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Post subject: Scenario Grandest fleet Packertim vs The_Lucky_Y Game 4
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First we have to determine which extra rules we can use
1. Extra rearming counter on aircrafts on both locations(carriers and land base)
2. no aircraft perhaps
3. night fighting rules
4. generic aux-ships
proposed opponents: USN vs axis or USN vs IJN _________________
YVAN EHT NIOJ ! |
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Tue May 26, 2009 8:11 am |
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Posts: 6593

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Tue May 26, 2009 7:24 pm |
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Posts: 6593

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Post subject:
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1. No B25
2. No Hellcats
always night fighting rules in use
oll dice odd - IJN Even - USN
here my dice roll for choosing the side
Rolls: (1d6)
init roll
Rolls: (2d6)
reroll
Rolls: (2d6) _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 10:06 am |
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Posts: 13359

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Post subject:
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ok, i guess we are all set then. you are ijn and i am usn with night rules. My 50 pts will be sent to nd right away. start date will be in 1941 based on roll of2 dice. for example a roll of a 3 and 1 wouldmean start of april, ok? _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:21 pm |
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Posts: 13359

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Post subject:
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fleet sent init roll Rolls: (2d6)
reroll Rolls: (2d6) _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:32 pm |
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Posts: 6593

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Post subject:
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month roll then
Rolls: (2d6) _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 12:37 pm |
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Posts: 6593

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Post subject:
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that makes sense ..december 1941 then...
ok my inital set up:
Myoko (24 points)
Kinai Maru x4 (16 points)
Upgrade Sub bunker (10 points) _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 12:41 pm |
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Posts: 13359

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Post subject:
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ok, all set hope your sixes are done _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:41 pm |
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Posts: 13359

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Post subject:
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2 San Frans and 6 JOB's _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:42 pm |
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Posts: 6593

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Post subject:
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just see that sub bunker cost 15 points instead of 10 , but I can exchange the myoko with her sister nachi to save just those 5 points.
so my fleet have the nachi for 19 points instead of having Myoko for 24 points. rest stays put _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 12:44 pm |
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Posts: 13359

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Post subject:
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ok nachi it is _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:45 pm |
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Posts: 6593

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Post subject:
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determining income of dec 1941
K15
stock 0
earn 10
have 10
save 10 _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 12:47 pm |
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Posts: 13359

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Post subject:
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A1 : had 0, earned 9 saved 9 _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 12:49 pm |
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Posts: 6593

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Post subject:
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here comes the map with december 1941 sea moves
By The_Lucky_Y _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 1:02 pm |
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Posts: 6593

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Post subject:
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init 4 january 1942
Rolls: (2d6)
reroll
Rolls: (2d6) _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 1:04 pm |
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Posts: 13359

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Post subject:
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init Rolls: (2d6)
re Rolls: (2d6) _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 1:05 pm |
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Posts: 6593

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Post subject:
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determining income of january 1942
K15
stock 10
earn 10
have 20
build upgrade: large sub pen -20
save 0 _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 1:07 pm |
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Posts: 13359

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Post subject:
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A1) had 9 earned 9= 18
buy Cleveland for 16 save 2
you will have to refresh my memory
buy in Jan, and build 1 hull
2 more hull in Feb,
arm in March
avail in April _________________ Every day above ground is a good one. |
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Mon Jun 01, 2009 1:13 pm |
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Posts: 6593

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Post subject:
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map shows end of turn january 1942
but w/o showing your san francisco pair
By The_Lucky_Y _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 1:24 pm |
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Posts: 6593

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Post subject:
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Init roll for february 42
Rolls: (2d6)
reroll
Rolls: (2d6)
moves of your cruiser pair comes with next map update _________________
YVAN EHT NIOJ ! |
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Mon Jun 01, 2009 1:25 pm |
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