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NeuralDream

1939.12.16 - In the middle of the Battle of Suomussalmi

The Context:
Finland had been part of the Swedish Kingdom since about 1200AD. In 1809, following a secret agreement with Napoleon, the Russians conquered Finland and turned it into a buffer state for the protection of their capital. It became independent after the October revolution of 1917. In 1939, history is repeated; the Soviets this time secretly agree with Hitler for the division of the Eastern European Countries, with Finland being allocated to them. Already in the autumn of 1939 they start demanding territories from the Finns, which the Finnish government refuses. On November 26, the Soviets stage the fake shelling of a Russian village and announce that Finnish artillery attacks killed Soviet troops. Four days later they invade with a force of 450,000 men, over 2,000 tanks and 1,000 aircraft. The Finns had managed to mobilise 180,000 men, about 30 light tanks and 41 aircraft. It was the beginning of the "Winter War". The Finns have been holding quite well the first month, but are now in grave danger, as the Soviets have captured the small village of Suomussalmi and are only a few kilometers away from reaching Oulu and cutting Finland in two. The only hope for the Finns is to counterattack and recapture Suomussalmi to halt the Soviets before it’s too late.





The Scenario
All terrain is frozen (snow on the land, ice on the water) apart from the towns:
* The vehicles get -1 on their speed. They can cross the frozen lake, but with movement cost 2 for each hex. The streams and forests still require movement roll from the vehicles.
* All infantry can cross any hex without movement roll.
* The Finnish soldiers, except Finnish Anti-tank guns and mortars, have winter camouflage: They make cover rolls even on clear terrain (6 to succeed cover on clear terrain).
* Both sides deploy up to 3 units at the beginning of each turn, in the areas designated as “deployment areas”, apart from the first turn when they deploy at the areas designated as “initial deployment areas”.
The Soviets deploy always first.

The Objectives

* The winner is the side that owns the village at the end of turn 8: To own the village one must have at least one unit in it, while there is no enemy unit on any of the town’s hexes. If no winner has been decided by turn 8 then continue until there is a winner by the end of a turn (Soviet win: 100 pts, Finnish win: 130pts)
* Bonus pts awarded equal to the cost of killed enemy units


Finnish Army:
3x Finnish Riflemen
1x L-39 ATR
1x Finnish SMG
2x Resolute Captains
2x K/36 ATGs
1x Expert Unscoped Rifleman
2x Finnish Machine Gun Teams
1x 81mm Mortar
1x Finnish Ski Troops
1x Finnish Anti-Tank Infantrymen

Soviets:
1x 82mm mortar
3x BA-6 armoured cars
3x Degtyarev LMGs
4x Mosin-Nagant Riflemen
2x snipers
3x Commissars
1x KV-1 Model’39
1x Red Army forward observer
1x OT-26 flamethrower

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The scenario is optimised for the following custom cards, which I suggest you copy-paste on a Word sheet and print it for both players.
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