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Rd 1 Raevski (LOST) vs The Lucky Y (WON)
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The_lucky_Y

 

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Yamashiro moves on objective sector
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PostTue Aug 12, 2008 3:22 am
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The_lucky_Y

 

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Zeke strafes the lone luca tarigo where ever it isRolls: (2d6)     

hits only counts if your AA miss and any concealment fails
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PostTue Aug 12, 2008 3:30 am
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RAEVSKI

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AA Rolls: (4d6)         
luca with ceasar to bottom objective
top luca to C5
Ceasar to D6
Your surfgace shot
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PostTue Aug 12, 2008 3:46 am
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The_lucky_Y

 

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Yamashiro mains at Guilo ceasare range 2 Rolls: (11d6)                       
Yamashiro secondary vs luca Tarigo on C5 range 1Rolls: (5d6)           
Yamashiro tertiary vs luca tarigo at C5 range 1Rolls: (4d6)         
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PostTue Aug 12, 2008 4:10 pm
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RAEVSKI

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Hail from Caesar
Rolls: (11d6)                       
2nd from Ceasar
Rolls: (5d6)           

Luca torps
Rolls: (1d6)   
mains i need 5x6s
Rolls: (5d6)           
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PostTue Aug 12, 2008 10:16 pm
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RAEVSKI

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init
Rolls: (2d6)     
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PostTue Aug 12, 2008 10:18 pm
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The_lucky_Y

 

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init roll Rolls: (2d6)     
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PostWed Aug 13, 2008 2:44 am
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The_lucky_Y

 

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you move first
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PostWed Aug 13, 2008 2:44 am
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The_lucky_Y

 

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slow for YamashiroRolls: (1d6)   
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PostWed Aug 13, 2008 3:00 am
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RAEVSKI

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Damaged luca to B6
Ceaser and Luca C6
Your move
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PostWed Aug 13, 2008 3:10 am
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The_lucky_Y

 

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Yamashiro to A6

Main guns vs Gulio cesareRolls: (13d6)                           
secondary vs undamaged Luca tarigoRolls: (5d6)           
tertiary vs damaged(crippled)Luca tarigo Rolls: (4d6)         
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PostWed Aug 13, 2008 2:58 pm
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The_lucky_Y

 

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damaged luca sunk, undamaged luca now crippled and Gulio cesare 2 hull damage.

init for the next roundRolls: (2d6)     

rerollRolls: (2d6)     


slow roll for YamashiroRolls: (1d6)   
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PostWed Aug 13, 2008 3:05 pm
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IJN Fuso

 

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RAEVSKI wrote:
lUCA TO e5 smokes
Ceasar and luca to F5 smokes
Init next turn
Rolls: (2d6)     


Question on procedure.  Can you lay smoke as part of the movement phase?  I've been told on this very forum that smoke can be layed as part of the surface attack phase.  And so would not be present during the air combat phase, unless it was layed the previous turn.  Does that makes sense?
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PostWed Aug 13, 2008 3:54 pm
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DaJudge

 

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Raevskit has this habit of doing most of his actions for the turn in one post.  Wink   He's a busy guy and is also like 14 hours ahead of eastern US so when he's posting, I am sleeping.   Laughing

Anyway, his post includes that the Luca will lay smoke as his portion of the surface phase since that is all that will happen, no body in range for guns, etc.

Hope that helps. When you start playing online games, you'll get used to this sort of lingo and procedure. I think yesterday, in our death match, he did like 3 turns in 2 posts. He was so far ahead of me, I had to ask him to slow down or get in synch with me just so I could catch up and do a Strafing run on a destroyer. It was pretty funny, guess you had to be there.   Razz
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PostWed Aug 13, 2008 6:23 pm
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The_lucky_Y

 

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we house rule the smokescreen as following: you can lay the screen at any point in the game last possible time is at the beginning of the surface attack phase.

important that the ship that lay smoke screen cannot made any other shooting action this turn, if it do other shooting  actions this turn then lay smoke screen is prohibited in the current turn.
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PostWed Aug 13, 2008 6:32 pm
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IJN Fuso

 

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So, Lucky -

if you decide to lay smoke after you move, the air attack phase must deal with it.  right?
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PostWed Aug 13, 2008 7:12 pm
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The_lucky_Y

 

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IJN Fuso wrote:
So, Lucky -

if you decide to lay smoke after you move, the air attack phase must deal with it.  right?


yes, the penalty for that is that you cannot make AA shots from this unit.
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PostWed Aug 13, 2008 7:30 pm
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RAEVSKI

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DaJudge wrote:
Raevskit has this habit of doing most of his actions for the turn in one post.  Wink   He's a busy guy and is also like 14 hours ahead of eastern US so when he's posting, I am sleeping.   Laughing

Anyway, his post includes that the Luca will lay smoke as his portion of the surface phase since that is all that will happen, no body in range for guns, etc.

Hope that helps. When you start playing online games, you'll get used to this sort of lingo and procedure. I think yesterday, in our death match, he did like 3 turns in 2 posts. He was so far ahead of me, I had to ask him to slow down or get in synch with me just so I could catch up and do a Strafing run on a destroyer. It was pretty funny, guess you had to be there.   Razz

Someone who understands
Luca with Ceasaer Smokes
Luca con roll
Rolls: (1d6)   
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PostWed Aug 13, 2008 9:07 pm
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RAEVSKI

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Torp from damaged Luca
Rolls: (1d6)   
Mains from Luca
Rolls: (5d6)           
mains from Ceasar
Rolls: (12d6)                         
Smoke roll for Ceasaer hit
Rolls: (1d6)   

Init next turn
Rolls: (2d6)     
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PostWed Aug 13, 2008 9:10 pm
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RAEVSKI

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I forgot 2ndries
i need the luck
Rolls: (5d6)           


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PostWed Aug 13, 2008 9:22 pm
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