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Sindor

Semi-final map [3-4]: JAP/GBR Burma road 1942

Here you can find map and battle details:

Armies
75 pts, 1 aircraft/army max., 1 tank/army max.; deployment zone 2 hexes from the shorter side of the map.  

Map: Jungle
* Use classic skirmish battle (objective = center).

Special: Rice fields on A6,D6&E7 are wet and muddy, treat them as marshes.

The Mighty A

Is this in the CBI theater or the PAC theater?
PeterGol

The Mighty A wrote:
Is this in the CBI theater or the PAC theater?


I think it's CBI. I choose british and deploy top side. Will try to send army to Sindor tomorrow's evening.

See ya.  Surprised
Sindor

Burma is in China-Burma-India group of theatres  Very Happy So CBI
PeterGol

Sindor wrote:
Burma is in China-Burma-India group of theatres  Very Happy So CBI


Yeah, that's what we supposed  Razz

Considering that, I guess I can include aussie units in my british army? right?

Will try to send you my forces this evening.
Sindor

Yes, Aussies are perfect for this scenario ...
The Mighty A

I thought it was CBI.  That makes it interesting.

PM sent with army.
PeterGol

Army sent to Sindor.

Now I will prepare the map and deploy mi forces at top side. Will post it as soon as I finish.  Cool
Sindor

ARMIES

Migtya-San
2x Imperial Sergeant   18pts
Imperial Sniper             6pts
Isuzu AA truck             6pts
2x Type 96 LMG         8pts
Japanese Antitank Fanatics   5pts
Type 95 Ha-Go tank      9pts
5x Imperial Japanese Infantry       20pts
Arisaka Rifle                  3pts

Lt.Col. PeterGol
1 Bofors (11pt)
2 Humber Scout (14pt)
1 Vickers (8pt)
1 M3 Stuart (17pt)
1 Inspiring Lt. (7pt)
2 Veteran SMLE (10pt)
2 Owen SMG (6pt) *
4 barbed wires (2pt)

* when I said Aussies I meant these from Sets 1-5 but I think the HHR Owens are well balanced - if Mighty A accepts them, no problem.
PeterGol

Sindor wrote:
* when I said Aussies I meant these from Sets 1-5 but I think the HHR Owens are well balanced - if Mighty A accepts them, no problem.


Sorry for the misunderstanding. I have no problem to change those units if they are not allowed for this scenario or Mighty does not accept them.
The Mighty A

I am fine with the Owens.  They look good to me.

This will be an interesting game since neither of us has an airplane nor an indirect fire unit.

You won deployment.

Good luck.
PeterGol

The Mighty A wrote:
I am fine with the Owens.  They look good to me.

This will be an interesting game since neither of us has an airplane nor an indirect fire unit.

You won deployment.

Good luck.


Good luck to you also, Mighty. It will be difficult for me to stop your infantry. Hand to Hand is a very powerful ability.

This is my deployment:



Hope the barbed wire is clearly visible.
The Mighty A

I think that I have the advantage in infantry, but your tank will be hard to beat.

Antitank Fanatic and Type 96 LMG - J7
Imperial Infantry x2 - J6
Imperial Sergeant and Imperial Infantry - K7
Imperial Sniper and Type 96 LMG - J3
Imperial Infantry x2 - J4
Imperial Sergeant and Arisaka - K4
Isuzu - J1
Ha-Go - K5
PeterGol

So, this is our deployment. Sorry for the pics, i don't have the appropiate ones for all the units.



Rolling for initiative:

Rolls: (2d6)     

Reroll if needed Rolls: (2d6)     

If I win I will go first Smile Good luck!!!
PeterGol

I didn't mention it, but my Initiative roll has a +2 modifier because of the Inspiring Liet.  Embarassed
The Mighty A

Good luck.

Initiative turn 1
Rolls: (2d6)     

re-roll
Rolls: (2d6)     
The Mighty A

You go first.
PeterGol

All right. I've updated the scenario to show my units' movement.



Your movement.  Wink
The Mighty A

Let's see if I can get this right.

J3 group to I3
J4 group to I4
K4 group to J4
J6 group to I6
J7 group to I7
K7 group to J6
Ha-Go to H3
Isuzu to I2

Your assault
PeterGol

Inspiring to D5
Vickers and Owen smg A to E5
Smle veteran A to D4
Humbert A to D1
Humbert B to E4

Stuart tries to enter forest hex at F5
Rolls: (1d6)   

Owen smg B tries to cross stream to E6
Rolls: (1d6)   
PeterGol

Stuart managed to enter the forest hex, the owen doesn't know to swim  Rolling Eyes

Your assault please  Smile
PeterGol

Map updated after my assault phase.
PeterGol

PeterGol wrote:
Map updated after my assault phase.


Oooops...



Now it's ok.
The Mighty A

poor Owen.

All groups move together.

Ha-Go to H4
I3 to H2
I4 to H3
J4 to I4
I6 to H5
I7 to H6
J6 to I6
Isuzu to H1
Rolls: (1d6)   
The Mighty A

Isuzu made it.

Initiative for turn 2
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2

If I win, I will go first.
PeterGol

Turn 2 begins

initiative roll
Rolls: (2d6)     

re-roll Rolls: (2d6)     
PeterGol

Map update



I'll go first.. I think this will be a fast battle  Razz
PeterGol

The two veteran smle try to cross the stream and then, thanks to tally ho, go to F3

first Rolls: (1d6)   
second one Rolls: (1d6)   
PeterGol

Humbert B tries to enter F3

Rolls: (1d6)   
PeterGol

Humbert A to E4
Stuart to D1

owen B breathes deeply and tries to cross the stream again, and so, go to F5
Rolls: (1d6)   

His best friend, Owen A, tries the same
Rolls: (1d6)   
PeterGol

Inspiring to E5



Time for your movement.

I'm sorry but cannot stay more time. Will play the assault phase tomorrow.

Good night Wink
The Mighty A

Confused  I had hoped to win initiative.  This changes things.  It should be a fast and furious game.

Isuzu to F1
Ha-Go to G4
Imp Inf D to G4
Imp Inf E and LMG B to G3
I4 group to H3
H6 group to G7
H5 group to G6
I6 group to H6
PeterGol

Map updated



My assault phase:

Owen B points and fires Imperial Infantry C
[rolls=9d6]
w/ SA reliable: rerolls a single die roll of 1 (if needed) Rolls: (1d6)   

The bofors fires Infantry E
Rolls: (8d6)                 
cover if needed Rolls: (1d6)    saves with 4 or more.

Stuart fires Isuzu
Rolls: (7d6)               

And then w/ SA "All guns blazing" fires again, pointing Infrantry B
Rolls: (7d6)               

Veteran SMLE A fires Infantry D at close range
Rolls: (9d6)                   
Cover if needed Rolls: (1d6)    (6 or more)
PeterGol

Fu@#!g Stuart!!!! What the..!!!???

I must roll the owen shoot, sorry for the mistake

Owen fires and... Rolls: (9d6)                   
PeterGol

Well, not as bad at the end.

Humbert Scout A fires Isuzu and move to D2
Rolls: (2d6)     
PeterGol

Snake eyes  Shocked  Shocked  Shocked

Mental note: check the vehicles ammo.

Well... DAMN ISUZU...ahem...

Humber B fires the hard and unbeatable Isuzu (yeh, I know it's a mistake, but now it's personal)

Rolls: (2d6)     

Veteran and owen B to C5
Inspiring and Vickers to D5
PeterGol

All right, i will never EVER fire Isuzu AGAIN.

Summary:

Infantry C, D and E dead
Super-Isuzu disrupted

PeterGol

Your assault.

Cool
The Mighty A

Shocked  The Isuzu lived.

Sniper fires at Bofors
Rolls: (4d6)          +1

cover (4+)
Rolls: (1d6)   

Now we will try covering fire.
LMG B makes covering fire attack at Vet A
Rolls: (8d6)                 

cover (6+)
Rolls: (1d6)   

LMG B makes covering fire attack at Owen A
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   
The Mighty A

Bofors disrupted.  Vet A has face up disruption.

Let's see if this works

Inf D Banzai charges into F3 to attack Vet A
tries to cross the barbed wire: Rolls: (1d6)   

If successful:
Rolls: (11d6)                        +1, no cover
The Mighty A

That didn't work.

Inf D will stay in his hex and just shoot at Vet A
Rolls: (9d6)                   

cover (6+)
Rolls: (1d6)   
The Mighty A

Vet A disrupted

Ha-Go fires at Humber B
Rolls: (9d6)                   

unable to make cover

Super Isuzu fires at Humber A
Rolls: (4d6)         
The Mighty A

Both Humbers are burning.

Inf C fires at Owens A
Rolls: (9d6)                   

cover (6+)
Rolls: (1d6)   
PeterGol

I demand a doping-control exam to that Isuzu

Canot believe it  Shocked  Shocked  Shocked  Shocked
The Mighty A

Inf B fires at Vet A
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   

Inf A fires at Owens A
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   
The Mighty A

Vet A destroyed.  Owens A still just disrupted.

Antitank fanatic fires at Owens A
Rolls: (5d6)           

cover (5+)
Rolls: (1d6)   
The Mighty A

Recap:

Vet A destroyed
Humber A destroyed
Humber B destroyed

Owen A disrupted

Barbed wire ruins the banzai charge.

Initiative for turn 3
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2
PeterGol

Turn 3 begins

Initiative roll
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2
Sindor

PeterGol wrote:
I demand a doping-control exam to that Isuzu

Canot believe it  Shocked  Shocked  Shocked  Shocked


One Jap is standing on the carriage body, yelling and firing the canon all around ... it reminds me something ... Yeah, John Rambo Very Happy Or Ram-bo san ?  Wink
PeterGol

I'll go first

Owen to E5
Inspiring to D4
Veteran treats to reach E6 Rolls: (1d6)   
PeterGol

Well, total suicide tactic... Vickers try to reach F5 via E5 Rolls: (1d6)   

Stuart stays put.
PeterGol

Sindor wrote:
PeterGol wrote:
I demand a doping-control exam to that Isuzu

Canot believe it  Shocked  Shocked  Shocked  Shocked


One Jap is standing on the carriage body, yelling and firing the canon all around ... it reminds me something ... Yeah, John Rambo Very Happy Or Ram-bo san ?  Wink


Perhaps Rambo changed sides, that will explain it. If so, I swear to quit him from my signature forever  Razz



Your movement, Mighty Isuzu  Laughing
PeterGol

WAIT, that was not the updated map...

This is:

The Mighty A

You didn't move your units on the new map.  Wink

LMG B to G4
H3 group to H4
Imp Sarge B to G6

your assault
The Mighty A

now you did.
PeterGol

Oka, my assault

Owen B fires LMG B
Rolls: (6d6)             
Reliable Rolls: (1d6)   

Cover if needed (5+)
Rolls: (1d6)   

Owen A fires Sergeant B
Rolls: (9d6)                    w/ -1
Reliable Rolls: (1d6)   
PeterGol

Inspiring fires Sergeant A
Rolls: (6d6)             
Cover (5+) Rolls: (1d6)   
PeterGol

Veteran fires Infantry B
Rolls: (7d6)               
PeterGol

For the moment

- infantry b dead
- sergeant B disrupted

I KNOW I SHOULDN'T,  I KNOW... Stuart try an heroic action and fires the disrupted isuzu
Rolls: (7d6)                (if Isuzu lives, I GIVE UP)

And then fires Sergeant B
Rolls: (7d6)               
PeterGol

And finally the Vickers

first shoot to Sergeant B
Rolls: (8d6)                 
PeterGol

Obviously DICE DON'T LIKE ME

Second shoot to the same guy (can imagine what will happen... in fact, this sergeant was previously mounted on the Isuzu)
Rolls: (8d6)                 

Laughing  Laughing
PeterGol

Aleluya!!

summary

- Isuzu, sergeant B and Infantry B are out.
- My ammo provider is a bast..d XD
PeterGol



Your assault
PeterGol

I'm a moron, forgot to update the map once again

Evil or Very Mad  Evil or Very Mad  Evil or Very Mad

The Mighty A

hmm...  I think another attempted banzai charge may be in order.

Imperial Sarge B banzais into F5
tries to cross the barbed wire: Rolls: (1d6)     (I will probably fail due to the good roll from the super Isuzu)

defensive fire is ignored due to the fanatic SA

if he makes it:
Rolls: (9d6)                    +1
The Mighty A

don't worry about not updating the map, I just forgot to say that the Imp Sarge was attacking the Vickers.

If that is a problem, I can re-roll.
The Mighty A

If accepted, the vickers is destroyed.

Imperial sniper fires at bofors
Rolls: (4d6)          +1

cover (4+)
Rolls: (1d6)   

Super Isuzu fires a final shot at the inspiring Lt.
Rolls: (8d6)                   -1

cover (5+)
Rolls: (1d6)   
The Mighty A

that was less than stellar.

Arisaka fires at Owen A
Rolls: (5d6)           

cover (5+)
Rolls: (1d6)   
PeterGol

The Mighty A wrote:
don't worry about not updating the map, I just forgot to say that the Imp Sarge was attacking the Vickers.

If that is a problem, I can re-roll.


No problem at all, seems to me evident that you will charge against the vickers, but you're subestimating the great menace that a disrupted Owen can be  Twisted Evil  Twisted Evil  Twisted Evil
The Mighty A

LMG B fires at Owen B
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   

LMG A fires at Vet A
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   
The Mighty A

Well, considering my LMG A just unreliably completely missed the Vet, that disrupted Owen might be a threat.

Inf A fires at Owen A
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   
The Mighty A

Owen A destroyed.

Inf B fires at Vet A
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   

Ha-Go fires at Owen B
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   
The Mighty A

Antitank fanatic fires at Vet A
Rolls: (5d6)           

cover (5+)
Rolls: (1d6)   

Imp Sarge A moves to H5
The Mighty A

Recap:
Owen A destroyed
Vickers destroyed

initiative turn 4
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2
PeterGol

My initiative

Rolls: (2d6)      + 2

re-roll

Rolls: (2d6)      + 2
PeterGol

You decide who goes first

The Mighty A

I won initiative!  Of course, now it doesn't matter as much.

I will go first.

Imp Sarge to H6

your move
PeterGol

The Mighty A wrote:
I won initiative!  Of course, now it doesn't matter as much.

I will go first.

Imp Sarge to H6

your move


The sarge cannot reach H6. Did you mean H5?  Confused
The Mighty A

He moved to H5 last assault right after the antitank fanatic fired.
PeterGol

The Mighty A wrote:
He moved to H5 last assault right after the antitank fanatic fired.


Yes, you're right, didn't notice it, my apologies.

The sarge moves on H6. Please remind me if I forgot any other unit movement.

Well, it's time to kill or die.

Stuart to F4

Veteran tries to reach E5 Rolls: (1d6)   
PeterGol

Owen tries to cross the stream to join the veteran
Rolls: (1d6)   
The Mighty A

All the other units are correct.
PeterGol

Inspiring to C4

your assault

The Mighty A

Here goes.

Ha-Go fires at Stuart
Rolls: (9d6)                   

Sniper fires at Bofors
Rolls: (4d6)          +1

cover (4+)
Rolls: (1d6)   

LMG A fires at Owens B
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   
The Mighty A

Are you sure that the Stuart shouldn't be facing the other way.  Wink

Stuart damaged
Bofors disrupted

Inf A fires at Owen
Rolls: (7d6)               

cover (5+)
Rolls: (1d6)   
The Mighty A

Owen dead.

Imp Sarge A to I6
antitank fanatic to H6

LMG B fires at Insp. Lt.
Rolls: (6d6)             

cover (5+)
Rolls: (1d6)   
PeterGol

I'll go for a beer in honour to the owen Smile

will post my assault later, ok?

PS: I'm pretty sure the stuart is facing that side... by the way, you've damaged it...  Rolling Eyes  Wink
The Mighty A

Recap:

Owen B destroyed
Stuart disrupted and damaged
Bofors disrupted
Inspiring Lt. disrupted

your assault

initiative
Rolls: (2d6)      +2

re-roll
Rolls: (2d6)      +2
The Mighty A

PeterGol wrote:
I'll go for a beer in honour to the owen Smile

will post my assault later, ok?

PS: I'm pretty sure the stuart is facing that side... by the way, you've damaged it...  Rolling Eyes  Wink


that's fine about your assault.  I have to go as well.

Now I shall hope for a Super Ha-Go.   Wink
PeterGol

I am back. Not enough money for more beer Smile

Well, let's see...

With his last breath Owen B fires to LMG A
Rolls: (6D6) 1, 1, 1, 1, 1, 1
cOVER (5+) Rolls: (1D6) 1

Inspiring fires LMG b
Rolls: (6D6) 1, 1, 1, 1, 1, 1
Cover (5+) Rolls: (1D6) 1

Veteran fires antitank fanatic
Rolls: (7D6) 1, 1, 1, 1, 1, 1, 1
Cover (5+) Rolls: (1D6) 1

Bofors look up to the skies searching for planes
PeterGol

Confused  Confused  Confused  Shocked  Shocked  Shocked

What happened to the dice roller?? It's weird, isn't it????
PeterGol

Will try again, I wonder if the roller is now working?

Owen B fires to LMG A
Rolls: (6d6)             
cOVER (5+) Rolls: (1d6)   

Inspiring fires LMG b
Rolls: (6d6)             
Cover (5+) Rolls: (1d6)   

Veteran fires antitank fanatic
Rolls: (7d6)               
Cover (5+) Rolls: (1d6)   
PeterGol

Yeah!!! Owen's revenge!!!

LMG A is dead
LMG B is disrupted

Stuart fires Ha-Go
Rolls: (9d6)                   

Then fires antitank fanatic
Rolls: (8d6)                 
Cover (5+) Rolls: (1d6)   
PeterGol

The stuart has japanese crew.

Initiative turn 5

Rolls: (2d6)     
re-roll Rolls: (2d6)     
PeterGol

You decide who moves first

The Mighty A

I will go first.

Imp Sarge to H5
Antitank fanatic to H5
Arisaka to G5

your move
PeterGol

Veteran to F5

your assault
PeterGol

Map updated

PeterGol

Agggghhh once again..This is actually the map updated



Friday's 13 curse...  Embarassed
The Mighty A

Here we go.  This could be a bloody turn.

Ha-Go against Stuart
Rolls: (9d6)                    -1

Sniper against Bofors
Rolls: (4d6)         

cover (4+)
Rolls: (1d6)   
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