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DaJudge

500 point USN vs Germany/Italy

Round 2 with new fleets, Axis get a 25 point bonus.

I will pm my fleet to a moderator in a few minutes. You can post yours when ready. I am busy this week but will post as often as I can. I am trying to get ahead at work so I can be off next week.

High roll sets up first and chooses a side. Subs will start 1 sector closer to the objectives as agreed previously.

Rolls: (2d6)         reroll- Rolls: (2d6)     

Here is the map again-

packertim

set up   Rolls: (2d6)       re   Rolls: (2d6)     
packertim

you set upfirst

my fleet

2 tirpitz,  2 bismarck,  1 karlsruhe,  2 graf zeppelin, 1 s boat,  3 luca tarigos,  4 z20's,  1 Z18,  same planes, 3 of each  109, stuka, kondor  and sparvieros
NeuralDream

Lovely WAS map. Is it mine? If not may I add it to the list in the "how to play WAS online" sticky?
DaJudge

Here is my fleet and set up after-

Missouri x2= 146
Tennessee= 43
Saratoga= 26
Enterprise= 25
Yorktown= 23
Atlanta x3= 36
John C Butler x6= 36
Barb x2= 24

TBF Avenger x3= 42
SBD Dauntless x3= 39
Wildcat x3= 21
B-25 x2= 18
Catalina x3= 21

500 total


Missouri, JC Butler 1 & 2 in D1
New Jersey(same as Missouri), Jc Butler 3 & 4 in H1
Tenn, JC Butler 5 & 6 in F1
Saratoga, Atlanta 1 in B1
Yorktown, Atlanta 2 in G1
Enterprise, Atlanta 3 in J1

Barb 1 D6
Barb 2 F6

3 Catalinas and 2 B-25's on air base.

My initiative roll- Rolls: (2d6)      +2  reroll- Rolls: (2d6)      +2
DaJudge

NeuralDream wrote:
Lovely WAS map. Is it mine? If not may I add it to the list in the "how to play WAS online" sticky?


I forget where I snatched this map. It was from an online game of course. I haven't evolved into actual map making yet. Wink
packertim

It is from Lucky Y

You have 2 extra plane  Your B25 and PBY are both Patrol Bombers,  See last game. YOU HAVE 5 INSTEAD OF 3.

Iwas worried you would bring 3 Dauntlesses.

In my fleet I forgot to list my 9 U510's.
DaJudge

Oh crap, that's right! I forgot about the 3 type limit. Errf.

Ok, I better switch that to 2 Cats, 1 B-25 and add San Francisco which makes the 16 point difference. Sorry about that. San Fran will start with Enterprise group in J1.
packertim

darn, should have kept my mouth shut
DaJudge

lol, well, I'd rather have the planes, honestly. lol

I don't care that much about initiative with 6 smoker destroyers.
packertim

your surface fleet can start in 3 sectors  so i imagine you will move them up

my set up and first turn:  Init Rolls: (2d6)        +5  same as you

510 from D11 to d10
511 from D12 to D11
512 F11 -F10
513  F2 - F11
514 H11 to H10
515  J11 to J10
516  E12 to  E11
517  G12  to G11
518  I12  to I11


TF1:  Tirpitz1, Bismarck1, LT1, Z20(1)  from H14  to H12
TF2:  Tirpitz2, Bismarck2, LT2, Z20(2)  from F14 to F12
TF3:  Graf Zep1, Graf Zep2, Z20(3), Karlsruhe  fromJ14 ti  J12
TF4:  LT3, Z20(4), Z18,  S boat from G14 to G12
DaJudge

I'll have to do the map at home with all the moves, I'll have that up and ready in about an hour, maybe less.

I just realized you have 4 BB's, so much for historical limits.  lol

It's all right, that will give you a better shot this game.

I have to roll for my slow units-

TN- Rolls: (1d6)   
JCB1- Rolls: (1d6)     JCB2- Rolls: (1d6)     JCB3- Rolls: (1d6)     JCB4- Rolls: (1d6)    JCB5- Rolls: (1d6)    JCB6- Rolls: (1d6)   
DaJudge

Here is the map with the moves- slow ships are annoying but oh well.

I think you labled some of your moves wrong, depending on the row but everything moved forward 2 sectors, except subs of course.

DaJudge

You have first air of course, I'm going to eat lunch.
packertim

The surface units got to start 3 sectors in.
packertim

2 Sparvs to Tenn group
packertim

but you are right when i milabeled   This map is on its side from normal maps and I was trying to keep the same mistake I made last time in the set up again.   You said to count in fom row 16, not row 15 in THE ROWS WHERE THERE IS NO 16, I was confused
DaJudge

Catalina to U-512
Catalina to U-514

drive back to work now.....
packertim

2 stukas to JCB5
DaJudge

B-25 to G13 group (S-Boat)
Avenger to Tirpitz 1 group
packertim

another sparv to tenn, another stuka to JCB5
DaJudge

Need the map again which does NOT contain San Francisco, I forgot to add it.

DaJudge

2 SBD's to Carrier group
packertim

2 109 to the Catalinas first put down at U512,  U514 (I think)
DaJudge

Another SBD to carrier group
Avenger to Tirpitz 1 group
packertim

109 to Tirp1 group
DaJudge

need one more unless that's all your air.
packertim

that is all of my air
DaJudge

Ok,

another Avenger to Tirp1 group

2 Wildcats to Tennessee

1 Wildcat to escort Avengers

AA time, I hope your AA is as bad as it was last game. Wink  Just kidding, sort of.
packertim

You have 1 too many wildcats
DaJudge

I have 3 total, I had not placed any yet.
DaJudge

DaJudge wrote:
Oh crap, that's right! I forgot about the 3 type limit. Errf.

Ok, I better switch that to 2 Cats, 1 B-25 and add San Francisco which makes the 16 point difference. Sorry about that. San Fran will start with Enterprise group in J1.


If you're referring to this message, that would be switch to 2 Catalinas and 1 B-25, I took out a Catalina and a B-25 and replaced with San Francisco for 16 points.
packertim

ok when you said earlier that you were switching to 2 cats, i thought you meant WILD cats  now i know you meant CATalinas
packertim

over Tirpitz:

Tirpitz 9d at an Avenger  
Rolls: (9d6)                   

Bismarck 8d at an Avenger
Rolls: (8d6)                 

Z20 5d at an Avenger
Rolls: (5d6)           
packertim

1 Avenger splashed, 1 Avenger aborted with exp 109 left

exp 109 8d at escortedAvenger hits on 5,6

Rolls: (8d6)                 

exp 09 at Catalina w interceptor over U514

Rolls: (9d6)                   

basic 109 w interceptor at Catalina over U512

Rolls: (8d6)                 
DaJudge

At least one of my Catalinas lived this time. lol
packertim

last avenger aborted, one Catalina splashed, other aborted

now move to Carriers after I check your posting
packertim

Graf Zep 8 d at SBD  Rolls: (8d6)                 

Graf Zep 8d at SBD   Rolls: (8d6)                 

Karlsruhe 6d at SBD  Rolls: (6d6)             

Z20  5d at SBD         Rolls: (5d6)           
packertim

over carriers, one sbd through, 2 may press

your AA now
DaJudge

I'll roll for one Press the Attack and then decide if I want to do the other one- Rolls: (1d6)   
DaJudge

It gets through, the other will fly home.

AA time-

New Jersey fires @ a Stuka range 1- Rolls: (7d6)               
JCB 5 @ Stuka- Rolls: (5d6)           
JCB 6 @ Stuka- Rolls: (5d6)           

Tennessee

Wildcat Expert DF 2 @ Sparviero- Rolls: (9d6)                   
Wildcat Expert DF 1 @ Sparviero- Rolls: (8d6)                 
Tennessee @ Sparviero- Rolls: (7d6)               
JCButler4 @ Sparviero- Rolls: (5d6)           

Wildcat Expert DF 1 @ 109 over Tirpitz 1- Rolls: (8d6)                 

I think that's it.
DaJudge

Wow- only 1 Stuka makes it through over JCB 5

1 Sparviero shot down, everything else aborted.

We each lose a torpedo plane.
DaJudge

My air attacks-

SBD with Expert bomber 2 @ GZ 1- Rolls: (12d6)                         

SBD pressing will await result
packertim

stuka at jcb5 9d +1 w exp= 10

Rolls: (10d6)                     
packertim

just crippled
DaJudge

GZ1 sunk

Pressing SBD @ GZ2 with Expert Bomber 1- Rolls: (11d6)                        5,6 only
DaJudge

1 damage to GZ 2

Must roll for 2 planes for GZ1

JCB 5 crippled, will Pop Smoke in Surface phase, I think that's all I will do

here's the map again-

packertim

yes, GZ was sunk  I was referring to the JCB  


2 stukas     Rolls: (2d6)     
DaJudge

My planes return, Catalina will Loiter

B-25 to air base

Init roll turn 2- Rolls: (2d6)      +5  reroll- Rolls: (2d6)      +5
DaJudge

Wait a tick, did you ever do AA on the B-25? I don't think you did.

It was in the sector with LT 3. Please do AA there, see if I get an attack.
packertim

my LT's pop smoke

you took turn 1 by a big margin

init  Rolls: (2d6)       +5
packertim

z20 5d at B25

Rolls: (5d6)             

z18  5d  at B25

Rolls: (5d6)           

lt  4d at B25

Rolls: (4d6)         

s boat 3d

Rolls: (3d6)       
packertim

just aborted
DaJudge

Ok, you aborted it 3 times- lol  ought to be a bonus for that! B-25 limps home to air base.

Your moves- I'll be able to update map later.
DaJudge

I need to do slow rolls to plot my moves-

Tenn- Rolls: (1d6)   
JCB 1- Rolls: (1d6)   
JCB2- Rolls: (1d6)   
JCB3- Rolls: (1d6)   
JCB4- Rolls: (1d6)   
JCB5- Rolls: (1d6)   
JCB6-Rolls: (1d6)   
packertim

U510 to D9
U511 to D10
U512 to F9
513 to F10
514 to H9
515 to J9
516 to E10
517 to  G10
518 to  I10

Carrier group to smoke in H14
Tirp1 Group to H12
S Boat group to G11
Tirp2 Grp to F12
DaJudge

Need the map again

DaJudge

Just to confirm, are all your subs and surface groups moving straight ahead except the Carrier group moving to the smoke?
packertim

yes

But, are we going to correct the surface fleets?

They were supposed to start 3 rows in, not last row.
DaJudge

My moves-

Barb1 to E7  Barb 2 to F8
Saratoga group to C4
Missouri  to D5
JCB1 and 2 to D4
New Jersey group to G4
TN group to G3
JCB5 crippled to G3
JCB6 to G4 with NJ
Yorktown Group to H4
Enterprise group to I4

Will include San Francisco on the next map. I have to leave here in 30 minutes, maybe we can get through another air phase?

You place first, you should have 3 109's and a Stuka plus 3 Kondors.

I have 3 SBD's, 3 Wildcats, 2 Avengers, and a loitering Catalina just waiting to get shot down. Smile
DaJudge

packertim wrote:
yes

But, are we going to correct the surface fleets?

They were supposed to start 3 rows in, not last row.


Hmmm....so each group should be 2 sectors further up since they would have started 2 sectors further up?
DaJudge

map again-

packertim

109 and a stuka are on land  I only have 2 109's this turn

they will go to carrier group
DaJudge

Oh right, I sunk a carrier. I'm not with it today, to much stress. Sad

So, I posted my moves on the last page, did you want all the surface groups to be 2 sectors closer in? It may affect the moves.

Let me know and then it's your air.
packertim

yes move all forward 2  might have changed a cuple of things but this is a simple fix

109's wnt to carrier group  that is all of my air
DaJudge

Ok, if we do it that way, that would change my moves a bit, obviously I want to be in range 5, as you do but I also don't want to be in range 2 of your submarines.

Let me print out a map and fix it and see what it looks like. I don't want to get murdered by those subs if I don't have to.
packertim

i think because i set up wrong, you would be the only one with sub shots.
DaJudge

Well, I need to fix this at home, I printed the map and put your ships 2 more forward except for the carrier group which is in H14 in the smoke. Tirp1 group is in H10 2 squares from objective already! Same with the other groups.

anyway, let me fix it, I'll revise it with my moves since I have 2 squares to work with and I'll post it soon. Have to go pick my son up at school and then I'll get on it, get it right, add SF and then do my air.
packertim

the carrier group should be 2 forward still in smoke also
DaJudge

packertim wrote:
the carrier group should be 2 forward still in smoke also


ok
DaJudge

Ok, here is a new map complete with all moves. See if this looks right and let me know if anything looks out of place. I know I already forgot to note the 1 damage on GZ2 and the crippled JC Butler5 but I'll add that after this turn.

I took into account my slow rolls from both turns. I hope.

packertim

it looks fine   your air
DaJudge

Catalina to U-514

2 Avengers to Tirpitz 1 group
1 SBD to Tirpitz 1 group

2 SBD's to Tirpitz 2 group

3 Wildcats strafing to S Boat group

Your ack ack
packertim

tirpitz 9d at avenger

Rolls: (9d6)                   

bismarck  8d at avenger

Rolls: (8d6)                 

galster and tarigo wait
packertim

1 avenger aborted, 1 avenger splashed

galster at sbd  5d
then tarigo at sbd  4d

Rolls: (5d6)           

Rolls: (4d6)         
packertim

sbd through

at strafers

galster 5d  Rolls: (5d6)           

z18  5d  Rolls: (5d6)           

tarigo 4d  Rolls: (4d6)         

s boot  3d   Rolls: (3d6)       
packertim

all 3 strafers through

tirpitz2 at sbd  9d

Rolls: (9d6)                   

Bismarck2 8d at SBD

Rolls: (8d6)                 

Z20 5d at SBD

Rolls: (5d6)           

Tarigo  4d at sbd

Rolls: (4d6)         
packertim

one SBD splashed,  one through

your attacks
DaJudge

Catalina Shadows Tirpitz 1

Catalina does ASW on U-514- Rolls: (3d6)       

Strafers on Luca Tarigo 3- Rolls: (3d6)       
@ LT3 Rolls: (3d6)       
@ LT3 or Z18 if LT3 sunk- Rolls: (3d6)       

SBD expert bomber 2 @ Tirpitz 2- Rolls: (12d6)                         

SBD expert bomber 1 and Shadowing @ Tirpitz1- Rolls: (12d6)                         
DaJudge

U-514 crippled
Luca Tarigo 3 sunk

Tirpitz 1 and 2 both hit

That will negate your surface attacks this turn- I'm sure you'll pop smoke though-

Missouri range 5 @ Bismarck 2- Rolls: (15d6)                               

New Jersey @ Bismarck 1- Rolls: (15d6)                               
packertim

both Tirpitz take 1 d,  LT3  sunk,  U514 crippled

I have no surface now so remaining LT's pop smoke
DaJudge

Bismarck 1 hit pending smoke

Barb 2 1 torpedo @ Bismarck 2- Rolls: (1d6)   
Audacious attack @ Z-18- Rolls: (1d6)   
packertim

Bismarck smoke roll

  Rolls: (1d6)   
packertim

initiative for turn3   Rolls: (2d6)         +5
DaJudge

init roll turn 3 - Rolls: (2d6)     +5 reroll - Rolls: (2d6)     +5

I have to leave for soccer soon so maybe we can do moves and a map if we hurry.
DaJudge

slow rolls-

Tn- Rolls: (1d6)   
JCB1- Rolls: (1d6)   
2- Rolls: (1d6)   
3-Rolls: (1d6)   
4- Rolls: (1d6)   
5-Rolls: (1d6)   
6-Rolls: (1d6)   
DaJudge

Barb 1 to objective 2
Barb 2 to objective 3

TN group to G7
NJ group to I6

everyone else stays put
DaJudge

I have to leave in a minute and won't be back for a while, I can at least get the map done later though but doubt if I'll be able to do air and surface tonight. Bizzy, bizzy!
packertim

ok   should i still post my move?
packertim

u510 to d8
511 to  d9
512 to g8
513 to f9
514(c) to H8
515 to obj4
516 to E9
517 to g9
518 to I9

Tirp1 grp to Obj 4
S Boot grp G8
Tirp2 grp to Obj2
carrier grp stays
DaJudge

Here's a new map with all the moves-

DaJudge

B-25 to G7
Catalina to D8
packertim

2 sparvs to Mo
DaJudge

Avenger and SBD to E8
packertim

stuka to mo,  109 to catalina
DaJudge

SBD to E8
Wildcat to Missouri
packertim

Kondors to F7,  G6
DaJudge

Wildcat to F7
Wildcat to G6

That should be all my air.....
packertim

109 to E8

109 to Mo

Kondor to G5

stuka held back
DaJudge

Wildcat in F7 Expert DF 1 @ Kondor- Rolls: (8d6)                 

Wildcat in G6 Expert DF 1 @ Kondor- Rolls: (8d6)                 

Missouri-

Wildcat Expert DF 2 @ Sparviero esc- Rolls: (9d6)                   

Missouri @ Sparviero- Rolls: (9d6)                   

JC Butler 1 @ Stuka- Rolls: (5d6)           

JC Butler 1 @ Sparviero or 109 if bombers aborted- Rolls: (5d6)           

JC Butler 2 @ Sparviero or Stuka or 109(in that order) - Rolls: (5d6)           

JC Butler 2 @ Stuka or 109(must be different target than 1st one)- Rolls: (5d6)           
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