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:04 pm |
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Posts: 6599

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2 zekes above yamato
2 zekes above zuiho /shoho _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:05 pm |
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Posts: 13359

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Yam took first damage _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:05 pm |
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Posts: 6599

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expect much more damage from last round, can call me very lucky then that you miss so often _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:07 pm |
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Posts: 13359

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Saratoga and Atl to F1
Barb1 to 6C
Barb2 to 6E
Barb3 to 6F
my 1 AA is exp Hellcat is 11d at zeke over Yam
Rolls: (11d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:18 pm |
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Posts: 13359

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another zeke bites the dust well swallows water
your aa _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:20 pm |
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Posts: 6599

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#1 zeke vs one avengerRolls: (8d6)
#2 zeke vs avenger Rolls: (8d6)
both over yamato
yamato itself
Rolls: (7d6)
if both avengers aborted then vs wildcat
zekes above shohos
Rolls: (7d6)
Rolls: (7d6) _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:30 pm |
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Posts: 13359

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all 3 avengersmake it through
1. exp avenger at yam is 5 d
Rolls: (5d6)
2. avenger at yam is 4d
Rolls: (4d6)
3. same as lst one
Rolls: (4d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:41 pm |
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Posts: 6599

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another damage for yamato
now your submarines shooting: _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:43 pm |
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Posts: 13359

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no surface so subs
4 at zuiho
2 subs 4 each at yamato
Zuiho: Rolls: (4d6)
Yam from Barb2 Rolls: (4d6)
Yam from Barb3 Rolls: (4d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:47 pm |
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Posts: 13359

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Zuiho crippled but you still get north and center obj
Yamato takes third dam
init Rolls: (2d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 9:51 pm |
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Posts: 6599

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yamato 2 sectors straight southwards
zuiho and shoho one sector back to set up line
2 zekes available _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:58 pm |
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Posts: 6599

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both zekes above yamato _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 9:59 pm |
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Posts: 13359

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Saratoga and Atlanta stay at F1
Barb1 to 7b
barb2 to 6F
Barb3 to 6G
3 avengers, hellcat to yamato
my one aa exp hellcat at zeke 11d
Rolls: (11d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 10:07 pm |
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Posts: 6599

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her the map with my moves shown:
By The_Lucky_Y _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 10:08 pm |
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Posts: 6599

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both zekes and yamato against the 3 avengers
zeke#1Rolls: (8d6)
zeke#2Rolls: (8d6)
YamatoRolls: (7d6) _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 10:10 pm |
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Posts: 6599

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all thre mak it through _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 10:10 pm |
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Posts: 6599

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awaiting a bunch of torpedos _________________
YVAN EHT NIOJ ! |
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Sat Sep 13, 2008 10:11 pm |
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Posts: 13359

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1. exp Avenger at Yam =5d
Rolls: (5d6)
2. reg avenger at yam = 4d
Rolls: (4d6)
3. same as last one
Rolls: (4d6) _________________ Every day above ground is a good one. |
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Sat Sep 13, 2008 10:14 pm |
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