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NeuralDream

Round 2: Armchair General (WON) Vs. FieldMarshal PF (lost)

Combatants:
Armchair General - Allies
FieldMarshal PF - Axis


Army restrictions: year 1941, total cost 65, Max. 10 units, no heroes.

Armchair General
--------------------
2x Stuart
2x Gurhka
4x Polish Cav
2x Bren

Vs.

FieldMarshal PF
------------------
2x Elite Panzer IV Ausf. D
1x BMW R75
2x Wehrmacht Veteran Infantrymen
1x SS-Panzergrenadier
1x SS-Haupsturmfuhrer


We don't use the extended Rules as many haven't bought them and they are not available online. So, we stick to the original rules that everybody is familiar with:

Use the  AAM units database for units for which you don't have the cards. Alternatively you can use hordelings, bgg, or even better here.
Notice that: The German SS-Panzergrenadiers and the American Ranger units cost 7, instead of 5.


The Map for the first round (you deploy along the top and bottom hex row):

NeuralDream

Gentlemen, good day and good luck  pop corn
Sharpe

Are you sure that FM PF doesn't have 2x EP4?  Otherwise, he only has 47 points.
NeuralDream

Sharpe wrote:
Are you sure that FM PF doesn't have 2x EP4?  Otherwise, he only has 47 points.

Nice catch! I'm impressed.
Sharpe

Thanks.  I wasn't trying to be pedantic; I was afraid this might lead to confusion down the line.
Field Marshal PF

Setup roll:

Rolls: (2d6)      (+3?)
armchair general

re

Thanks ND!

Again, good luck to ya Field Marshal!

Here we go...

Rolls: (2d6)     
armchair general

re

Guess I'll setup first.....map should be up in a little bit
armchair general

re

my setup


Field Marshal PF

Panzer IV D #1 A16
Panzer IV D #2 A6
BMW R75 A14
WM VI #1 A6
WM VI #2 A16
SS-PG A12
SS-H A12
Field Marshal PF

Initiative: Rolls: (2d6)      +3
armchair general

re

initiative roll

Rolls: (2d6)     
armchair general

re

Wow!  I actually won initiative!

Hmmm...I'll let you go first...
armchair general

re

setup

Let me know if something isn't right....


Field Marshal PF

Panzer IV D #1 B17
Panzer IV D #2 B5
BMW R75 C14
WM VI #1 B5
WM VI #2 B17
SS-PG B11
SS-H B11
armchair general

re

end of turn 1 movement phase....

Field Marshal:

Let me know if something doesn't look right!

NOTE:  Red lines indicate facing....don't forget to tell me which direction your Panzers are facing each turn......

armchair general

re

interesting army.....I thought you might bring a few more SSPGs
Field Marshal PF

Perhaps, but Veteran Infantry are cheaper and reliable.

Initiative:

Rolls: (2d6)      +3
armchair general

re

I like those WVI also!

Don't roll for initiative yet........still have assault phase to do!  You're up....
Field Marshal PF

I don't have line of sight.
Sharpe

You can still move.  Then Armchair General gets a chance to move or shoot.
Field Marshal PF

I'll stay in position.
armchair general

re

Stuart near objective rolls to move into the woods at E8

Rolls: (2d6)     
armchair general

re

whoops!

That should have been ONE die! Embarassed

Rolls: (1d6)   
armchair general

re

He makes it!

Other Stuart tried to follow his buddie's lead and enter Woods at E10.

Rolls: (1d6)   
armchair general

re

Here's the rest of my assault phase movement.....


armchair general

re

initiative roll for Turn 2

Rolls: (2d6)     
Field Marshal PF

You go first.
armchair general

re

Thought you might say that
armchair general

re

my movement....

Going out to finish shoveling the snow from yesterday.... Should be back in about an hour or so.  Go ahead and post your movement if you want, and then I can take care of my assault when I thaw out!   Wink

Field Marshal PF

PzIV D#2 to B9 facing SW
WMVI with Pz IV D#2 to B7
BMW R75 to E16
armchair general

re

Field Marshal:

Hmmm.....the Panzer can't reach the Forest on B9.  It costs double (2 hexes) to enter a Forest hex (the Panzer moves at Speed 3 and it looks like it would take at least a movement of "5" to reach B9) and then the tank would have to make a movement roll of 4+ to enter the hex anyhow.  Also, the BMW would provoke defensive fire from the Polish Cav when it tries to move to E16.

Just to clarify, on pg. 21 of the Advanced Rules, it says "A unit provokes defensive fire when it moves from one hex adjacent to an enemy unit into another hex adjacent to that same enemy unit.  The hex a unit is in counts as adjacent to that unit".

No big deal if you want to do all your movement over.  It's cool with me....
Field Marshal PF

I must have mean the other Panzer IV, sorry, even then it cant reach, huh....everythings stays where it is....
armchair general

re

The Brit tankers put down their tea....

Percy loads a round into the Stuart on E8, and the Stuart rumbles as it fires at the Panzer on B5..

Rolls: (7d6)               
armchair general

re

The panzer is damaged, but still in the fight......

Percy now fires the Stuart's MG at the WVI on B5.....

Rolls: (8d6)                 

Not to be outdone, Stuart #2 engages the damaged Panzer....

Thomas aims and fires the main gun...

Rolls: (7d6)               
armchair general

re

The Panzer still lives!  Shocked

However, the WVI is disrupted.....

Thomas now bangs away on the Stuart's MG at the SSH on B11...

Rolls: (8d6)                 
armchair general

re

A miss!

Hmmm...the Krauts appear to have eaten their Wheaties this morning:!:


And with that, time for a BRIEF intermission (so I can open up some K-Rations and eat dinner Laughing )
Field Marshal PF

BMW R75 at Cavalry in D13: Rolls: (8d6)                 

Panzer IV in B5 fires at Stuart in E8:Rolls: (9d6)                    +crackshot

WMVI in B5 shoot at Cavalry in E8:Rolls: (7d6)               

SS-PG at Cavalry in E10:Rolls: (8d6)                 

Panzer IV in B17 at Cavalry in D15: Rolls: (7d6)                +crackshot

WMVI in B17 at Cavalry in D15: Rolls: (7d6)               
armchair general

re

Okay, I'm baaaaaaaaaaack!

Uh, I guess I should've clarified earlier.  I wasn't done with my assault phase.  The wife said it was time to eat, and, well it WAS time to eat!  Smile

I'm really sorry about that!!  Hang on....I'll finish my assault phase, and then you can re-do yours.  Is that okay?
Field Marshal PF

Sure, go ahead.
armchair general

re

Thanks!

Again, sorry for the confusion!!!   Embarassed

Polish Cav on B8 fires at wounded WVI on B5

Rolls: (5d6)           
armchair general

re

miss!

Other Polish Cav on B10 fires at same WVI...

[dice= 5d6:bb7b9aabd2]
armchair general

re

whoops!

gun must have jammed!

fires again....

Rolls: (5d6)           
Field Marshal PF

Shocked
armchair general

re

Shocked

Sweet mother....!

Meanwhile, Gurkhas move up to G14
Bren #1 goes to G10
Bren #2 goes to H13
Polish Cav on right flank retreat to G12....

Okay, that's it!

To recap:

Panzer IV is damaged.
WVI is dead....

Your assault....
Field Marshal PF

Lets try this again.

Panzer IV on B5 at Stuart on E8:Rolls: (9d6)                    +crackshot
Field Marshal PF

Dead WMVI at Cav on E8: Rolls: (7d6)               
Field Marshal PF

SS-PG at Cav on E10: Rolls: (8d6)                 
armchair general

re

Had a question.....

Do we want the attacker to roll cover or the defender?  If the attacker does so, it would speed things up, but then again, it is the defender's piece......Hmmmm...
Field Marshal PF

BMW R75 to H17
Panzer IV on B17 to D15, gacing SW
Alive WMVI to B15
Field Marshal PF

Sure, heres the cover rolls:

Stuart in E8: Rolls: (1d6)   

Cav in E8: Rolls: (1d6)   

Cav in E10: Rolls: (1d6)   
Field Marshal PF

Shocked  Nice....Stuart damaged and disrupted.
armchair general

re

Yep, the 2 tanks damaged each other.....

Nice shooting!

I'll get the map up right away...

In the meantime, here's initiative roll for Turn 3...

Rolls: (2d6)     
Field Marshal PF

Initiative: Rolls: (2d6)      +3
Field Marshal PF

You move first...
armchair general

re

Okay, here's the updated map with the results from Turn 2 assault....Let me know if something doesn't look right....

Field Marshal PF

Your movement phase.
armchair general

re

Yep....figuring my movement out as we speak..... thinking
Field Marshal PF

Shutze Klaus brings first reports to the Haupsturmfurher Kess. "Sir, we lost a fireteam of Wegrmacht boys, and one of our Panzer IV are bogged down to the east.

"Enemy casualties?"

Klaus gulps..."None sir..."

'Fools!" Kess rips the mission report.
armchair general

re

Laughing

Guess he should have added, "We disrupted 2 enemy cav and damaged a Stuart...."
Field Marshal PF

Waffen SS are only interested in dead bodies.  Very Happy
armchair general

re

my movement phase....

Undamaged Stuart turns East and now faces D11
1 Polish cav moves into trees on E12
Bren #1 moves to F11
Gurkhas both move to F13

Everyone else stays put...
armchair general

re

LOL!

Your movement!
Field Marshal PF

Can disrupted units move or even face facing?
armchair general

re

Unfortunately, no.....Changing facing is considered moving.  A disrupted vehicle just sits and enjoys the scenery for a turn.
Field Marshal PF

Oh ok, thought you moved your disrupted Cav, no probs now.

WMVI to B13
Undamaged Pz IV to F15
BMW R75 to G14 Rolls: (1d6)   
Field Marshal PF

Everything else stay put. Your assualt.
armchair general

re

okay, here's the new map after movement

armchair general

re

still thinking about what to shoot at during my assault phase....
armchair general

re

Okay, let the shooting begin!

sniper

Damaged Stuart fires at damaged Panzer IV, hoping to see some 5's and 6's.....

Rolls: (7d6)               
armchair general

re

OKAY, that went well!   Rolling Eyes

Gurkhas move into F15 to say hi to the Panzer IV


Bren in H13 uses covering fire at BMW.....

Rolls: (8d6)                 
armchair general

re

cycle rolls for cover...

Rolls: (1d6)   
armchair general

re

undamaged Stuart fires at Panzer IV on B5

Rolls: (7d6)               
Field Marshal PF

Damn....
armchair general

re

Shocked

Panzer IV erupts into a ball of fire

damaged Stuart fires at SSHF with MG...

Rolls: (8d6)                 
armchair general

re

undamaged Stuart fires at SSHF also

Rolls: (8d6)                 
Field Marshal PF

Nail in the coffin for me....
armchair general

re

SSHF is disrupted

Polish Cavs now fire at SSHF

Rolls: (5d6)           

Rolls: (5d6)           
Field Marshal PF

Yes! Disruption makes all those 4s to 3s.....
Field Marshal PF

Haupsturmfurher : "Foolish Poles!" he ducks under a log....
armchair general

re

Polish Cav on E12 sees the SSHF evading fire and charges headlong at the German officer

SSPG uses defensive fire against the Cav (I'm assuming you wanted to do this....let me know, if you didn't)

Rolls: (10d6)                     
armchair general

re

Polish Cav is disrupted but just keeps comin'...

he lunges at the SS Officer and the two engage in deadly hand-to-hand combat....

Rolls: (9d6)                   
armchair general

re

alas, the Polish Cav misses.....

Finally, Bren moves from F11 to E12
Other Polish cav moves from G12 to G10...

Whew!

Your assault....
Field Marshal PF

Whips out Luger "For the Furher!"
Field Marshal PF

BMW R75 at one of the Gurkhas: Rolls: (8d6)                 
Field Marshal PF

Panzer IV at the other Gurkha: Rolls: (7d6)                +crackshot
Field Marshal PF

Whew! Slaughtered!

Damaged Panzer IV at damaged Stuart: Rolls: (9d6)                    crackshot and disruption cancel out.
armchair general

re

Forgot to mention that the BMW can't fire at all this turn because the Bren used Covering Fire on him....
Field Marshal PF

Stuart cover: Rolls: (1d6)   
Field Marshal PF

Instant disruption! I forgot! Sorry! only one Gurkha is dead.
armchair general

re

No prob!  And the Gurkha died well too..... dead
Field Marshal PF

So where exactly is the Cav that tried to kill my SS-HF?
armchair general

re

He's in the hex with him and the SSPG...

Since the Polish Cav have "determined charge" SA, their movement doesn't stop when disrupted.....
Field Marshal PF

Their in for a wild ride.

SS-HF at Cav: Rolls: (6d6)              Fires Luger.
Field Marshal PF

Kicks the dead horse and laughs, ,meanwhile......SS-PG at Cav in E8: Rolls: (8d6)                  + Ruthless
Field Marshal PF

Cover for Cav....:Rolls: (1d6)    c'mon.....
Field Marshal PF

Damn.....WMVI to C14
Field Marshal PF

Damaged Stuart dead, 1 Gurkha dead, 1 Cav dead.

Haupsturmfurher "Want something done right, do it yourself..." reloads Luger.
Field Marshal PF

Initiative: Rolls: (2d6)      +3
Field Marshal PF

You can move first.
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