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GER/POL Poland 1939 (2)
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Sindor

 

Joined: 02 Feb 2008

Posts: 1517




Post subject: GER/POL Poland 1939 (2) Reply with quote
Here you can find the map and details:

Armies
50 pts, 1 rare, deployment zone 2 hexes from the shorter side of the map.

Tips for beginners
- POLAND: Do not forget you may use some french units (where indicated), Addons commanders or Schwarzlose HMG. British Bofors was also used in wojsko polskie.
- GERMANY: Some of the tanks are not rares. An artillery with forward observer may prove deadly when properly used.

Map: Iron Horse
* Use classic skirmish battle (objective = center).

Special: You may may cross ther river over the railway bridge, but moving on the railway bed does not count as being on a road.


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PostSun May 11, 2008 11:08 am
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Westentaschenschlachti

 

Joined: 05 Mar 2008

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Hi sharpe, nice to meet you here in Poland  Very Happy

I've already sent my invasion army. If you want to its no problem to me to make the maps. I'll deploy my units after Sindor posted our armys.

Good luck!
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PostWed May 14, 2008 11:43 am
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Sharpe

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I'm working on my army now.  I hope Sindor has made a panzerzug.
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PostWed May 14, 2008 4:48 pm
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Sindor

 

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Post subject: Reply with quote
Sharpe wrote:
I'm working on my army now.  I hope Sindor has made a panzerzug.


I made, but not for this tournament Smile There is a "Steam Panzers" MiniSet in the development  Wink
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PostWed May 14, 2008 5:37 pm
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Sharpe

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Is there a unit limit?
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PostWed May 14, 2008 6:15 pm
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Westentaschenschlachti

 

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Aaargs...i dont want to fight 300 polish crappy Mausers ok?  Laughing But i guess not, no, there is no unit limit except the rare to 1 of course.
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PostWed May 14, 2008 6:22 pm
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Sharpe

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No, 1 crappy Polish mauser, 25 tank traps and 44 barbed wires.   Laughing

Second question, O learned Sindor, may I use the Russian Maxim gun?

Whatever happens
We have got
The Maxim gun
And they have not

--Hilaire Belloc
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PostWed May 14, 2008 6:33 pm
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Sindor

 

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Posts: 1517




Post subject: Reply with quote
Gentlemen, I am glad to see everyone has understood that any "army limits" are only for powergamers and lawyers ... your fight starts NOW  Arrow

Armies: major Sharpe
1x Bofors 11 pts
1x Maxim 7 pts
6x Determined infantry = 24 pts
2x Cavalry = 8 pts
--- 50 pts netto.

Sturmbahnfuhrer Westentaschenschlachti
1x Me110 with 2small bombs 17+6pts
2x Fallschirmjäger 14pts
1x Expert Sniper 10pts
1x Mauser 3pts
--- 50 pts netto.
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PostWed May 14, 2008 7:07 pm
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Sharpe

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Not sure, do we roll for deployment?

Rolls: (2d6)      and reroll Rolls: (2d6)       No initiative

Please explain next step after Sturmbannfuhrer rolls

Are there 5 objectives?
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PostWed May 14, 2008 7:26 pm
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Sindor

 

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Post subject: Reply with quote
Sharpe wrote:
Not sure, do we roll for deployment?

Rolls: (2d6)      and reroll Rolls: (2d6)       No initiative
Please explain next step after Sturmbannfuhrer rolls
Are there 5 objectives?


- No, there is only one central objective (see map description)
- deployment roll has been already made at the beginning (the winner choses who will begin to place units)
- Next step is: download map, put units on it, upload (the best option is to make a .psd vector graphics file with layers to enable future movements of icons)
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PostWed May 14, 2008 7:30 pm
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Sharpe

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So, can I choose a side of the map and tell him to deploy first?  Sorry about the confusion but we houseruled deployment a long time ago and I can't remember the standard method.
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PostWed May 14, 2008 7:38 pm
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Sindor

 

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As you said already:  Very Happy

"Ok, I think I won.
We're playing on the Ger/Pol map and I pick country?
If so, I pick Poland and you set up first. "

Westentaschenschlachti, please start your deployment.
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PostWed May 14, 2008 7:42 pm
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Sharpe

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Man, it's hard being a big dumb guy!

You are correct.
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PostWed May 14, 2008 7:44 pm
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Westentaschenschlachti

 

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K so here we go:

Sniper and Mauser to J7

(I'll do a map after your deployment)
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PostWed May 14, 2008 7:48 pm
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Westentaschenschlachti

 

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damn i cant find the maxim....can you tell me page and set plz
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PostWed May 14, 2008 7:49 pm
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Sharpe

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Question for Sindor:

Does the Bofors need to roll a 5+ before it attacks an aircraft?  Does this apply for Defensive Fire?  How is this roll modified?  If I fail the roll, I can't attack at all?
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PostWed May 14, 2008 7:53 pm
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Sindor

 

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Westentaschenschlachti wrote:
damn i cant find the maxim....can you tell me page and set plz


See HHR Cup Discussion for Set 6 unit icons.

As for Bofors: it's Flak (AA), so 4+ ; AntiAir 4 means Defensive fire up to the 4 hexes distance, if undisrupted. No other modification for hits (except distance, of course).


... ah yes, one thing: a Me110 with 2 small bombs is heavily loaded - therefore it has -1 penalty to being hit (undisrupted Bofors hit on 3+, eeek)  Cool
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PostWed May 14, 2008 7:58 pm
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Sharpe

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Bofors in B3
2x Cav in B7
Maxim in B6
1x Det Inf in B1, B2, B3, B4, B5, B6

Best of luck Herr West...
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PostWed May 14, 2008 7:58 pm
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Sharpe

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Please give an example of the Bofors attacking a plane in the Assault phase.  Thank you, Sindor.
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PostWed May 14, 2008 8:00 pm
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Sindor

 

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Sharpe wrote:
Please give an example of the Bofors attacking a plane in the Assault phase.  Thank you, Sindor.


Example: Bofors attacks on medium range a Me110 laden with 2 bombs:

Rolls: (10d6)                      ; any 3+ rolls counts as a hit. 4 hits = disruption, 5 hits = destruction. With only 1 small bomb, it is everything on 4+; with disrupted Bofors on 4+(resp. 5+ against Me110 without burden)

... probably a very bad idea to approach flak now.
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PostWed May 14, 2008 8:08 pm
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