Archive for Axis & Allies ForuMINI Specialised in the World War II Axis & Allies Miniatures and War At Sea Games
 


       Axis & Allies ForuMINI Forum Index -> Fleet Builds
Bull Halsey

USA Fleet

2 Missouri=146
2 Iowa=136
2 saratoga=52
2 Yorktown=46
4 hellcats=40
4 avengers=56
4 dauntless=52
3 alaska=84
7 laffey=63
land base
3 B 25=27
7 hellcats=70
4 PBY=28

this just something i came up with see if you guy can beat this 800 point or if you want correct my mistakes no names (kondors of dakota) so really try to beat this fleet please make an effort
thanks
Bull
swarbs

I don't think I can add high enough.  But here's an outline, Yamato, Musashi, 2xNagato, fill up the rest with subs and fighters.
Inspiring Lieutenant

Alaska's are 28 points each; so two of them should equal 56, not 52.

Also, you should probably pick a point limit before you design your fleet, rather than after, if you want people to take your builds more seriously. This one totals 759 (763 corrected for Alaska); so for an 800 point fleet, it sucks, because it is basically down one light battleship, a few cruisers, or an entire carrier air wing before it even starts the game.

Anyway, I'll try and be helpful; you could throw in one more Alaska and Laffey to make it an even 800.
The_lucky_Y

a IJN counter fleet:

2x Soryu  40 (40)
1x Shokaku 20 (60)
1x Zuikaku 22 (82)
1x Akagi 27 (109)
2x Shoho 18 (127)

7x A6M2Zeke 42 (169)
6x Jill  84     (253)
4x Judy  52   (305)

land base

3x Hk8 Emily 30 (335)
5x A6M5 Zeke 35 (370)

Surface

1x Yamato  70 (430)
1x Musashi  66(496)
2x Tone     46 (542)
15x Isokaze 165(707)
5x I-26   80 (787)
1x I-19   13 (800)


schould give your US build a serious headache
Richter von Manthofen

Teh US fleet seems to have a bit problem with Enemy Subs -  afew DDs and 4 Avengers are no real threat to a serious Sub fleet. Even a Cruiser fleet stands a good chance against it if played correctly Wink

For all that power you have only a FEW shots available.

But my main concern would be - what does the map look like you play this on??

IMHO its just a boom boom collection of the big BBs - it would be no fun to play against sure, but as pointed out its quite easy to beat.

outline of a strategy against it.

Subs - many subs. (20??)

Destroyers with smoke, cruisers with long lance

a load of fighters - dont worry about bombers of your own.

Musashi/Yamato - maybe

What is the landbase limit at 800 points?
The_lucky_Y

Richter von Manthofen wrote:
Teh US fleet seems to have a bit problem with Enemy Subs -  afew DDs and 4 Avengers are no real threat to a serious Sub fleet. Even a Cruiser fleet stands a good chance against it if played correctly Wink

For all that power you have only a FEW shots available.

But my main concern would be - what does the map look like you play this on??

IMHO its just a boom boom collection of the big BBs - it would be no fun to play against sure, but as pointed out its quite easy to beat.

outline of a strategy against it.

Subs - many subs. (20??)




Destroyers with smoke, cruisers with long lance

a load of fighters - dont worry about bombers of your own.

Musashi/Yamato - maybe

What is the landbase limit at 800 points?



would prefer surface Long Lance power against and a handful infiltrators

Land base had 13 slots at 5oo points and 9 at 3oo (Rules book page 35)

so we can expect that the Land base had almost 2o slots at this point range.

A normal map would be very tight for that fleets even that you can stack 3 units into one sector.


my IJN counter fleet just above your post.
King Tiger

Nagato 48pts
Nagato 48pts

Akagi +
A6M5 Zeke
B6N2 Jill
D3A Val 58pts

Shokaku +
2xD3A Val
A6M5 Zeke 47pts

Shokaku +
2xD3A Val
A6M5 Zeke 47pts

Soryu +
B6N2 Jill
A6M5 Zeke
D3A Val 51pts

Soryu +
B6N2 Jill
A6M5 Zeke
D3A Val 51pts

Shoho +
A6M2 Zeke 15pts

Shoho +
A6M2 Zeke 15pts

going by Lucky Y's Land base numbers, 18 Zero Kamikaze 54pts

15 I-19 subs 195pts

Aoba 20pts
Aoba 20pts

15 Akitsuki 150pts

H8KI Type 2 Emily 10pts
H8KI Type 2 Emily 10pts

and 9 points spare, maybe 2 subchasers for a laugh

------------------------------------------------------------

or a german and Italian build

Vittorio Veneto 49pts
Vittorio Veneto 49pts
Vittorio Veneto 49pts

Giulio Cesare 34pts
Giulio Cesare 34pts

Scharnhorst 38pts
Scharnhorst 38pts

Graf Zepplin +
2xBF-109 32pts
Graf Zepplin +
2xBF-109 32pts

15 U-66 180pts

10 Kondors 60pts
10 Stuka 70pts

10 S boats 70pts

15 T-27 105pts

Zara 12pts

2pts spare
jfkziegler

Inspiring Lieutenant wrote:
Also, you should probably pick a point limit before you design your fleet, rather than after, if you want people to take your builds more seriously.


I agree.  The point totals that people usually play at are 200 and 500, so you may want to stick with those.
       Axis & Allies ForuMINI Forum Index -> Fleet Builds
Page 1 of 1