NeuralDream
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DM Tourney Round 1: DaJudge [WON] Vs. RAEVSKI
Send your fleets to the only admin who doesn't play (EK) and start immediately. Don't wait for him to confirm. I trust you are all honest.
You pick sides (Axis or Allies) and also Blue or Red. Then roll for initiative and start.
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DaJudge
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Send fleets? How many points? Our first 20 points worth of units?
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DaJudge
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I'll be US and color blue.
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EvilKobra
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Yes, or less if you want to start saving for your next unit right away.
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DaJudge
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Ok, US fleet sent, just need Raevski to make an appearance.
I suppose I can roll initiative- Rolls: (2d6)
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DaJudge
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I just realized it's 2:20 am in Australia.
Doesn't look like I'm playing......I can certainly play someone who is online now but it's going to be really tough for me to get it in this weekend if I can't start right now. Any chance to change the pairings? No offense Raevski but my time is very limited this weekend.
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DaJudge
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I'll try and be on late tonight, about 11:00pm eastern US, which is like 2:00pm Saturday for you and could probably get a few turns in at least.
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DaJudge
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I tried to send my fleet to EK but nothing is getting delivered to certain people for some reason so I'll post second although I don't think it matters really in this type of match. I'll try again to see if it works.
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RAEVSKI
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Dajudge it is all cool, the weekend is hard for me Pming fleet to EK
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RAEVSKI
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My Fleet is
Zara
Itian ju87
20 points
Init Rolls: (2d6)
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DaJudge
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My fleet was HMS Kent and Fletcher for 20
I won initiative so you can do your moves and I should be able to update the map in the morning.
We'll get there.
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DaJudge
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There is a fresh map, looks like I'll be able to handle it, at least at home.
Post your moves, I'll do mine and then air. I'm sure we'll both move near the island first turn.
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NeuralDream
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Hi, this is to inform all participants of the new rule:
In each turn:
"The one who won the initiative declares whether and what he'll buy this turn, and then the one who lost the initiative."
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RAEVSKI
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zara to c11
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DaJudge
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Fletcher and Kent to 1E
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RAEVSKI
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Air assault will attack Kent
If your AA fails
Rolls: (9d6)
I will not press the attack
Init next round
Rolls: (2d6)
reroll
Rolls: (2d6)
apologies for jumping ahead we are in differnet timezones so to make it quicker mwe may need to jump ahead. But i want to make my dice rolls
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DaJudge
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My AA vs Stuka- Rolls: (5d6)
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DaJudge
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Stuka aborted.
We each bank 5 points. I assume you're not spending any. I won't either.
Initiative roll turn 2- Rolls: (2d6) +1 for Kent
reroll - Rolls: (2d6)
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DaJudge
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Your move. No problem with the time difference, just post when you can. You're the only person I know who can watch the Olympics at a decent hour and it's not tape delayed.
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RAEVSKI
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init Rolls: (2d6)
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RAEVSKI
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zara to 11e
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RAEVSKI
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Your move then Inity next turn
Rolls: (2d6)
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DaJudge
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My ships to 1C. We each now have 10 in the bank.
I'll go ahead and buy a Hellcat ad have zero.
Initiative for next turn-
+1 Rolls: (2d6)
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DaJudge
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Tied of course- re-roll +1 Rolls: (2d6)
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DaJudge
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I'm sure we'll both move to the objectives so I'll update the map but you still have to roll for init and you need a 12.
If you don't roll a 12, you place your air if you want.
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DaJudge
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After turn two moves-
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RAEVSKI
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init
Rolls: (2d6)
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RAEVSKI
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Akitsuki 10 moves to A9
Ju87 to Flet
your air (time to blow everything out of the sky with Hellcat)
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DaJudge
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Hellcat will defend Fletcher and Kent- Rolls: (7d6)
In case Hellcat misses, Fletcher will shoot- Rolls: (6d6)
Last resort, Kent- Rolls: (5d6)
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DaJudge
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Stuka aborted, may press of course.
If not, that should finish the turn with each of us on an objective and banking 8 points so we each have 8 after buying a Hellcat and Akitsuki.
I actually wish I just bought a Wildcat instead but oh well.
Unless you're going to press or buy something, I'll go ahead with initiative for next turn-
Rolls: (2d6) +1
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RAEVSKI
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Not pressing
init Rolls: (2d6)
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RAEVSKI
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Zara G9
Akitsuki to A7
Init next turn banked 5 this turn
Rolls: (2d6)
reroll
Rolls: (2d6)
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DaJudge
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Raevski- I have us each at 16 after last turn, we both claimed objectives.
I am buying the De Ruyter for 10 leaving me with 6.
Initiative +2 Rolls: (2d6)
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DaJudge
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I'll update map with our moves since you already posted yours.
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DaJudge
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new map with moves included......
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DaJudge
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You have first air-
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RAEVSKI
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--- post scrubbed by admin
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RAEVSKI
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Scrub last post got confused
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RAEVSKI
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No air for me next turn
init Rolls: (2d6)
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DaJudge
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I'll attack the Atkitsuki with the Hellcat, strafing-
Your AA first
We seem to be way out of synch, I see you passed on air phase but I have a plane, then we have to bank our points and decide about buying anything.
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RAEVSKI
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Rolls: (5d6)
hope for lots of hits
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RAEVSKI
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are we back in line now
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RAEVSKI
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your init next turn
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DaJudge
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If you're passing, I'll buy a Wildcat for 7 and bank 8 leaving me with 7 and you have 24.
Initiative +2 Rolls: (2d6)
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DaJudge
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Your move again....
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RAEVSKI
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I want Nachi 19 points
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RAEVSKI
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Nachi to A9
Atkitsuki to A5
Zara to G7
Airphase
Planes move to Kent
Your move and air
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DaJudge
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Kent will stay put, Fletcher to A5
De Ruyter stays put also
Wildcat to Kent, will attack Stuka- Rolls: (7d6)
If Wildcat fails- Kent AA Rolls: (5d6)
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DaJudge
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Stuka makes it through, your air attack.
Surface phase to follow.
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RAEVSKI
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Stuka
Rolls: (9d6)
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DaJudge
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1 damage to Kent
Your surface....
How long can you stay on right now? I have all night pretty much.
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RAEVSKI
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Akitsuki fires at Fletcher
Rolls: (4d6)
torps at Kent
Rolls: (1d6)
Your shootin then init
Rolls: (2d6)
reroll
Rolls: (2d6)
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RAEVSKI
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I'm at work i'm on for 8 hours
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DaJudge
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Ok, great, maybe we can get a few turns in today/tonight.
My surface fire-
Fletcher 2 torpedoes at Aki- Rolls: (2d6)
Guns at Aki- Rolls: (4d6)
Guns at Aki from Kent, range 2- Rolls: (8d6)
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DaJudge
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Akitsuki sunk by gunfire.
Fletcher takes the objective, I bank 11 points.
Zara takes southern,middle objective, you also bank 11.
I have 18 total, you have 16.
I buy USS Cleveland for 16.
Hellcat is available this turn, Wildcat and It Stuka are rearming.
I will update map in a few minutes......
Let me know if you want to buy anything.
initiative roll +2- Rolls: (2d6)
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DaJudge
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Your move......
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DaJudge
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By the way, Fletcher crippled, Kent with 1 damage.
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RAEVSKI
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i'll buy Hipper
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RAEVSKI
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Nachi to A7
Hipper to C10
Zara to G5
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DaJudge
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Cleveland to E1
De Ruyter to G1
Fletcher to B6
Kent to B2
I'll pass on the air phase this turn and Stuka is rearming so your surface fire first.
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RAEVSKI
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Nachi torps Fletcher
Rolls: (3d6)
Mains
Rolls: (10d6)
2nderies
Rolls: (4d6)
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RAEVSKI
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Fletcher dead your shootin
then Init
Rolls: (2d6)
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DaJudge
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Fletcher obliterated-
Return fire Fletcher! Guns- Rolls: (4d6) 5's & 6's
1 torpedo at Nachi- Rolls: (1d6)
Cleveland range 4 shot at Zara-+1 Improved radar- Rolls: (8d6)
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DaJudge
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1 damage to Zara-
We each bank 11 giving you 11 and me 13
I'll buy a SBD Dauntless for 13.....
Initiative roll next turn +2- Rolls: (2d6)
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RAEVSKI
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Nachi to A5
Hipper to E8
Zarra G3
Stuka to Kent
Buy Folgore to support Stuka for 5
I've done two but it does matter
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DaJudge
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"I've done two but it does matter"
What did you mean by this?
Will update map with my moves in a moment.
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DaJudge
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Cleveland to F3
De Ruyter to G3
Kent backs up 1 sector
Admiral Hipper was in C10 last turn, can't make it to E8, only D8. Refer to map.
Stuka to Kent. Hellcat to Kent.
Your next air....
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DaJudge
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Forgot to add the SBD to the map but that's what I bought last turn so I have Hellcat over Kent, Wildcat, and SBD available.
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RAEVSKI
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folgore to Kent
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RAEVSKI
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| DaJudge wrote: | "I've done two but it does matter"
What did you mean by this?
Will update map with my moves in a moment. |
I had done two aircraft but it DIDN'T matter is what i ment
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DaJudge
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SBD to Nachi.
Wildcat will sit tight.
You get a shot at Hellcat and SBD.
Hellcat will shoot at the Stuka- 5's & 6's- Rolls: (7d6)
If Hellcat misses, Kent shoots at Stuka or Folgore if applicable- Rolls: (5d6)
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DaJudge
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Jeez, I've gotten used to using our house ruled Hellcat and rolling 7 dice. Am I allowed a re-roll with the correct dice? Should have been 8d6.
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RAEVSKI
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Nachi at SBD Rolls: (6d6)
Folgore at fighter
Rolls: (6d6)
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DaJudge
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Hellcat shoots at Stuka 5's & 6's- Rolls: (8d6)
Kent already missed its shot.
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DaJudge
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SBD bombs Nachi- Rolls: (10d6)
Your attack on Kent...
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DaJudge
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Nachi sunk.
Hopefully you won't do the same to Kent....
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RAEVSKI
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normal practice is to roll the missing dice
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RAEVSKI
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Stuka on Kent
Rolls: (9d6)
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RAEVSKI
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Zara shoots at De Ruyter
Rolls: (9d6)
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DaJudge
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| RAEVSKI wrote: | | normal practice is to roll the missing dice |
You're right, I'm glad I missed. I would have re-rolled the one dice.
Got my head up my rear tonight.
Kent is crippled.
Your surface attack.
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DaJudge
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Cleveland shoots at Zara- +1 Radar Fire Control - Rolls: (9d6)
seconds at Zara- Rolls: (5d6)
De Ruyter at Zara- Rolls: (7d6)
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RAEVSKI
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zara 2ndaries at de ruy
Rolls: (5d6)
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DaJudge
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2 hits will sink Zara, she already had 1 damage from last turn.
Nachi sunk, Kent crippled, other 3 ships are healthy.
You bank 11 for a total of 17, I bank 11 for a total of 11.
I'll pass on buying.
Initiative roll +2 Rolls: (2d6)
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RAEVSKI
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dice are failing me now
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RAEVSKI
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Val and Zeke 16 points
init
Rolls: (2d6)
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DaJudge
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| RAEVSKI wrote: | | dice are failing me now |
Sorry...terrible luck the last couple of turns. I've had enough for both of us.
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RAEVSKI
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Hipper to E6
your move then air
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DaJudge
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Your move...of course. I have the Wildcat available this turn, you have Zeke and Val. Nice.
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DaJudge
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Cleveland to E4, De Ruyter to G5, Kent to B2
Map after moves
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RAEVSKI
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Both planes to Kent
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RAEVSKI
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Your AA
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DaJudge
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Wildcat to Kent- shoots at escorted Val- Rolls: (7d6)
If WC misses, Kent shoots at Val- Rolls: (5d6)
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DaJudge
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Val gets through- your attack and then surface-
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DaJudge
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Kent is in B2 by the way(but not for long), I forgot to move her.
I have to sign off for tonight, almost midnight here so do your air attack and surface attack, you'll bank 11 this turn and go to 12 and I'll bank 11 and go to 22.
I'll do my surface fire in the morning, purchase(maybe) and roll for next turn. Maybe we can finish up tomorrow night(my time of course). let me know the best time to catch you. This has been a good game, just taking a while but worth it.
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RAEVSKI
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zeke vs wildcat
Rolls: (8d6) surp
Bombs away
Rolls: (9d6)
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RAEVSKI
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I'll by Koln
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DaJudge
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Kent sunk
Cleveland shoots at Hipper, range 2 +1 RFC- Rolls: (9d6)
Cleveland 2nds at Hipper- Rolls: (4d6)
De Ruyter shoots at Hipper- Rolls: (6d6)
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DaJudge
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1 damage to Hipper.
I'll buy B-25 for 9 leaving me with 13, you have 1 after buying Koln.
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RAEVSKI
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Hipper mains at Cleveland
Rolls: (8d6)
2ndries at Deruyter
Rolls: (4d6)
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RAEVSKI
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Init Rolls: (2d6)
reoll
Rolls: (2d6)
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