Ducky
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200 point CanadaCanadian Infantry Platoon - 18 (x2)
-1x Eagle-Eyed NCO
-3x Canadian Infantrymen
-1x Entrenched Antitank Gun
Ammo Dump - 10
Intrepid Hero - 8 (x3)
Sherman DD - 24
Sherman VC 17-Pounder - 27 (x2)
M3 Stuart - 15
Spitfire Ace - 17
Supermarine Spitfire Mk. I - 15 (x2)
This will be used to take on Germany. I feel it is a very balanced force, but constructive criticism is always welcome.
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RAEVSKI
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Three heroes? arggh i hate heros one is bad enough...
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Ducky
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The Canadian hero can make a second attack against an enemy unit in its hex... hand-to-hand 9, close assault 8... I like heroes as long as you play within the limits in the expanded rules.
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Cpt. John Miller
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The Expanded Rules Limit is 2.
Two Heros is enough. Three is too many.
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PrideoftheRoyalNavy
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Isnt it 2 per 100? Idk im probably wrong
Anyway it seems like a pretty solid build, since theres not much 2 work with for the canadians i would say 3 heroes is ok
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Ducky
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| Cpt. John Miller wrote: | The Expanded Rules Limit is 2.
Two Heros is enough. Three is too many. |
In a 200 point game... 2 per 100 points.... x2 = 4
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Cpt. John Miller
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Maybe so but no one in my play group would permit an army of any size with more than 2 heros. I know the Cannucks are limited in choices but that's how we do it. Not trying to be contrary just so you know.
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Ducky
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| Cpt. John Miller wrote: | Maybe so but no one in my play group would permit an army of any size with more than 2 heros. I know the Cannucks are limited in choices but that's how we do it. Not trying to be contrary just so you know.  |
Good thing I don't play in your playgroup Seriously though, I almost never field special units, but I do think it's very justified to not allow over 2. We just opt to stick to the 100 point limits and scale them up accordingly. it works pretty well, and usually nobody ever fields more than 1 hero anyways (not for any particular reason).
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