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Post subject: Semi-final map [3-4]: JAP/GBR Burma road 1942
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Here you can find map and battle details:
Armies
75 pts, 1 aircraft/army max., 1 tank/army max.; deployment zone 2 hexes from the shorter side of the map.
Map: Jungle
* Use classic skirmish battle (objective = center).
Special: Rice fields on A6,D6&E7 are wet and muddy, treat them as marshes.
 _________________
* Let the others to grow |
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Tue Jun 03, 2008 7:50 pm |
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 Posts: 890

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Post subject:
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| Is this in the CBI theater or the PAC theater? |
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Sun Jun 08, 2008 9:21 pm |
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Posts: 142

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| The Mighty A wrote: | | Is this in the CBI theater or the PAC theater? |
I think it's CBI. I choose british and deploy top side. Will try to send army to Sindor tomorrow's evening.
See ya.  _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Sun Jun 08, 2008 10:12 pm |
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Posts: 1517

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Burma is in China-Burma-India group of theatres So CBI _________________
* Let the others to grow |
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Mon Jun 09, 2008 7:26 am |
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Posts: 142

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Post subject:
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| Sindor wrote: | Burma is in China-Burma-India group of theatres So CBI |
Yeah, that's what we supposed
Considering that, I guess I can include aussie units in my british army? right?
Will try to send you my forces this evening. _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Mon Jun 09, 2008 5:31 pm |
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Posts: 1517

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Yes, Aussies are perfect for this scenario ... _________________
* Let the others to grow |
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Mon Jun 09, 2008 6:51 pm |
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 Posts: 890

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I thought it was CBI. That makes it interesting.
PM sent with army. |
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Tue Jun 10, 2008 12:49 am |
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Posts: 142

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Army sent to Sindor.
Now I will prepare the map and deploy mi forces at top side. Will post it as soon as I finish.  _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Tue Jun 10, 2008 7:32 pm |
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Posts: 1517

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ARMIES
Migtya-San
2x Imperial Sergeant 18pts
Imperial Sniper 6pts
Isuzu AA truck 6pts
2x Type 96 LMG 8pts
Japanese Antitank Fanatics 5pts
Type 95 Ha-Go tank 9pts
5x Imperial Japanese Infantry 20pts
Arisaka Rifle 3pts
Lt.Col. PeterGol
1 Bofors (11pt)
2 Humber Scout (14pt)
1 Vickers (8pt)
1 M3 Stuart (17pt)
1 Inspiring Lt. (7pt)
2 Veteran SMLE (10pt)
2 Owen SMG (6pt) *
4 barbed wires (2pt)
* when I said Aussies I meant these from Sets 1-5 but I think the HHR Owens are well balanced - if Mighty A accepts them, no problem. _________________
* Let the others to grow |
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Tue Jun 10, 2008 7:58 pm |
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Posts: 142

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| Sindor wrote: | | * when I said Aussies I meant these from Sets 1-5 but I think the HHR Owens are well balanced - if Mighty A accepts them, no problem. |
Sorry for the misunderstanding. I have no problem to change those units if they are not allowed for this scenario or Mighty does not accept them. _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Tue Jun 10, 2008 9:03 pm |
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 Posts: 890

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I am fine with the Owens. They look good to me.
This will be an interesting game since neither of us has an airplane nor an indirect fire unit.
You won deployment.
Good luck. |
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Tue Jun 10, 2008 9:41 pm |
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Posts: 142

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Post subject:
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| The Mighty A wrote: | I am fine with the Owens. They look good to me.
This will be an interesting game since neither of us has an airplane nor an indirect fire unit.
You won deployment.
Good luck. |
Good luck to you also, Mighty. It will be difficult for me to stop your infantry. Hand to Hand is a very powerful ability.
This is my deployment:
Hope the barbed wire is clearly visible. _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Tue Jun 10, 2008 9:49 pm |
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 Posts: 890

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I think that I have the advantage in infantry, but your tank will be hard to beat.
Antitank Fanatic and Type 96 LMG - J7
Imperial Infantry x2 - J6
Imperial Sergeant and Imperial Infantry - K7
Imperial Sniper and Type 96 LMG - J3
Imperial Infantry x2 - J4
Imperial Sergeant and Arisaka - K4
Isuzu - J1
Ha-Go - K5 |
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Wed Jun 11, 2008 3:24 am |
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Posts: 142

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So, this is our deployment. Sorry for the pics, i don't have the appropiate ones for all the units.
Rolling for initiative:
Rolls: (2d6)
Reroll if needed Rolls: (2d6)
If I win I will go first Good luck!!! _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Wed Jun 11, 2008 5:36 pm |
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Posts: 142

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I didn't mention it, but my Initiative roll has a +2 modifier because of the Inspiring Liet.  _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Wed Jun 11, 2008 5:39 pm |
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 Posts: 890

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Good luck.
Initiative turn 1
Rolls: (2d6)
re-roll
Rolls: (2d6) |
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Wed Jun 11, 2008 8:40 pm |
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| You go first. |
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Wed Jun 11, 2008 8:41 pm |
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Posts: 142

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All right. I've updated the scenario to show my units' movement.
Your movement.  _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Thu Jun 12, 2008 7:53 pm |
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 Posts: 890

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Let's see if I can get this right.
J3 group to I3
J4 group to I4
K4 group to J4
J6 group to I6
J7 group to I7
K7 group to J6
Ha-Go to H3
Isuzu to I2
Your assault |
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Thu Jun 12, 2008 9:18 pm |
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Posts: 142

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Inspiring to D5
Vickers and Owen smg A to E5
Smle veteran A to D4
Humbert A to D1
Humbert B to E4
Stuart tries to enter forest hex at F5
Rolls: (1d6)
Owen smg B tries to cross stream to E6
Rolls: (1d6) _________________ He is a killing machine
He's the best combat vet that you've ever seen
And now he's all alone
and what you call hell he calls home
 |
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Thu Jun 12, 2008 9:33 pm |
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