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chicklewis

Halifax, only Sixes are HITS or only Sixes are SUCCESSES ?

May have been playing the Halifax wrongly.  I've been only counting the 6's as SUCCESSes, so on a battleship you might need 4 rolls of 6, for example, to get a HIT.  Concluded the Halifax was death on destroyers, but not impressive against other ship types.  

Then I read a thread in which it SOUNDED like the players were counting each 6 rolled as a HIT, same as for torpedos.  This can't be correct, can it?  

Chick
NeuralDream

You are playing correctly. Each 6 counts as two successes, as always. E.g it can damage Yamato only if it rolls 5 or more sixes.
Delta Echo

Re: Halifax, only Sixes are HITS or only Sixes are SUCCESSES

chicklewis wrote:
Concluded the Halifax was death on destroyers, but not impressive against other ship types.

Read Halifax "High Level Bomber" SA:
"WHENEVER THIS UNIT MAKES A BOMB ATTACK, IT ONLY SCORES A HIT ON A 6. THIS UNIT CAN'T HIT DESTROYERS OR TORPEDO BOATS WITH BOMB ATTACKS"
Just another in the long list of U.K. units getting screwed with a negative SA.
NeuralDream

Oh yes, didn't notice that you mentioned destroyers. As Delta Echo pointed out, you can't attack destroyers with a high-level bomber.
chicklewis

Thanks, Neural dream.
Aquarius

[rules lawyer]

Actually, this relates back to the Enterprise's "Survivor" SA that was officially clarified a while back due to confusion over hits and successes.

The number of 4s, 5s, and 6s rolled are added up as successes (per the rule book). If these success are equal to or greater than the armor, the unit takes on hit (also per the rule book).

It is impossible for a unit to suffer more than one hit from a bomb, ASW, or gunnery salvo. At least according to the official rules.

However, SAs trump rules, and so, according to the Halifax's SA, each 6 rolled essentially counts as a torpedo hit that does one point of damage (e.g. causes one hull point of damage, or one "hit"). Effectively, you can't hit ships with torpedo defense, but can murder everything else but torpedo boats and DDs.

Apparently, they decided to give the British a really really really good unit in disguise.

[/rules lawyer]

I know that none of us play this way, but if you interpret it strictly by what it says on the card, that's what comes up.
wilt57

Ah, very interesting, the card does use the word "hit" instead of success.  Being that this is a bomb attack, TD would not affect it, but for 6 points, 6s should be successes not hits.
This unit did seem to get the shaft, why not 3 ASW?  Harass subs and use it to buff DD ASW attacks.  Although, it can hit cruisers and carriers when the time is needed.  This would be the time to have cruisers and carriers with 5 armor  Smile

wilt57
Fellblade

wilt57 wrote:
This unit did seem to get the shaft, why not 3 ASW?  Harass subs and use it to buff DD ASW attacks.

I think the text on the back of the card said something to the effect that they were never very good at sinking subs, but they did a good job reporting subs' positions to friendly surface fleets.

As for the hit vs success thing, I assume its yet another case of WotC "do as we mean, not as we say." Has anyone posted the question in their offical Q&A section yet?
Delta Echo

Aquarius wrote:
However, SAs trump rules, and so, according to the Halifax's SA, each 6 rolled essentially counts as a torpedo hit that does one point of damage (e.g. causes one hull point of damage, or one "hit"). Effectively, you can't hit ships with torpedo defense, but can murder everything else but torpedo boats and DDs.

Halifax doesn't have Torps, Its pretty explicit in the SA that this refers to Bombs.

I would have to agree with Wilt57 and Fellblade.  There is no way WotC could have intended a 6pt bomber to be able to cause a possible 10 hits.
They had to have meant "only 6s count as successes."
Aquarius

Of course that's what they meant.

But it's not what the card says.
Visio

That's interesting. I always played the Halifax (as most people I assume) with sixes counting as 2 successes. But the card does says that a six counts as a hit, which in WAS terms, is something totally different. And this makes the Halifax a much stronger unit.

Now I'm in doubt. Did I play it right while counting the sixes as successes, then their should be an erratta. Or did I play it wrong and  then the Halifax will become a very popular unit from now on. (for a measly 6 points)

My feeling says the sixes should be successes, but the text on the card is clear.

What to do?
chicklewis

Hard to believe I'm the first guy to bring up this example of dodgy editing.
Aquarius

Visio wrote:
My feeling says the sixes should be successes, but the text on the card is clear.

What to do?


I'd play it with the 6s counting as 2 successes. Otherwise, you are likely to lose friends very quickly.

It is obviously supposed to be 2 successes, but that's not what WotC said.
Delta Echo

chicklewis wrote:
Hard to believe I'm the first guy to bring up this example of dodgy editing.

As far as I know, you are.

I would expect some errata on this eventually.
Anyone post this one up over on Gleemax?
I'm not registed there but lurk from time to time.
Aquarius

I would, but I don't want to lose my 6 point superweapon of doom.


BWAHAHAHAHAHAHAHAH!



lol
defender390

Delta Echo wrote:
I would expect some errata on this eventually.
Anyone post this one up over on Gleemax? I'm not registed there but lurk from time to time.


Fellblade posted the question on the Q&A along with a question about the B-25's strafing. No answer yet but there should be something tomorrow.

http://forums.gleemax.com/showthread.php?t=1152773
Visio

I for one am really looking forward to the ruling. The other question in the same post concerning the strafing ability of the B-25 was also interesting.
defender390

The ruling has been posted:

http://forums.gleemax.com/showthread.php?t=1152773

Quote:
The Halifax's Hi-Level Bomber SA should use this wording: "Whenever this unit makes a Bomb attack, it scores successes on 6s only. This unit can't attack Destroyers or Torpedo Boats with Bomb attacks." This has been added to the clarifications doc (dated 02/27/09).

The B-25 does not have the Expert Strafer SA, so if you use it to strafe a ship in the same sector, it will be easy to shoot down. When attacking a ship in the same sector, consider using its bombs instead.
Visio

So an errata it is. Good ruling.
wilt57

Who would want to use gunnery instead of bombs on the B-25 anyways?  It would be a weaker attack.  The strafing penalty wouldn't affect the B-25 too much as the only purpose would be range 1, in which fighters are most likely to intercept it, and the armor would still be a 4 in that case.  Only the vital would change (but it would be a big change).  Can't say I've much experience with this unit as the USN player in our group doesn't use it much.  Is the strafing penalty a big problem that the B-25 faces?  I find it silly that a bomber designed to strafe ships has to take a penalty, but WaS does wierd things that do not have to make sense.

wilt57
SJG Gamer

It seems that the reason that a Halifax Bomber only has successes on a roll of six is that it attacks from high altitude.  Do ships making AA attacks on this bomber get any minuses to their AA rolls?  
During the Battle of Midway in June of 1942, USA B-17s attacked the Japanese ships, including their main CV force several times.  Their bombs missed again and again (Couldn't roll enough sixes <LOL>). These B-17s appear to have hit and damaged the Hiryu only after it bad been wrecked by USA Dive Bombers.  Throughout the battle, the Japanese AA fire against these big, high flying bombers was ineffective.... Shocked
Greyh Seer

SJG Gamer wrote:
It seems that the reason that a Halifax Bomber only has successes on a roll of six is that it attacks from high altitude.  Do ships making AA attacks on this bomber get any minuses to their AA rolls?  


Nope.  Their AA is just as effective as normal.  Smile
SJG Gamer

Hmm, that seems Very UN-historic.  Perhaps there is a need for a paragraph added to these High Altitude bombers that reduces the AA fire from ships.  An extreme example is the Dutch CL with its AA of 8.  These came from the many 40 mm guns much the same way as the USS Princeton.  There was no way these guns could hit a high altitude bomber. Exclamation
jfkziegler

SJG Gamer wrote:
Hmm, that seems Very UN-historic.  Perhaps there is a need for a paragraph added to these High Altitude bombers that reduces the AA fire from ships.  An extreme example is the Dutch CL with its AA of 8.  These came from the many 40 mm guns much the same way as the USS Princeton.  There was no way these guns could hit a high altitude bomber. Exclamation


Perhaps you could suggest it as a house rule.
Diamondback

So, if your group approves houserule that "Expert Strafer" means no penalty in addition to the once-a-game R1 attack.
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