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Piper vs whoever 100 pts
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Asbestos

 
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Saetta at the diving hurricane on 6+

Rolls: (3d6)       
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PostSun Mar 04, 2012 6:14 pm
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Asbestos

 
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Weak...

Init

I get +2 for the tailing, you retain +2 for Tally Ho

Rolls: (2d6)     +2
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PostSun Mar 04, 2012 6:15 pm
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Piper

 
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Rolls: (2d6)      +2

So you get +2 to intiative if you're tailing? Confused
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PostSun Mar 04, 2012 6:15 pm
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Asbestos

 
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Man, talk about clumping. Have the dice were 2s.
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PostSun Mar 04, 2012 6:16 pm
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Asbestos

 
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Piper wrote:
Rolls: (2d6)      +2

So you get +2 to intiative if you're tailing? Confused


If you're tailing more aircraft than your opponent.


Hold on...

Rolls: (10d6)                     
Rolls: (10d6)                     
Rolls: (10d6)                     
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PostSun Mar 04, 2012 6:17 pm
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Asbestos

 
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Anyway, I lost init.

Saetta moves at Speed 3 and attempts to tight turn left in F9.

Rolls: (2d6)     +4 (-2 for being crippled, +1 for Practiced Turn)
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PostSun Mar 04, 2012 6:19 pm
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Asbestos

 
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Awesome. He'll be evading left.


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PostSun Mar 04, 2012 6:22 pm
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Piper

 
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Wait, before, the Spitfire failed a tight turn, so It would be ahead one sector, but pointed to the right, as in a normal turn.
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PostSun Mar 04, 2012 6:24 pm
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Asbestos

 
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Piper wrote:
Wait, before, the Spitfire failed a tight turn, so It would be ahead one sector, but pointed to the right, as in a normal turn.






Or did it move some other way?
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PostSun Mar 04, 2012 6:25 pm
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Asbestos

 
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That's two lefts, a climb, and a failed tight right.
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PostSun Mar 04, 2012 6:26 pm
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Piper

 
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Actually, that's right.
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PostSun Mar 04, 2012 6:29 pm
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Piper

 
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Hurri in E7.5 moves straight 1, turns right, then climbs, moving at high speed (4).

Rolls: (2d6)      +3 (anything for high speed?)
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PostSun Mar 04, 2012 6:32 pm
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Piper

 
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It ends up in D4.
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PostSun Mar 04, 2012 6:33 pm
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Asbestos

 
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Piper wrote:

Rolls: (2d6)      +3 (anything for high speed?)


High speed just changes the target number to 13.
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PostSun Mar 04, 2012 6:45 pm
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Asbestos

 
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Folgore moves at speed 4 and will attempt a tight left turn F8

Rolls: (2d6)     +5
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PostSun Mar 04, 2012 6:49 pm
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Asbestos

 
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Ends evading right. Doesn't have a shot on that Hurricane but it is tailing.


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PostSun Mar 04, 2012 6:52 pm
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Piper

 
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Hurricane is diving, as it was in diving status.

Rolls: (2d6)      +2

Speed 2
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PostSun Mar 04, 2012 7:06 pm
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Piper

 
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I'll dive to Altitude 3, and then turn left, pulling up/positive AoA.
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PostSun Mar 04, 2012 7:07 pm
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Piper

 
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Actually, no, breaking right.
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PostSun Mar 04, 2012 7:08 pm
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Asbestos

 
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Folgore Ace moves at Speed 3, making a left in F8 and F7. Ending in Diving status in F7.




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