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Round 3.5 Packertim-vs-The_Lucky_Y
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The_lucky_Y

 


Joined: 09 Jan 2008

Posts: 6599




Post subject: Reply with quote
2 torps normally -1 whil crippled and one while ASW base 1 torpedo minimum now adding carrier hunter and i can shot 2 torpedos at the saratoga

Rolls: (2d6)     

should be at least one 6 better 2
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PostSat Sep 13, 2008 9:02 pm
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The_lucky_Y

 


Joined: 09 Jan 2008

Posts: 6599




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move yamato on center objective

move zuiho sisters on northern objective

I-26 stays at their position

4 zekes available
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PostSat Sep 13, 2008 9:04 pm
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The_lucky_Y

 


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Post subject: Reply with quote
2 zekes above yamato
2 zekes above zuiho /shoho
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PostSat Sep 13, 2008 9:05 pm
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packertim

 

Joined: 18 Jan 2008

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Yam took first damage
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PostSat Sep 13, 2008 9:05 pm
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The_lucky_Y

 


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expect much more damage from last round, can call me very lucky then that you miss so often
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PostSat Sep 13, 2008 9:07 pm
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packertim

 

Joined: 18 Jan 2008

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Post subject: Reply with quote
Saratoga and Atl to F1

Barb1 to 6C

Barb2 to 6E

Barb3 to 6F

my 1 AA is exp Hellcat is 11d at zeke over Yam

 Rolls: (11d6)                       
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PostSat Sep 13, 2008 9:18 pm
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packertim

 

Joined: 18 Jan 2008

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another zeke bites the dust   well swallows water

your aa
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PostSat Sep 13, 2008 9:20 pm
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The_lucky_Y

 


Joined: 09 Jan 2008

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#1 zeke vs one avengerRolls: (8d6)                 
#2 zeke vs avenger Rolls: (8d6)                 

both over yamato

yamato itself

Rolls: (7d6)               

if both avengers aborted then vs wildcat

zekes above shohos

Rolls: (7d6)               
Rolls: (7d6)               
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PostSat Sep 13, 2008 9:30 pm
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packertim

 

Joined: 18 Jan 2008

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Post subject: Reply with quote
all 3 avengersmake it through

1.  exp avenger at yam is 5 d

  Rolls: (5d6)           

2.  avenger at yam is 4d

   Rolls: (4d6)         

3.  same as lst one

   Rolls: (4d6)         
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PostSat Sep 13, 2008 9:41 pm
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The_lucky_Y

 


Joined: 09 Jan 2008

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another damage for yamato

now your submarines shooting:
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PostSat Sep 13, 2008 9:43 pm
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packertim

 

Joined: 18 Jan 2008

Posts: 13359




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no surface so subs

4 at zuiho

2 subs 4 each at yamato

Zuiho:  Rolls: (4d6)         

Yam from Barb2  Rolls: (4d6)         

Yam from Barb3  Rolls: (4d6)         
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PostSat Sep 13, 2008 9:47 pm
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packertim

 

Joined: 18 Jan 2008

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Zuiho crippled but you still get north and center obj

Yamato takes third dam

init  Rolls: (2d6)     
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PostSat Sep 13, 2008 9:51 pm
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The_lucky_Y

 


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yamato 2 sectors straight southwards

zuiho and shoho one sector back to set up line


2 zekes available
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PostSat Sep 13, 2008 9:58 pm
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The_lucky_Y

 


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Post subject: Reply with quote
both zekes above yamato
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PostSat Sep 13, 2008 9:59 pm
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packertim

 

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Post subject: Reply with quote
Saratoga and Atlanta stay at F1

Barb1 to 7b

barb2 to 6F

Barb3 to 6G

3 avengers, hellcat to yamato

my one aa  exp hellcat at zeke 11d

Rolls: (11d6)                       
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PostSat Sep 13, 2008 10:07 pm
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The_lucky_Y

 


Joined: 09 Jan 2008

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her the map with my moves shown:


By The_Lucky_Y
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PostSat Sep 13, 2008 10:08 pm
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The_lucky_Y

 


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Post subject: Reply with quote
both zekes and yamato against the 3 avengers

zeke#1Rolls: (8d6)                 
zeke#2Rolls: (8d6)                 
YamatoRolls: (7d6)               
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PostSat Sep 13, 2008 10:10 pm
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The_lucky_Y

 


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Post subject: Reply with quote
all thre mak it through
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PostSat Sep 13, 2008 10:10 pm
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The_lucky_Y

 


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awaiting a bunch of torpedos
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PostSat Sep 13, 2008 10:11 pm
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packertim

 

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1. exp Avenger at Yam =5d

  Rolls: (5d6)           

2.  reg avenger at yam = 4d

   Rolls: (4d6)         

3.  same as last one

   Rolls: (4d6)         
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PostSat Sep 13, 2008 10:14 pm
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