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 Illuminated Insanity

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| NeuralDream wrote: | | I've improved the template and added it to the guidelines list. I guess it's time to choose the person who will actually make the cards. Any takers? |
CAn you post a JPG image of the card temp?
I am on another comp. that does not have PHSP _________________ Always Flying. Always Fighting. RIP JIMMY.
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Wed Aug 27, 2008 4:04 pm |
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Posts: 9281

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I don't have such a jpeg here, but it's not possible to use the template without photoshop and good knowledge of it anyway. It has about 30 layers for the various nations' insignia, flagship bonus, background image, all stats, logos, blah blah blah ... In other words it can't be edited as jpeg. I copied some of Bondboy's techniques to make it. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Aug 27, 2008 4:07 pm |
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 Illuminated Insanity

Posts: 4533

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I wait til I get home then (6 ish my time) _________________ Always Flying. Always Fighting. RIP JIMMY.
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Wed Aug 27, 2008 4:09 pm |
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Has nothing to say.
 AHF Silver-Rated Trader

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I could offer my Photoshop services (I'm pretty decent at it...) _________________ I have to make a new sig because my old one is too wide for this new look... |
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Wed Aug 27, 2008 10:12 pm |
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| Aquarius wrote: | | I could offer my Photoshop services (I'm pretty decent at it...) |
That would be fantastic. I've seen your work until now and I know that you can do a very good job with the cards.
In any case, it doesn't have to be one person who does them as long as you follow one simple rule:
save in 300 pixels/inch resolution (default in my template) for printing
save in 125 pixels/inch resolution for presenting it in the forum in a reasonably small size. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Aug 27, 2008 10:48 pm |
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so do we want to divi' up the ships into sections for the photoshoppers to handle a part of the work?
Me personally i will be able to work on this in fits and starts rather than consistantly. i am sorta slow at data entry for one and for second i am limited to no work to do at work days which happen but not all the time.
this way nobody cross works the same vessel at the same time as anybody else. and so no work is duplicated.
if one of us gets busy we can option to bow out for the duration of the hinderance. and his ships given over to someone else that can.
also i am curious as to a final list of first wave test ships. so as to concentrate our efforts better.  _________________
"my enemy has six sides and presents multitudes..." |
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Wed Aug 27, 2008 11:53 pm |
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I think that the work of the card makers is trivial, as long as we have the stats. So, there's probably no need for dividing the work. The tricky thing is to find a good blueprint of the unit and its cost. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Thu Aug 28, 2008 12:53 am |
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 Nerd on the Prairie

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The guidlines on armour need work. Baden would havean 8 vital with 30mm deck armour. _________________
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Thu Aug 28, 2008 1:04 am |
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| drittal wrote: | | The guidlines on armour need work. Baden would havean 8 vital with 30mm deck armour. | Yes, hgraves and Lothar are working on these. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Thu Aug 28, 2008 1:15 am |
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We have a problem with the aircraft costs. They were really cheap.
E.g. the Caudron R6 fighter would cost $15200 per plane. That's too little. 6 of them would cost only $0.1M. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Sep 03, 2008 10:21 am |
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Maybe the A/C comes for free with the cost of the ship that carried them. Maybe you buy an "aerdome unit" much like a CV in WAS. The planes come with that. Just ideas off top of my head. Haven't delved into the air realm yet. I am sure that something will be thought of. _________________ Gaming for 36 Years.
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Wed Sep 03, 2008 10:41 am |
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| lotharlutjens wrote: | | Maybe the A/C comes for free with the cost of the ship that carried them. Maybe you buy an "aerdome unit" much like a CV in WAS. The planes come with that. Just ideas off top of my head. Haven't delved into the air realm yet. I am sure that something will be thought of. |
Yes, I've had similar thoughts. Anyway. Later. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Wed Sep 03, 2008 10:42 am |
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maybe we should consider a "engagement generator" purely as aoptional rule. (aren't all rules pertaining to setup and victory conditions in a game optional )
this could define by rolls and choices the perameters of the engagement.
optimumly it should take no more than 5-15 mins to run thru and could perhaps include a sort of flowchart to speed its use.
perameters could include size of attacking party size of defenders. air assets avaliable? (for Germany) Zeppilens availiable? weather? objectives for attacker and defender and map deployment. as well as map setup...
A player may be allowed 2 charts where instead of rolling randomly he/she may Choose the result. so if you have somebody that really must have air support then they allow other things to be choosen for them. like weather.
attacker/defender may be choosen randomly or decided or rolled for who may decide. _________________
"my enemy has six sides and presents multitudes..." |
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Tue Sep 09, 2008 7:29 pm |
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Just noticed something with the gunnery ratings. Between 1-2 and 3-7 there's a 2-dice gap. This leaves us with the pretty good choice of distinguishing between 3-4 and 5-6 guns.
For example, you have:
1-2 x 12/50 11 10 9 7
3-6 x 12/50 13 12 11 9
7-10 x 12/50 15 14 13 11
11+ x 12/50 16 15 14 12
Why not the following?
1 x 12/50 10 9 8 6
2 x 12/50 11 10 9 7
3-4 x 12/50 12 11 10 8
5-6 x 12/50 13 12 11 9
7-8 x 12/50 14 13 12 10
9-10 x 12/50 15 14 13 11
11+ x 12/50 16 15 14 12
I noticed this while working on the Torgut Reis that should have different broadsides.
What do you think? _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Sat Sep 27, 2008 12:02 am |
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Yes, we could expand the range of possible attack die further than I did. I am just wincing over the prospect of redoing those gunnery lists, I was following a pattern and to change one means changing them all. It would allow more fine tuning particurally amongst the Pre-Dreadnoughts that carried far fewer main guns. Then of course, all the values of all the ships we have already rated would change. I'll need a breather before I step off into that project. BTW, I am really frustrated right now in not being able to send you those pics. I finally figured out how to E-mail them to you but I think I made a mistake in attaching all 3 files. It took well over an hour to send and then right at the very end it told me that it had failed because of the ammount of material I was sending. Burned me up. _________________ Gaming for 36 Years.
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Sat Sep 27, 2008 1:07 am |
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Yes, it's a difficult thing to re-do the gunnery of 23 ships, but maybe we could do one per day and Aquarius will change their cards once a week, or something like that. After all, everything needs double-checking.
If you wish, I can add all these in the guidelines to use them from now on and once in a while we correct the existing cards if they need corrections. Most won't. _________________
My new blog, specialised in the military equipment of Greece (1821-today). |
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Sat Sep 27, 2008 10:45 am |
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I think your right, It should really only affect the ones with small numbers of guns, I was so angry last night, I couldn't think straight. All I can say is this old computer of mine doesn't know how close it came to oblivion. I will start the process we are speaking of in the near future. _________________ Gaming for 36 Years.
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Sat Sep 27, 2008 12:45 pm |
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Posts: 2185

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Post subject: Gun tables a work in progress.
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These are old obsolete tables !!!! Verboten!!!!
Speeds ( Version 1.0 ) ( No longer Valid )
Speed 1: <15 knots
Speed 2: 15 - 23.5 knots
Speed 2 + Flankspeed S.A: 24-25 knots
Speed 3: 25.5 - 34 knots
Speed 3 + flankspeed: 34.5-35 knots
Speed 4: >35 knots
Base Fire Values
Basic Gun Values for German BB/BC/B/AC/PC
RANGE 0 1 2 3
1-2 x 3.45 2 1 1 - no DEFENSIVE ARMAMENT
3-6 x 3.45 2 2 1 - or DEFENSIVE ARMAMENT 5 (12 guns in total)
7-10 x 3.45 3 2 2 - or DEFENSIVE ARMAMENT 4 (> 12 guns in total)
11+ x 3.45 4 3 2 - or DEFENSIVE ARMAMENT 3 (> 20 guns in total)
1-2 x 4.1" 2 2 1
3-6 x 4.1" 3 3 2
7-10 x 4.1" 4 3 2
11+ x 4.1" 5 4 3
1-2 x 4.7" 3 2 2
3-6 x 4.7" 4 3 2
7-10 x 4.7" 5 4 3
11+ x 4.7" 6 5 4
1-2 x 5.9" 4 3 2 1
3-6 x 5.9" 5 4 3 1
7-10 x 5.9" 6 5 4 2
11+ x 5.9" 7 6 5 3
1-2 x 6.7" 5 4 3 1
3-6 x 6.7" 6 5 4 2
7-10 x 6.7" 7 6 5 3
11+ x 6.7" 8 7 6 4
1-2 x 8.2/40 6 5 4 2
3-6 x 8.2/40 8 7 6 4
7-10 x 8.2/40 10 9 8 6
11+ x 8.2/40 11 10 9 7
1-2 x 9.4/40 7 6 5 3
3-6 x 9.4/40 9 8 7 5
7-10 x 9.4/40 11 10 9 7
11+ x 9.4/40 12 11 10 8
1-2 x 11/35 8 7 6 4
3-6 x 11/35 10 9 8 6
7-10 x 11/35 12 11 10 8
11+ x 11/35 13 12 11 9
1-2 x 11/45 9 8 7 5
3-6 x 11/45 11 10 9 7
7-10 x 11/45 13 12 11 9
11+ x 11/45 14 13 12 10
1-2 x 11/50 10 9 8 6
3-6 x 11/50 12 11 10 8
7-10 x 11/50 14 13 12 10
11+ x 11/50 15 14 13 11
1-2 x 12/50 11 10 9 7
3-6 x 12/50 13 12 11 9
7-10 x 12/50 15 14 13 11
11+ x 12/50 16 15 14 12
1-2 x 15/45 13 12 11 9
3-6 x 15/45 15 14 13 11
7-10 x 15/45 17 16 15 13
11+ x 15/45 18 17 16 14
Basic Gun Values for British BB/BC/B/AC/PC
RANGE 0 1 2 3
1-2 x 12 lb 1 1 - no DEFENSIVE ARMAMENT
or 3"
3-6 x 12 lb 2 1 - or DEFENSIVE ARMAMENT 5 (12 guns in total)
or 3"
7-10 x 12 lb 3 2 - or DEFENSIVE ARMAMENT 4 (> 12 guns in total)
or 3"
11+ x 12 lb 4 3 - or DEFENSIVE ARMAMENT 3 (> 20 guns in total)
or 3"
1-2 x 4" 2 2 1
3-6 x 4" 3 3 2
7-10 x 4" 4 3 2
11+ x 4" 5 4 3
1-2 x 5.4 (FR) 3 2 2
3-6 x 5.4 (FR) 4 3 2
7-10 x 5.4 (FR) 5 4 3
11+ x 5.4 (FR) 6 5 4
1-2 x 6" 4 3 2 1
3-6 x 6" 5 4 3 1
7-10 x 6" 6 5 4 2
11+ x 6" 7 6 5 3
1-2 x 6.5 (FR) 5 4 3 1
3-6 x 6.5 (FR) 6 5 4 2
7-10 x 6.5 (FR) 7 6 5 3
11+ x 6.5 (FR) 8 7 6 4
1-2 x 7.5 6 5 4 2
3-6 x 7.5 8 7 6 4
7-10 x 7.5 10 9 8 6
11+ x 7.5 11 10 9 7
1-2 x 9.2 7 6 5 3
or 10/40
3-6 x 9.2 9 8 7 5
or 10/40
7-10 x 9.2 11 10 9 7
or 10/40
11+ x 9.2 12 11 10 8
or 10/40
1-2 x 12/35 8 7 6 4
or 12/40
3-6 x 12/35 10 9 8 6
or 12/40
7-10 x 12/35 12 11 10 8
or 12/40
11+ x 12/35 13 12 11 9
or 12/40
1-2 x 12/45 10 9 8 6
3-6 x 12/45 12 11 10 8
7-10 x 12/45 14 13 12 10
11+ x 12/45 15 14 13 11
1-2 x 12/50 11 10 9 7
or 13.5/30
3-6 x 12/50 13 12 11 9
or 13.5/30
7-10 x 12/50 15 14 13 11
or 13.5/30
11+ x 12/50 16 15 14 12
or 13.5/30
1-2 x 13.5/45 11 10 9 7
or 13.4/45 (FR)
or 14/45
3-6 x 13.5/45 13 12 11 9
or 13.4/45 (FR)
or 14/45
7-10 x 13.5/45 15 14 13 11
or 13.4/45 (FR)
or 14/45
11+ x 13.5/45 16 15 14 12
or 13.4/45 (FR)
or 14/45
1-2 x 15/45 13 12 11 9
3-6 x 15/45 15 14 13 11
7-10 x 15/45 17 16 15 13
11+ x 15/45 18 17 16 14
You just count the guns that can fire in a particular FOF and then count the range, this is your base dice thrown in that particular FOF. _________________ Gaming for 36 Years.

Last edited by lotharlutjens on Wed Oct 15, 2008 1:37 pm; edited 6 times in total |
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Sun Sep 28, 2008 2:09 pm |
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Has nothing to say.
 AHF Silver-Rated Trader

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Is this the final list? _________________ I have to make a new sig because my old one is too wide for this new look... |
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Sun Sep 28, 2008 5:52 pm |
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Posts: 2185

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Ok I'm half done on my version 2.0 Gun Table, there are now 7 catagories of gun ammounts to choose from, instead of the original 4. The German charts are done, I have to go to town for some supplies, I will finish the British side of the charts when I return. (I guess I should rename them Central Powers and Triple Entente.) And Aquarius, God I hope so, but you never know. Someone could always come up with a bigger and brighter idea. Note that the new charts are posted near the end of this thread, I haven't got rid of the old ones yet in case there's a problem. _________________ Gaming for 36 Years.
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Sun Sep 28, 2008 6:46 pm |
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