Archive for Axis & Allies ForuMINI Specialised in the World War II Axis & Allies Miniatures and War At Sea Games
 


       Axis & Allies ForuMINI Forum Index -> Online matches
carrion

Sharpe vs carrion

MAP ROLL:
North:Rolls: (4d6)         
South:Rolls: (4d6)         
carrion



Objective:  Mountain pass at H4?
Sharpe

Good.

Roll for side.

Rolls: (2d6)     
carrion

Rolls: (2d6)     
Sharpe

I'll take south.  Will you have your army done in two hours?

I can post mine then.
Sharpe

What's stacking?  Either is fine with me.
carrion

Army is ready and I have been playing 3 per hex.  we have been setting up in the first row of hexes and are you sure you want south.
carrion

Army of the Rising Sun.
08_Sniper
07_SNLF Fanatic
05_SNLF Para
07_Hero
20_70mm x2
18_Mortar x2
14_MG x2
09_Imp Sgt
12 Arisaka x4
100 points
Sharpe

3x Bofors  27 pts
2x Aus Off  14 pts
12x SMLE    36 pts
1x Morris RC   7 pts
2x Humber     16 pts
Sharpe

This should be interesting.  Nothing like a wide open map for artillery.

Now, do we roll for set up and again for initiative or do I set up first or what?  We have a different system in our group so I can't remember the standard method.
Sharpe

Do you want to set up two hexes in?  That's a long walk for you guys.
carrion

You picked sides, so you set-up first.  Then we roll for Int.
Nah, your walk is just as long.
Should have taken some HaGoes, talked myself out of them-I was even contemplating taking the Tankettes.  Glad I didn't take the Zero.
**GOOD LUCK and lets have some fun**
TURN 1:
Int:Rolls: (2d6)     +2
If I win you may go first.
will have map and units ready soon so decide where you want them.
Sharpe

Bofors-->O13, O15, O17
Morris-->O19
Humber-->O1. O3
Officer-->O5, O9
SMLE-->O1-O11 (2 each)

It should be great fun, at least until the Hand to Hand attacks begin.   Then, OUCH!

Good luck to you.

Initiative   Rolls: (2d6)     
Sharpe

Let me see the set up and I'll decide.
carrion


your call.
Sharpe

1st Player Movement Phase
Turn 1


Humber (O1) to K1
Humber (O2) to K7
2x SMLE (O1) to N2
2x SMLE (O3) to N4
2x SMLE (O5) to N6
2x SMLE (O7) to N8
2x SMLE (O9) to N10
2x SMLE (O11) to N12
Morris (O19) to K17
Officer (O5) to N6
Officer (O9) to N8

Your move
carrion

**Do you want me to write my moves also**

your assault.
Sharpe

1st Player Assault Phase
Turn 1

Bofors (O15) to N14
Bofors (O13) to N12
Morris (K17) to G15 [facing 6]
Humber (K1) to K3   [facing 1]
Humber (K7) to H14  [facing 6]
2x SMLE (N2) to M3
2x SMLE (N4) to M5
2x SMLE (N6) to M7
2x SMLE (N8) to M9
2x SMLE (N10) to M11
2x SMLE (N12) to M13
Officer (N6) to M5
Officer (N8) to M9

You don't need to write your moves.  If I don't understand I'll ask.  Please identify clearly who's firing, though.  I get confused easily as Mrs. Sharpe will testify.

Your Assault.
carrion

70mm[a11] vs Bofors[n14]-Rolls: (6d6)             -1
70mm[a1] vs Off[m9]-Rolls: (6d6)             -1
carrion

RECAP:destroyed: Aus Off m9

TURN 2:
IntRolls: (2d6)     +2
If I win I will go first.
Sharpe

You check LOS on those?  I'm sure the A1 howitzer can't see M9 and I'm pretty sure the other can't see the Bofors.
Sharpe

Could be wrong, though.

I've got to go get the kid at work.  Will lay out the maps again when I get home.
carrion

I did, here you go:
Sharpe

Cool.

Your young eyes beat mine.

Initiative for Turn 2

Rolls: (2d6)     
carrion

Sharpe wrote:
Could be wrong, though.

I've got to go get the kid at work.  Will lay out the maps again when I get home.


Horizontal Orientation is going to off from the paper maps, I checked last night, we could start over if this will be a problem and I could fix them.  Didn't realize it, like I said until last night when I went to check LOS.
Sharpe

+2 = 7

Back in an hour.
Sharpe

carrion wrote:
Sharpe wrote:
Could be wrong, though.

I've got to go get the kid at work.  Will lay out the maps again when I get home.


Horizontal Orientation is going to off from the paper maps, I checked last night, we could start over if this will be a problem and I could fix them.  Didn't realize it, like I said until last night when I went to check LOS.


No need.
carrion


your move.
Sharpe

2nd Player Movement Phase
Turn 2

Morris (G15) to G17  [facing 6]
Humber (H14) to H12   [facing 6]
Humber (K3) to I1 [facing 1]
2x SMLE, Off (M5) to L4
2x SMLE (M13) to L12

That's all.

Your Assault.
carrion

70mm[a1] vs Humber[i1]-Rolls: (5d6)           -1
carrion


your assault.
Sharpe

Humber (I1) against 70mm (A1)

Rolls: (7d6)               
Sharpe

70mm Destroyed

S&F to I3

Humber (H12) attacks 70mm (B8)

Rolls: (7d6)               

Cover

Rolls: (1d6)   
Sharpe

70mm Disrupted

S&F to J14

Morris (G17) to F14

Bofors (N14) to M13

Bofors (O17) to N16

2x SMLE (L12) to K11

2x SMLE (M11) to L12

2x SMLE, Off (L4) to K3

2x SMLE (M3) to L4

2x SMLE (M7) to L6

2x SMLE (M9) to L8

End Turn  2

Initiative Turn 3

Rolls: (2d6)     
carrion

Int Rolls: (2d6)     +2
If I win I will go first
Sharpe

You're up.  I assume rolling each other's cover is OK with you?
carrion

Yeah, and DF if it's a no-brainer.  Should have map in two shakes of a lamb tail.
carrion


your move.
Sharpe

Morris (F14) to B18 [facing 5]
Humber (J14) to I9 [facing 6]
Humber (I3) to I11  [facing 6]

2x SMLE (K11) to J10

2x SMLE (L12) to K11

2x SMLE (K3) to J4

2xSMLE (L4) to K5

2x SMLE (L6) to K7

2x SMLE (L8) to K9

Your Assault
carrion

70mm[b8] vs bofors[n16]-Rolls: (6d6)             -2
Sniper vs 1 Inf[k5]-Rolls: (5d6)           +1
carrion

Mortars[d4] vs Inf[j4]
1 vs 1 Rolls: (7d6)               -1
2 vs 2 Rolls: (7d6)               -1
carrion

covers
1-Rolls: (1d6)   -1
2-Rolls: (1d6)   -1
carrion

MG[d10] vs Inf[k5]
1st vs 1 Rolls: (6d6)             
2nd vs 2 Rolls: (6d6)             
carrion

RECAP:
destroyed: 2 Inf[j4]
disrupted: 1 Inf[k5]

your assault.
Sharpe

Bofors (N16) vs MG  (D10)

sixes count as two hits (barren terrain)

Rolls: (9d6)                   
Sharpe

MG Destroyed

Morris (B18) vs 70mm (B8)

Rolls: (7d6)               

Cover

Rolls: (1d6)   
Sharpe

70mm Disrupted

Humber (I11) vs Mortar (D4)

Rolls: (7d6)               
Sharpe

Mortar Destroyed

S&F to G13

Humber (I9) vs Mortar (D4)

Rolls: (7d6)               
carrion

Shoot forgot they are 3's.
Sharpe

Mortar Disrupted

Bofors (N12) vs Arisaka (G3)

Rolls: (9d6)                   

Cover

Rolls: (1d6)   
Sharpe

Made cover.  Arisaka Disrupted.

Bofors (M13) to L12

Can I S&F the Morris to C17 retroactively?  I meant to do it at the time and forgot.
carrion

Sure.
Sharpe

Dis SMLE (K5) to K3

SMLE (K5) to J4

2x KIA SMLE J4 to I3

2x SMLE (J10) to I9

2x SMLE (K11) to J10

2x SMLE (K9) to J8

SMLE (K7) vs Arisaka (G3)

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Arisaka Destroyed

SMLE (K7) to J6
Sharpe

Done with Turn 3.

Turn 4 Initiative

Rolls: (2d6)     
carrion


TURN 4:
Int-Rolls: (2d6)     +2
If I win I will go first.
Sharpe

You can go first, sir.
Sharpe

One correction:  the Humber in I11 should be in G13.  I did remember to S&F that one.
carrion

Looking bleak:

your move.
carrion

Sharpe wrote:
One correction:  the Humber in I11 should be in G13.  I did remember to S&F that one.


Fixed, will change after your moves, unless you move it.
Sharpe

Morris (C17) to D14  [facing 5]

SMLE (J6) to J4

Humber (G13) stays [facing 5]

Humber (I9)  to H8  [facing 6]

SMLE (J10) to I9

SMLE (J10) to J8

2x SMLE (I9) stay

1x Dis SMLE (K3) stay

1x SMLE (J4) to K3

1x SMLE (K7) to J6
Sharpe

Done.  Your Assault.
carrion

Para[m9] vs SMLE[j6]-Rolls: (5d6)           
70mm[b8] vs SMLE[j8]-Rolls: (6d6)             -2
carrion

SMLE[j6] disrupted
**rolls should have reversed:)**
Sniper vs Inf[j4]-Rolls: (5d6)           +1
Mortar vs Inf[i9]-Rolls: (7d6)               -1
Sharpe

Mortar is -2.
carrion

MG 1st vs 1 Inf[j8]-Rolls: (7d6)               
MG 2nd vs 2 Inf[j8]-Rolls: (7d6)               
carrion

With shooting like this no wonder Japan lost.
Sharpe

You haven't had much luck.
carrion

Sharpe wrote:
Mortar is -2.

caught that as soon as I pressed submit.

your assault.
Sharpe

Bofors (N16) vs Para (M9)

Rolls: (10d6)                     
Sharpe

That was a shock.
Sharpe

Morris (D14) vs Sniper (D6)

Rolls: (8d6)                 
carrion

Took lesson from my soldiers.
Sharpe

Cover

Rolls: (1d6)   
Sharpe

Sniper Disrupted

S&F to D12

Humber (G13) vs 70mm (B8)

Rolls: (7d6)               

Cover

Rolls: (1d6)   
Sharpe

70mm Destroyed

S&F to F10

Humber (H8) to Mortar (D4)

Rolls: (8d6)                 
Sharpe

Mortar Destroyed

Bofors (L12) vs MG (G3)

Rolls: (9d6)                   

Cover

Rolls: (1d6)   
Sharpe

MG is Disrupted

Bofors (N12) to Para (M9)

Rolls: (10d6)                     
Sharpe

Para is Destroyed

Disrupted SMLE (K3) vs Arisaka (I1)

Rolls: (6d6)               -1
Sharpe

Arisaka is Disrupted.

SMLE (K3)  vs Arisaka (I1)

Rolls: (6d6)             
Sharpe

Arisaka is Destroyed

Officer (K3) vs Fanatic (I1)

Rolls: (8d6)                 
Sharpe

SMLE (J4) vs HBH (I3)

Rolls: (8d6)                 

Cover

Rolls: (1d6)   
Sharpe

One hit on HBH, but no one else can attack him.

SMLE (J6) vs MG (G3)

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Miss

SMLE (I9) vs MG (G3)

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Miss

SMLE (I9)  vs MG (G3)

Rolls: (6d6)             

Cover

Rolls: (1d6)   
carrion

I believe the fat lady lady is about to sing, even your disrupted SMLE's shoot better.
I think one ATG or tank could have helped.
Sharpe

Miss

SMLE (I9) vs MG (G3)

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Figures.  Miss

Let's go to J8

SMLE vs MG

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Same

SMLE vs MG

Rolls: (6d6)             

Cover

Rolls: (1d6)   
Sharpe

Finally.  MG Destroyed

SMLE (J8) to J6

Done.

Initiative Turn 5

Rolls: (2d6)     
Sharpe

carrion wrote:
I believe the fat lady lady is about to sing, even your disrupted SMLE's shoot better.
I think one ATG or tank could have helped.


I'm certainly getting the rolls when I need them.  It would have been hard to run the tanks against the Bofors Enhanced Range.  What you needed was more trees.
carrion

Care to play again, this one is Allied victory, dessert and Japan don't mix.  Should have brought some tanks or at least an ATG.  70mm not as effective as I was hoping, but mortars did their job.
All in all good game, thanks for the beat down. Smile
carrion

Sharpe wrote:
carrion wrote:
I believe the fat lady lady is about to sing, even your disrupted SMLE's shoot better.
I think one ATG or tank could have helped.


I'm certainly getting the rolls when I need them.  It would have been hard to run the tanks against the Bofors Enhanced Range.  What you needed was more trees.


True, but your armour cars were running every where, at least with a tank present you would have had to think alittle harder.
Sharpe

I really enjoyed it.  (Oops, that didn't come out right.)  Thanks so much for doing the maps.

Do you want to shoot for starting middle of the week?  Tuesday or Wednesday?  I've got a big Monday.
carrion

Sharpe wrote:
I really enjoyed it.  (Oops, that didn't come out right.)  Thanks so much for doing the maps.

Do you want to shoot for starting middle of the week?  Tuesday or Wednesday?  I've got a big Monday.


I enjoy doing maps it keeps me in practice with the graphics.  Sure, middle of week sounds good.  Same sides.
Will start another thread and roll for maps.
Sharpe

Sounds great.  I don't have a problem if you want to sub German spotters, 20mm AA or whatever you might need.
carrion

Good practice for the tourney...and just you wait until your CD gets here and I have a chance to look it over then we will see who laughs last Laughing
Actually won't start another thread will just continue on this one.  That way we don't have these unused thread just sitting around.
Sharpe

Go ahead and PM the address so I can get it in the mail.
carrion

N:Rolls: (4d6)         
S:Rolls: (4d6)         
carrion


We could add a town hex at H10 and it could be the objective.
       Axis & Allies ForuMINI Forum Index -> Online matches Page 1, 2, 3, 4, 5  Next
Page 1 of 5