| View previous topic :: View next topic |
| Author |
Message |
Posts: 77

|
|
|
Post subject:
|
|
|
Celt,
Please send me the map and additional rules. I'd like to try this scenario with my group. My email is randy648@aol.com. TY. |
|
Thu Nov 20, 2008 2:44 pm |
|
|
Working on a Double Guinness
 AHF Bronze-Rated Trader
Posts: 616

|
|
|
Post subject:
|
|
|
| Panzer2C wrote: | Celt,
Please send me the map and additional rules. I'd like to try this scenario with my group. My email is randy648@aol.com. TY. |
Map and rules sent w/ single revision to hollow charge effect (I edited the first page of this thread accordingly).
Please post the results.
Thanks for the interest. _________________ Whosoever conquers others has force.
Whosoever conquers himself is strong.
--Lao Tzu
Outrider
Northern Contingent of the
SYRACUSE-BINGHAMTON ALLIANCE |
|
Fri Nov 21, 2008 2:48 am |
|
|
Posts: 77

|
|
|
Post subject:
|
|
|
First let me say this is a wonderful map set and the most interesting scenario I have seen in a while. I have printed out the maps and read the scenario several times, but I still need some help.
Is the top of the map North?
Are the Admin buildings the 2 bldg hexes adjacent to the west side of the fort?
What is the top of the fort? The north fort area bounded by bluffs and barbed wire?
"Eben Emael's eastern & western outer hex projections do not block LOS" Do you mean the bluffs on the east & west sides of the fort?
What is a 75mm quick-firing cannon? How to use? Is this a ZIS-2 with more than one shot per assault phase?
"Mi Sud/Mi Nord 2 MG bursts/each N-S direction" Please explain.
Canister Rds:360 deg 4-hex radius from same hex. Please explain. AI 10/8/6/4 Bombardment. Does the 4 refer to the 4 hex radius?
Strum. Granit & Strum. Eisen - See landing Chart - Does this mean use a D10 & D6 and their target hex to find which hex each Para lands in? In the case of the S. Eisen is the target hex is the Kane Bridge for all 10 paras?
Where do the 6 Wher. Vet Inf of the Pioneer 51 start & on what turn?
Where does the Infantrie Reg. 151 start & on what turn?
Thank you for all the work you have put intop this scenario. |
|
Tue Nov 25, 2008 3:13 pm |
|
|
Working on a Double Guinness
 AHF Bronze-Rated Trader
Posts: 616

|
|
|
Post subject:
|
|
|
| Panzer2C wrote: | First let me say this is a wonderful map set and the most interesting scenario I have seen in a while. I have printed out the maps and read the scenario several times, but I still need some help.
Is the top of the map North? |
Yes
| Panzer2C wrote: | | Are the Admin buildings the 2 bldg hexes adjacent to the west side of the fort? |
yes
| Panzer2C wrote: | | What is the top of the fort? The north fort area bounded by bluffs and barbed wire? |
Yes
| Panzer2C wrote: | | "Eben Emael's eastern & western outer hex projections do not block LOS" Do you mean the bluffs on the east & west sides of the fort? |
Yes. Because it's hex-based, straight canal lines were not really feasible so to keep units to one side or the other, I followed the hex edges. For a better sense of it, I suggest googling eben emael images so that you see the true shape. Guns should have unimpeded firing up and down the canal.
| Panzer2C wrote: | | What is a 75mm quick-firing cannon? How to use? Is this a ZIS-2 with more than one shot per assault phase? |
Use the ZIS-2. 1 shot/assault phases, 2 options for rounds.
| Panzer2C wrote: | | "Mi Sud/Mi Nord 2 MG bursts/each N-S direction" Please explain. |
Treat like a vickers that can shoot 2x North and 2x South.
| Panzer2C wrote: | Canister Rds:360 deg 4-hex radius from same hex.
Please explain. AI 10/8/6/4 Bombardment. Does the 4 refer to the 4 hex radius? |
Target gets 10dice, next hex out gets 8 dice, 3rd hex out ges 6 dice, 4th hex out gets 4 dice.
| Panzer2C wrote: | | Strum. Granit & Strum. Eisen - See landing Chart - Does this mean use a D10 & D6 and their target hex to find which hex each Para lands in? In the case of the S. Eisen is the target hex is the Kane Bridge for all 10 paras? |
You want to drop them near their objective. You pick the hex for each Fallschirmjager, then roll a d10. Follow the result in terms of your target hex. 7-10 means your dead on. 1-6 indicates direction off. Then roll 1d6. The result indicates distance off up to 3 hexes.
| Panzer2C wrote: | Where do the 6 Wher. Vet Inf of the Pioneer 51 start & on what turn?
Where does the Infantrie Reg. 151 start & on what turn? |
Anywhere within the standard 3 hexes along the north edge of the map on the northeast side of the canal.
| Panzer2C wrote: | | Thank you for all the work you have put intop this scenario. |
No prob. Thanks for the interest and have fun. _________________ Whosoever conquers others has force.
Whosoever conquers himself is strong.
--Lao Tzu
Outrider
Northern Contingent of the
SYRACUSE-BINGHAMTON ALLIANCE |
|
Thu Nov 27, 2008 2:54 pm |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
Donations are used for Forumini Olympics awards (donations admin: Aquarius)
| Forumini Gallery |
 |
|