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Semi-final map [3-4]: JAP/GBR Burma road 1942
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The Mighty A

 

Joined: 11 Jan 2008


Posts: 890




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Both disrupted

LMG against Insp. Lt.
Rolls: (6d6)              -1

cover (5+)
Rolls: (1d6)   

Inf A against Vet
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   
PostFri Jun 13, 2008 9:00 pm
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The Mighty A

 

Joined: 11 Jan 2008


Posts: 890




Post subject: Reply with quote
Arisaka against Vet
Rolls: (8d6)                 

cover (6+)
Rolls: (1d6)   
PostFri Jun 13, 2008 9:00 pm
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The Mighty A

 

Joined: 11 Jan 2008


Posts: 890




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Vet disrupted

Antitank fanatic against Vet
Rolls: (5d6)           

cover (5+)
PostFri Jun 13, 2008 9:01 pm
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The Mighty A

 

Joined: 11 Jan 2008


Posts: 890




Post subject: Reply with quote
Imp Sarge moves to I6

Recap
Stuart disrupted
Bofors disrupted
Vet disrupted

Your assault

initiative for next turn
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2
PostFri Jun 13, 2008 9:03 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




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Inspiring to LMG B
Rolls: (6d6)              w/ -1

Stuart to HaGo
Rolls: (9d6)                    w/-1

And then Arisaka
Rolls: (8d6)                  w/-1
_________________
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He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:06 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




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HaGo on fire

Veteran to antitank fanatic
Rolls: (7d6)               

Cover (5+) Rolls: (1d6)   

If antitank still lives bofor fires him, else, fires arisaka
Rolls: (8d6)                  w/-1

Cover for the antitank if needed (4+) Rolls: (1d6)   
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:09 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




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Hago destroyed
Antitank disrupted

Initiative Rolls: (2d6)     
reroll Rolls: (2d6)     

If I win will go first, but everybody is going to hold position, so you can do your movement Laughing

What turn is it? 6?


_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:16 pm
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PeterGol

 

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Posts: 142




Post subject: Reply with quote
Wait... the Inspiring wasn't disrupted? In that case he moves to E5
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:17 pm
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The Mighty A

 

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Posts: 890




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Disrupting the antitank fanatic ruined my plan.  Although, I probably would have failed at crossing the barbed wire so it doesn't matter.

Sniper moves to G3
Inf A moves to G6
Arisaka moves to F4
Rolls: (1d6)   
PostFri Jun 13, 2008 9:22 pm
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The Mighty A

 

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Arisaka makes it
Imp Sarge moves to H6

Your assault
PostFri Jun 13, 2008 9:23 pm
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PeterGol

 

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Posts: 142




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Oh oh... poor stuart, the barbed wire didn't work.

Inspiring to arisaka
Rolls: (8d6)                 

Veteran to Infantry
Rolls: (9d6)                    w/-1

bofors to antitank
Rolls: (8d6)                  w/-1
Cover(4+) Rolls: (1d6)   
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:27 pm
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PeterGol

 

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Posts: 142




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Th stuart's japanes crew points to the arisaka
Rolls: (8d6)                  w/-1

and then to the Infantry
Rolls: (8d6)                  w/-1
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:32 pm
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PeterGol

 

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Posts: 142




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Arisaka disrupted
infantry dead

your turn... you are very close to victory.
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:32 pm
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The Mighty A

 

Joined: 11 Jan 2008


Posts: 890




Post subject: Reply with quote
Close to victory and close to disaster.  It depends on these rolls.

Arisaka CA against Stuart
Rolls: (6d6)             

Sniper against Bofors
Rolls: (4d6)          +1

cover (4+)
Rolls: (1d6)   

LMG against Insp. Lt.
Rolls: (6d6)             

cover (4+)
Rolls: (1d6)   
PostFri Jun 13, 2008 9:36 pm
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The Mighty A

 

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Posts: 890




Post subject: Reply with quote
Stuart destroyed
Bofors disrupted

Infantry to Vet
Rolls: (9d6)                   

cover (6+)
Rolls: (1d6)   
PostFri Jun 13, 2008 9:37 pm
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The Mighty A

 

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Posts: 890




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That hurts

Antitank fanatic against Vet
Rolls: (5d6)           

cover (5+)
Rolls: (1d6)   
PostFri Jun 13, 2008 9:39 pm
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The Mighty A

 

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Posts: 890




Post subject: Reply with quote
Imp Sarge to G6

recap:
Stuart destroyed
Bofors disrupted

initiative turn 7 (the possibly last)
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2

If I win, you may go first.
PostFri Jun 13, 2008 9:42 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




Post subject: Reply with quote
Fiuuu... I have little chances yet  Shocked
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:43 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




Post subject: Reply with quote
Initiative

Rolls: (2d6)      +2
reroll Rolls: (2d6)      +2

If I win I'll go first
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:45 pm
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PeterGol

 

Joined: 26 Mar 2008

Posts: 142




Post subject: Reply with quote
Veteran tries to join the inspiring
Rolls: (1d6)   
_________________
He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home

PostFri Jun 13, 2008 9:50 pm
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