Fellblade
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B-25H Mitchell's gunnery questionI was just rereading the rules update doc. I can't find anything to indicate the B-25 wouldn't take the strafing penelty for its gunnery attack and even if using its special ability to strafe from 1 sector away it would still be required to declare a "strafe", making it a 2 armor, 6 vital target.
Is this correct?
Somewhat related to that... if a Beaufighter is placed in a sector with an enemy ship it can either declare a strafe and if it survives make a gunnery attack, or choose not to strafe and fire against enemy aircraft then make a torpedo run. Is this correct?
I understand why they created the strafing rules, seems to me these two situations get a bit broken by the mechaincs though, despite the beaufighter's SA.
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NeuralDream
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1. Yes. 2/6.
2. All aircraft can make only one attack per turn.
I'm moving this to WAS clarifications.
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Fellblade
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| NeuralDream wrote: |
2. All aircraft can make only one attack per turn.
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Where did you find the "only one attack per turn" part? I can only find "one attack in this phase" which wouldn't rule out dogfighting before going on its torpedo run. It seems like it should be one or the other, I just can't find it.
| Quote: | | I'm moving this to WAS clarifications. |
Oops, sorry about that.
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Diamondback
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Fellblade, let's put it this way: how well would you expect to do yankin' and bankin' with an extra 3/4-ton hanging off your belly? There's a reason fighters dumped even their droptanks (which were much lighter usually) before going into a dogfight...
It's a game-mechanic simulation of a real-world limitation.
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swarbs
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Your argument is correct diamondback, but maybe not convincing to a rules lawyer type. This question was posed over on the official clarification forum and was ruled one attack a turn. If I find a link soon I'll post it.
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Hawker Hurricane
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| swarbs wrote: | | Your argument is correct diamondback, but maybe not convincing to a rules lawyer type. This question was posed over on the official clarification forum and was ruled one attack a turn. If I find a link soon I'll post it. |
Please do. I had a Beaufighter last match, and my opponent insisted I could dogfight and torpedo, I was sure I couldn't.
He regreted it, I aborted a dive bomber and sank a cruiser in the same turn.
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Fellblade
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Oh, I don't disagree with the real world logic, Diamondback. I just want to know where I can find it in the rules. If we applied real world logic, this would be a different game. Fighters dogfighting at 5,000ft wouldn't get concealment saves against each other from destroyer's smoke and the B-25 wouldn't take any penalty for strafing. If anything, the sea level skip-bombing run would make it more vulnerable than it firing its cannons from much further away.
| Hawker Hurricane wrote: | | He regreted it, I aborted a dive bomber and sank a cruiser in the same turn. |
The cruiser was sunk by a sub and there wasn't a divebomber going after a friendly ship... but that's beside the point.
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swarbs
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http://forums.gleemax.com/showthread.php?t=1058830
Here it is, just one type of attack per turn, the WotC guy says it wasn't in the rules because there was no set I unit with this sort of ability.
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Hawker Hurricane
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| Fellblade wrote: | | Hawker Hurricane wrote: | | He regreted it, I aborted a dive bomber and sank a cruiser in the same turn. |
The cruiser was sunk by a sub and there wasn't a divebomber going after a friendly ship... but that's beside the point. |
No, not that cruiser, the other one in mid board. When he sunk my Warspite. Two turns after that.
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