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WAS Event 15 Apr Noon Fairview Heights IL (Near St Louis)
 
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wargamer99

 
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Post subject: WAS Event 15 Apr Noon Fairview Heights IL (Near St Louis)  Reply with quote   (Liked by:0)  Like this post
The Metro East Shore Battery is having our monthly tournament on Sat 15 Apr 2017 at Noon.  

We are repeating last month's scenario with some tweaks

Location:  
Fantasy Books And Games
1977 West Highway 50
Fairview Heights, IL 62208
(618) 624-0920                

Fleet Size: 250 points/25 units.  

Restrictions:  
1) Your fleet may include up to 3 battleships (as defined by the card’s ship type), each battleship costing no more than 50 points.  You may also include a maximum of one carrier (capacity 2 or less) and up to two subs.  You must include at least 3 cruisers and 5 destroyers in your fleet.  No installations are allowed.  All units must be 1941 or earlier.
2) Historical class limits as defined in the most recent update (3 Dec 2011) are in effect (e.g., only 2 OI class ships or 1 Aquila class ship are allowed). If using any of the Fleet Expansion Decks, you must comply with the most recent Forumini class limits list (9 Nov 2015).
3) You may use units from Team Poseidon's, Team Neptune’s, Team Aegir’s, and Team Kraken’s Fleet Expansion Decks.  If using proxy figures, that proxy figure as itself cannot also appear in your fleet.
Map: Roll for map. No squalls. Starts in daylight then turns to night
Victory Conditions:  You win by being the first player to score 375 points at the end of the turn.  Each objective is worth 125 points.  Each destroyed enemy unit is worth its point value.  If your enemy has no ships in play at the end of the turn other than ships with No Sea Control (Submarines and Aircraft don’t count as ships), then you score 125 bonus points -- per recent clarification, each player can receive this bonus once per game.  
Special Rules:
1) “A Long Day” - The first four turns of the game occur in Daylight, then on turn 5 it turns to Night.
2) “Faulty Range-finding” – Each cruiser and battleship gets -1 on each attack die when making its first Main Gunnery attack of the game
3) “Threatened” – Once per game, each cruiser and battleship can, at the end of the Surface Attack phase, choose one ship it damaged this turn with Gunnery. The target must immediately move one sector away from this unit. If that movement isn't possible, you can't use this ability.  The chosen target must be of the same ship type or smaller to be affected (e.g. a cruiser can only affect cruisers, carriers, or destroyers but not battleships)
4) Land airbases have a capacity of 5 aircraft (this limit includes aircraft with loiter ability).  
5) Advanced rules from the newest rule book are in effect (except weather). The AAM WAS Clarification from 24 Aug 2011 will be in effect as will the Forumini errata (7 Jun 2015) for sets A to C.

PostWed Apr 05, 2017 8:32 pm
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